diff --git a/source/core/defaults/physics.hpp b/source/core/defaults/physics.hpp index 1de337f..e3fbf4e 100644 --- a/source/core/defaults/physics.hpp +++ b/source/core/defaults/physics.hpp @@ -7,7 +7,7 @@ namespace Defaults::Physics { constexpr float ROTATION_SPEED = 3.14F; // rad/s (~180°/s) constexpr float ACCELERATION = 400.0F; // px/s² - constexpr float MAX_VELOCITY = 120.0F; // px/s + constexpr float MAX_VELOCITY = 180.0F; // px/s constexpr float FRICTION = 20.0F; // px/s² // Bullet — impacto físico contra enemigo (impulse mass-aware).