Copyrights: barrido mecánico fuera de source/

Misma normalización aplicada al resto del árbol: cabeceras de data/
(shapes y stages), tooling, plist de macOS y los ejemplos del CLAUDE.md.
Todos pasan a "© 2026 JailDesigner".

Detalle:
- data/shapes/{ship3,star,enemy_pinwheel}.shp: cabeceras unificadas.
- data/stages/stages.yaml: cabecera unificada.
- tools/pack_resources/pack_resources.cpp: cabecera unificada.
- release/macos/Info.plist: NSHumanReadableCopyright actualizado.
- CLAUDE.md: snippets de PROJECT_COPYRIGHT, project.h y window title puestos
  al día (eran ejemplos con valores stale del esquema anterior).

Las menciones narrativas en README.md y CLAUDE.md sobre el origen Pascal
1999 se mantienen deliberadamente — son historia del proyecto, no
declaraciones de copyright. SDL3 vendoreado y source/legacy/ tampoco
se tocan.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-20 10:01:09 +02:00
parent b746578bc8
commit e8c253d953
7 changed files with 9 additions and 9 deletions
+3 -3
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@@ -61,7 +61,7 @@ make rpi_release # Raspberry Pi ARM64 cross-compile
```cmake
project(orni VERSION 0.3.0)
set(PROJECT_LONG_NAME "Orni Attack")
set(PROJECT_COPYRIGHT 1999 Visente i Sergi, 2025 Port")
set(PROJECT_COPYRIGHT 2026 JailDesigner")
```
**Auto-generated** `build/project.h`:
@@ -71,12 +71,12 @@ namespace Project {
constexpr const char* NAME = "orni";
constexpr const char* LONG_NAME = "Orni Attack";
constexpr const char* VERSION = "0.3.0";
constexpr const char* COPYRIGHT = "© 1999 Visente i Sergi, 2025 Port";
constexpr const char* COPYRIGHT = "© 2026 JailDesigner";
constexpr const char* GIT_HASH = "abc1234"; // From git rev-parse
}
```
**Window title** (dynamic): `Orni Attack v0.3.0 (© 1999 Visente i Sergi, 2025 Port)`
**Window title** (estático): `© 2026 Orni Attack — JailDesigner`
### File Discovery
+1 -1
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@@ -1,5 +1,5 @@
# enemy_pinwheel.shp - ORNI enemic (molinillo de 4 triangles)
# © 2025 Port a C++20 amb SDL3
# © 2026 JailDesigner
name: enemy_pinwheel
scale: 1.0
+1 -1
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@@ -1,5 +1,5 @@
# ship2.shp - Nau del jugador 2 (interceptor amb ales)
# © 2025 Orni Attack - Jugador 2
# © 2026 JailDesigner
name: ship2
scale: 1.0
+1 -1
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@@ -1,5 +1,5 @@
# star.shp - Estrella per a starfield
# © 2025 Orni Attack
# © 2026 JailDesigner
name: star
scale: 1.0
+1 -1
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@@ -1,5 +1,5 @@
# stages.yaml - Configuració de les 10 etapes d'Orni Attack
# © 2025 Orni Attack
# © 2026 JailDesigner
metadata:
version: "1.0"
+1 -1
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@@ -33,7 +33,7 @@
<key>NSHighResolutionCapable</key>
<true/>
<key>NSHumanReadableCopyright</key>
<string>© 1999 Visente i Sergi, 2025 Port</string>
<string>© 2026 JailDesigner</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
<key>SUPublicDSAKeyFile</key>
+1 -1
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@@ -1,5 +1,5 @@
// pack_resources.cpp - Utilitat per crear paquets de recursos
// © 2025 Orni Attack
// © 2026 JailDesigner
#include "../../source/core/resources/resource_pack.hpp"