Logo
Explore Help
Sign In
jaildesigner-jailgames/orni-attack
1
0
Fork 0
You've already forked orni-attack
Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
Files
4e67a67acede8e1140bfbaf55fdb024be7a295f0
orni-attack/source/core/input
T
History
JailDesigner f03e337b9a refactor(input): gamecontrollerdb.txt a l'arrel + target controllerdb + logs estil [Input]
2026-05-26 19:38:31 +02:00
..
define_inputs.cpp
refactor: tornar std::ranges::{any,all,find}_of a bucles for explícits
2026-05-26 13:45:54 +02:00
define_inputs.hpp
feat(input): modul DefineInputs per redefinir teclat i mando
2026-05-24 20:17:30 +02:00
input_types.cpp
feat(input): accio MENU i assignacio de mando per path + name
2026-05-24 19:56:59 +02:00
input_types.hpp
feat(input): accio MENU i assignacio de mando per path + name
2026-05-24 19:56:59 +02:00
input.cpp
refactor(input): gamecontrollerdb.txt a l'arrel + target controllerdb + logs estil [Input]
2026-05-26 19:38:31 +02:00
input.hpp
feat(service_menu): picker de mando per llista i fix SENSE MANDO
2026-05-24 22:12:53 +02:00
mouse.cpp
Lint: clang-tidy --fix mecánico (trailing return, default member init, auto, enum size)
2026-05-20 10:59:56 +02:00
mouse.hpp
Lint: clang-tidy --fix mecánico (trailing return, default member init, auto, enum size)
2026-05-20 10:59:56 +02:00
Powered by Gitea Version: 1.26.2 Page: 68ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API