diff --git a/source/game/scenes/game_scene.cpp b/source/game/scenes/game_scene.cpp index 173ec8e..1790d10 100644 --- a/source/game/scenes/game_scene.cpp +++ b/source/game/scenes/game_scene.cpp @@ -484,7 +484,7 @@ auto GameScene::stepGameOver(float delta_time) -> bool { game_over_timer_ -= delta_time; if (game_over_timer_ <= 0.0F) { Audio::get()->stopMusic(); - context_.setNextScene(SceneType::TITLE); + context_.setNextScene(SceneType::LOGO); return true; }