tune(bullets): puja MAX_BALES a 50 i deshardcoded el slot per jugador
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@@ -6,7 +6,7 @@
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namespace Defaults::Entities {
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constexpr int MAX_ORNIS = 15;
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constexpr int MAX_BALES = 3;
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constexpr int MAX_BALES = 50;
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constexpr float SHIP_RADIUS = 12.0F;
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constexpr float ENEMY_RADIUS = 20.0F;
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