feat(locale): sistema i18n YAML amb català i anglès

This commit is contained in:
2026-05-24 10:28:56 +02:00
parent 274ce1ca63
commit 35d720bb77
13 changed files with 446 additions and 180 deletions
+17
View File
@@ -20,6 +20,7 @@ namespace ConfigYaml {
Config::PlayerBindings& player1 = engine_config.player1;
Config::PlayerBindings& player2 = engine_config.player2;
bool& console = engine_config.console;
std::string& locale = engine_config.locale;
} // namespace
// ========== FUNCIONS AUXILIARS PER CONVERSIÓ DE CONTROLES ==========
@@ -208,6 +209,9 @@ namespace ConfigYaml {
rendering.render_width = Defaults::Rendering::RENDER_WIDTH_DEFAULT;
rendering.render_height = Defaults::Rendering::RENDER_HEIGHT_DEFAULT;
// Idioma
locale = "ca";
// Version
version = std::string(Project::VERSION);
}
@@ -446,6 +450,16 @@ namespace ConfigYaml {
loadPlayer1ControlsFromYaml(yaml);
loadPlayer2ControlsFromYaml(yaml);
// Idioma (opcional; valors admesos: "ca" | "en")
if (yaml.contains("locale")) {
try {
auto val = yaml["locale"].get_value<std::string>();
locale = (val == "ca" || val == "en") ? val : "ca";
} catch (...) {
locale = "ca";
}
}
if (console) {
std::cout << "Config carregada correctament desde: " << config_file_path
<< '\n';
@@ -532,6 +546,9 @@ namespace ConfigYaml {
file << " render_height: " << rendering.render_height
<< " # Parell amb render_width (720, 900, 1080, 1440, 2160)\n\n";
file << "# IDIOMA\n";
file << "locale: " << locale << " # ca | en\n\n";
// Guardar controls de jugadors
savePlayer1ControlsToYaml(file);
savePlayer2ControlsToYaml(file);