refactor: renombra jugador*/zona/radi/MARGE/origen/letra residuals a anglès

This commit is contained in:
2026-05-24 08:09:41 +02:00
parent d36ad7d1c5
commit 252e881e93
22 changed files with 265 additions and 265 deletions
+10 -10
View File
@@ -23,12 +23,12 @@ namespace Graphics {
}
void Border::bumpAt(Vec2 contact_point, float strength) {
const SDL_FRect& zona = Defaults::Zones::PLAYAREA;
const SDL_FRect& zone = Defaults::Zones::PLAYAREA;
const std::array<float, SIDE_COUNT> DISTANCES = {
/* TOP */ std::abs(contact_point.y - zona.y),
/* RIGHT */ std::abs((zona.x + zona.w) - contact_point.x),
/* BOTTOM */ std::abs((zona.y + zona.h) - contact_point.y),
/* LEFT */ std::abs(contact_point.x - zona.x)};
/* TOP */ std::abs(contact_point.y - zone.y),
/* RIGHT */ std::abs((zone.x + zone.w) - contact_point.x),
/* BOTTOM */ std::abs((zone.y + zone.h) - contact_point.y),
/* LEFT */ std::abs(contact_point.x - zone.x)};
int closest_idx = 0;
float closest_dist = DISTANCES[0];
@@ -71,11 +71,11 @@ namespace Graphics {
} // namespace
void Border::draw() const {
const SDL_FRect& zona = Defaults::Zones::PLAYAREA;
const int X1 = static_cast<int>(zona.x);
const int Y1 = static_cast<int>(zona.y);
const int X2 = static_cast<int>(zona.x + zona.w);
const int Y2 = static_cast<int>(zona.y + zona.h);
const SDL_FRect& zone = Defaults::Zones::PLAYAREA;
const int X1 = static_cast<int>(zone.x);
const int Y1 = static_cast<int>(zone.y);
const int X2 = static_cast<int>(zone.x + zone.w);
const int Y2 = static_cast<int>(zone.y + zone.h);
const int OFF_TOP = static_cast<int>(sides_[SIDE_TOP].displacement_px);
const int OFF_RIGHT = static_cast<int>(sides_[SIDE_RIGHT].displacement_px);