feat(playfield): refactor a Playfield amb animació de creació durant l'INIT_HUD

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JailDesigner committed 2026-05-21 20:44:17 +02:00
1 parent dc389037f8
commit 07985228b2
9 files changed
+197 -102

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@@ -8,7 +8,7 @@
#include <memory>
#include <string>
#include "core/graphics/playfield_grid.hpp"
#include "core/graphics/playfield.hpp"
#include "core/graphics/vector_text.hpp"
#include "core/physics/physics_world.hpp"
#include "core/rendering/sdl_manager.hpp"
@@ -81,8 +81,8 @@ class GameScene final : public Scene {
// Text vectorial
Graphics::VectorText text_;
// Grilla de fons del playfield
Graphics::PlayfieldGrid playfield_grid_;
// Fons del playfield (graella + futures capes)
Graphics::Playfield playfield_;
// [NEW] Stage system
std::unique_ptr<StageSystem::StageSystemConfig> stage_config_;