fix(bullet): col·lisió swept, sense grace_timer, mor al border visual

This commit is contained in:
2026-05-22 18:24:54 +02:00
parent b80216dce1
commit bf79eecca0
6 changed files with 115 additions and 84 deletions
-1
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@@ -26,7 +26,6 @@ namespace Defaults::Game {
// Friendly fire system
constexpr bool FRIENDLY_FIRE_ENABLED = true; // Activar friendly fire
constexpr float COLLISION_BULLET_PLAYER_AMPLIFIER = 1.0F; // Hitbox exacto (100%)
constexpr float BULLET_GRACE_PERIOD = 0.2F; // Inmunidad post-disparo (s)
constexpr float BULLET_SPEED = 700.0F; // Velocidad escalar (px/s). Pascal: 7 px/frame × 20 FPS
// Transición LEVEL_START (mensajes aleatorios PRE-level)