# Orni Attack - locale: Catala (valencia) # Interficie traduida; pool in-game identic a en.yaml (es queda en angles). # Tots els textos en ASCII: VectorText no suporta caracters accentuats. notification: press_again_exit: "PREMEU ESC UN ALTRE COP PER EIXIR" zoom: "ZOOM: {z}X" fullscreen_on: "PANTALLA COMPLETA" fullscreen_off: "MODE FINESTRA" vsync_on: "VSYNC ACTIU" vsync_off: "VSYNC INACTIU" antialias_on: "AA ACTIU" antialias_off: "AA INACTIU" postfx_on: "POSTPROCESSAT ACTIU" postfx_off: "POSTPROCESSAT INACTIU" hud: level: "NIVELL " title: press_start: "PREMEU START PER JUGAR" game_screen: game_over: "FI DEL JOC" continue: "CONTINUAR" continues_left: "CONTINUACIONS: {n}" stage: start: - "ORNI ALERT!" - "INCOMING ORNIS!" - "ROLLING THREAT!" - "ENEMY WAVE!" - "WAVE OF ORNIS DETECTED!" - "NEXT SWARM APPROACHING!" - "BRACE FOR THE NEXT WAVE!" - "ANOTHER ATTACK INCOMING!" - "SENSORS DETECT HOSTILE ORNIS..." - "UNIDENTIFIED ROLLING OBJECTS INBOUND!" - "ENEMY FORCES MOBILIZING!" - "PREPARE FOR IMPACT!" completed: "GOOD JOB COMMANDER!" service_menu: title: "MENU DE SERVEI" video: "VIDEO" audio: "AUDIO" controls: "CONTROLS" back: "ENRERE" exit: "EIXIR DEL JOC"