# Orni Attack - locale: Catala (valencia) # Interficie traduida; pool in-game identic a en.yaml (es queda en angles). # Tots els textos en ASCII: VectorText no suporta caracters accentuats. notification: press_again_exit: "PREMEU ESC UN ALTRE COP PER EIXIR" zoom: "ZOOM: {z}X" fullscreen_on: "PANTALLA COMPLETA" fullscreen_off: "MODE FINESTRA" vsync_on: "VSYNC ACTIU" vsync_off: "VSYNC INACTIU" antialias_on: "AA ACTIU" antialias_off: "AA INACTIU" postfx_on: "POSTPROCESSAT ACTIU" postfx_off: "POSTPROCESSAT INACTIU" locale_switched: "IDIOMA: {lang}" gamepad_connected: "{name} CONNECTAT" gamepad_disconnected: "{name} DESCONNECTAT" language: ca: "CATALA" en: "ANGLES" hud: level: "NIVELL " title: press_start: "PREMEU START PER JUGAR" game_screen: game_over: "FI DEL JOC" continue: "CONTINUAR" continues_left: "CONTINUACIONS: {n}" stage: start: - "ORNI ALERT!" - "INCOMING ORNIS!" - "ROLLING THREAT!" - "ENEMY WAVE!" - "WAVE OF ORNIS DETECTED!" - "NEXT SWARM APPROACHING!" - "BRACE FOR THE NEXT WAVE!" - "ANOTHER ATTACK INCOMING!" - "SENSORS DETECT HOSTILE ORNIS..." - "UNIDENTIFIED ROLLING OBJECTS INBOUND!" - "ENEMY FORCES MOBILIZING!" - "PREPARE FOR IMPACT!" completed: "GOOD JOB COMMANDER!" service_menu: title: "MENU DE SERVEI" video: "VIDEO" audio: "AUDIO" options: "OPCIONS" system: "SISTEMA" controls: "CONTROLS" back: "ENRERE" exit: "EIXIR DEL JOC" # Items del submenu VIDEO video_zoom: "ZOOM" video_fullscreen: "PANTALLA COMPLETA" video_vsync: "VSYNC" video_aa: "ANTIALIAS" video_postfx: "POSTPROCESSAT" video_resolution: "RESOLUCIO" # Items del submenu OPCIONS options_language: "IDIOMA" options_show_info: "MOSTRAR INFO" # Items del submenu AUDIO audio_master: "AUDIO" audio_master_volume: "VOLUM GENERAL" audio_music: "MUSICA" audio_music_volume: "VOLUM MUSICA" audio_sound: "EFECTES" audio_sound_volume: "VOLUM EFECTES" # Items del submenu SISTEMA system_restart: "REINICIAR" # Pagines de confirmacio (estructura: titol + NO/SI) confirm_restart: "ESTAS SEGUR DE REINICIAR?" confirm_exit: "ESTAS SEGUR DE EIXIR?" confirm_no: "NO" confirm_yes: "SI" # Valors comuns value_on: "ACTIU" value_off: "INACTIU" # Items del submenu CONTROLS controls_pad_p1: "MANDO JUGADOR 1" controls_pad_p2: "MANDO JUGADOR 2" controls_no_pad: "SENSE MANDO" controls_define_keyboard_p1: "REDEFINIR TECLES P1" controls_define_keyboard_p2: "REDEFINIR TECLES P2" controls_define_gamepad_p1: "REDEFINIR BOTONS P1" controls_define_gamepad_p2: "REDEFINIR BOTONS P2" # Overlay modal de redefinicio (DefineInputs) define: title_keyboard_p1: "REDEFINIR TECLES P1" title_keyboard_p2: "REDEFINIR TECLES P2" title_gamepad_p1: "REDEFINIR BOTONS P1" title_gamepad_p2: "REDEFINIR BOTONS P2" press_key: "PREMEU UNA TECLA" press_button: "PREMEU UN BOTO" complete: "CONFIGURACIO COMPLETA" no_gamepad: "CAP MANDO ASSIGNAT AL JUGADOR" action: left: "ESQUERRA" right: "DRETA" fire: "DISPARAR" accelerate: "ACCELERAR" start: "START" menu: "MENU"