refactor(shapes): reorganitzar data/shapes en subcarpetes per categoria (enemy/bullet/ship/effect)

This commit is contained in:
2026-05-26 18:25:15 +02:00
parent 164f58c883
commit 61a4886e62
30 changed files with 51 additions and 53 deletions
+1 -1
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@@ -2,7 +2,7 @@ name: pinwheel
ai_type: pinwheel # Validat contra el directori; mapeja a EnemyType::PINWHEEL.
shape:
path: enemy_pinwheel.shp
path: enemy/pinwheel.shp
scale: 1.0 # multiplicador visual + hitbox sobre la mida nativa del .shp
collision_factor: 1.0 # ajust opcional del hitbox (default 1.0)