refactor(defaults): centralitza constants de bullet, ship, enemy, hud i notifier

This commit is contained in:
2026-05-21 09:39:36 +02:00
parent 61ae211dab
commit 08100f60e8
12 changed files with 197 additions and 150 deletions
+2 -2
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@@ -674,8 +674,8 @@ void GameScene::drawScoreboard() {
std::string text = buildScoreboard();
// Parámetros de renderització
const float SCALE = 0.85F;
const float SPACING = 0.0F;
const float SCALE = Defaults::Hud::SCOREBOARD_TEXT_SCALE;
const float SPACING = Defaults::Hud::SCOREBOARD_TEXT_SPACING;
// Calcular centro de la zona del marcador
const SDL_FRect& scoreboard_zone = Defaults::Zones::SCOREBOARD;