refactor(audio): renombrar explosion/explosion2 a enemy_explosion/player_explosion

This commit is contained in:
2026-05-26 18:57:26 +02:00
parent 9345facaed
commit ddcd2076a1
6 changed files with 5 additions and 5 deletions
@@ -48,7 +48,7 @@ namespace Systems::EnemyEvents {
INHERITED_VEL,
0.0F,
0.0F,
Defaults::Sound::EXPLOSION,
Defaults::Sound::ENEMY_EXPLOSION,
color,
Defaults::Physics::Debris::ENEMY_LIFETIME,
Defaults::Physics::Debris::ENEMY_FRICTION,