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orni-attack
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4cfad053f04c5292a57fa449f088716b65b4e4c1
orni-attack
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source
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game
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systems
T
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JailDesigner
807f71ffa7
refactor(defaults): renombra VELOCITAT/CANVI_ANGLE/MAX_BALES a anglès
2026-05-24 07:57:12 +02:00
..
collision_system.cpp
refactor(defaults): renombra VELOCITAT/CANVI_ANGLE/MAX_BALES a anglès
2026-05-24 07:57:12 +02:00
collision_system.hpp
refactor(defaults): renombra VELOCITAT/CANVI_ANGLE/MAX_BALES a anglès
2026-05-24 07:57:12 +02:00
continue_system.cpp
Fase 9b: extraer ContinueSystem de GameScene
2026-05-20 07:50:43 +02:00
continue_system.hpp
Cabeceras: unificar copyright a "© 2026 JailDesigner" en todo source/
2026-05-20 09:51:46 +02:00
init_hud_animator.cpp
refactor(defaults): centralitza init hud, tips, hit timer, line thickness i debug overlay
2026-05-21 09:45:55 +02:00
init_hud_animator.hpp
Lint: inicializadores + retornos const-ref + warnings preexistentes
2026-05-20 10:29:36 +02:00