diff --git a/source/core/system/director.cpp b/source/core/system/director.cpp index 5e20cd4..83c3dcb 100644 --- a/source/core/system/director.cpp +++ b/source/core/system/director.cpp @@ -42,7 +42,7 @@ using SceneType = SceneContext::SceneType; // Constructor Director::Director(int argc, char* argv[]) : cfg_(&ConfigYaml::engine_config) { - std::cout << "Orni Attack - Inici\n"; + std::cout << "Game start\n"; // Inicialitzar opciones con valors per defecte ConfigYaml::init(); @@ -181,7 +181,7 @@ Director::~Director() { Input::destroy(); Audio::destroy(); - std::cout << "\nAdéu!\n"; + std::cout << "\nBye!\n"; } // Comprovar arguments del programa