perf: aplicar checks performance-* (91 fixes)

Cambios aplicados:
- Reemplazar std::endl con '\n' (91 casos)
  * std::endl hace flush del buffer (más lento)
  * '\n' solo inserta newline (más rápido)
  * Mejora rendimiento de logging/debug

Check excluido:
- performance-enum-size: Tamaño de enum no es crítico para rendimiento
This commit is contained in:
2025-12-18 21:24:07 +01:00
parent 7f6af6dd00
commit 364cf36183
17 changed files with 94 additions and 92 deletions

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@@ -19,7 +19,9 @@ Checks:
- modernize-* - modernize-*
- -modernize-use-trailing-return-type # Excluido (estilo controversial) - -modernize-use-trailing-return-type # Excluido (estilo controversial)
- -modernize-avoid-c-arrays # Excluido (arrays C son OK en algunos contextos) - -modernize-avoid-c-arrays # Excluido (arrays C son OK en algunos contextos)
# - performance-* # ✅ Check 9: performance-* (91 fixes aplicados)
- performance-*
- -performance-enum-size # Excluido (tamaño de enum no crítico)
# - bugprone-unchecked-optional-access # - bugprone-unchecked-optional-access
# - bugprone-sizeof-expression # - bugprone-sizeof-expression
# - bugprone-suspicious-missing-comma # - bugprone-suspicious-missing-comma

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@@ -21,7 +21,7 @@ bool Shape::carregar(const std::string& filepath) {
// Llegir fitxer // Llegir fitxer
std::ifstream file(filepath); std::ifstream file(filepath);
if (!file.is_open()) { if (!file.is_open()) {
std::cerr << "[Shape] Error: no es pot obrir " << filepath << std::endl; std::cerr << "[Shape] Error: no es pot obrir " << filepath << '\n';
return false; return false;
} }
@@ -55,7 +55,7 @@ bool Shape::parsejar_fitxer(const std::string& contingut) {
try { try {
escala_defecte_ = std::stof(extract_value(line)); escala_defecte_ = std::stof(extract_value(line));
} catch (...) { } catch (...) {
std::cerr << "[Shape] Warning: escala invàlida, usant 1.0" << std::endl; std::cerr << "[Shape] Warning: escala invàlida, usant 1.0" << '\n';
escala_defecte_ = 1.0F; escala_defecte_ = 1.0F;
} }
} else if (starts_with(line, "center:")) { } else if (starts_with(line, "center:")) {
@@ -66,7 +66,7 @@ bool Shape::parsejar_fitxer(const std::string& contingut) {
primitives_.push_back({PrimitiveType::POLYLINE, points}); primitives_.push_back({PrimitiveType::POLYLINE, points});
} else { } else {
std::cerr << "[Shape] Warning: polyline amb menys de 2 punts ignorada" std::cerr << "[Shape] Warning: polyline amb menys de 2 punts ignorada"
<< std::endl; << '\n';
} }
} else if (starts_with(line, "line:")) { } else if (starts_with(line, "line:")) {
auto points = parse_points(extract_value(line)); auto points = parse_points(extract_value(line));
@@ -74,14 +74,14 @@ bool Shape::parsejar_fitxer(const std::string& contingut) {
primitives_.push_back({PrimitiveType::LINE, points}); primitives_.push_back({PrimitiveType::LINE, points});
} else { } else {
std::cerr << "[Shape] Warning: line ha de tenir exactament 2 punts" std::cerr << "[Shape] Warning: line ha de tenir exactament 2 punts"
<< std::endl; << '\n';
} }
} }
// Comandes desconegudes ignorades silenciosament // Comandes desconegudes ignorades silenciosament
} }
if (primitives_.empty()) { if (primitives_.empty()) {
std::cerr << "[Shape] Error: cap primitiva carregada" << std::endl; std::cerr << "[Shape] Error: cap primitiva carregada" << '\n';
return false; return false;
} }
@@ -127,7 +127,7 @@ void Shape::parse_center(const std::string& value) {
centre_.x = std::stof(trim(val.substr(0, comma))); centre_.x = std::stof(trim(val.substr(0, comma)));
centre_.y = std::stof(trim(val.substr(comma + 1))); centre_.y = std::stof(trim(val.substr(comma + 1)));
} catch (...) { } catch (...) {
std::cerr << "[Shape] Warning: centre invàlid, usant (0,0)" << std::endl; std::cerr << "[Shape] Warning: centre invàlid, usant (0,0)" << '\n';
centre_ = {.x = 0.0F, .y = 0.0F}; centre_ = {.x = 0.0F, .y = 0.0F};
} }
} }
@@ -148,7 +148,7 @@ std::vector<Punt> Shape::parse_points(const std::string& str) const {
points.push_back({x, y}); points.push_back({x, y});
} catch (...) { } catch (...) {
std::cerr << "[Shape] Warning: punt invàlid ignorat: " << pair std::cerr << "[Shape] Warning: punt invàlid ignorat: " << pair
<< std::endl; << '\n';
} }
} }
} }

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@@ -17,7 +17,7 @@ std::shared_ptr<Shape> ShapeLoader::load(const std::string& filename) {
// Check cache first // Check cache first
auto it = cache_.find(filename); auto it = cache_.find(filename);
if (it != cache_.end()) { if (it != cache_.end()) {
std::cout << "[ShapeLoader] Cache hit: " << filename << std::endl; std::cout << "[ShapeLoader] Cache hit: " << filename << '\n';
return it->second; // Cache hit return it->second; // Cache hit
} }
@@ -33,7 +33,7 @@ std::shared_ptr<Shape> ShapeLoader::load(const std::string& filename) {
std::vector<uint8_t> data = Resource::Helper::loadFile(normalized); std::vector<uint8_t> data = Resource::Helper::loadFile(normalized);
if (data.empty()) { if (data.empty()) {
std::cerr << "[ShapeLoader] Error: no s'ha pogut carregar " << normalized std::cerr << "[ShapeLoader] Error: no s'ha pogut carregar " << normalized
<< std::endl; << '\n';
return nullptr; return nullptr;
} }
@@ -42,19 +42,19 @@ std::shared_ptr<Shape> ShapeLoader::load(const std::string& filename) {
auto shape = std::make_shared<Shape>(); auto shape = std::make_shared<Shape>();
if (!shape->parsejar_fitxer(file_content)) { if (!shape->parsejar_fitxer(file_content)) {
std::cerr << "[ShapeLoader] Error: no s'ha pogut parsejar " << normalized std::cerr << "[ShapeLoader] Error: no s'ha pogut parsejar " << normalized
<< std::endl; << '\n';
return nullptr; return nullptr;
} }
// Verify shape is valid // Verify shape is valid
if (!shape->es_valida()) { if (!shape->es_valida()) {
std::cerr << "[ShapeLoader] Error: forma invàlida " << normalized << std::endl; std::cerr << "[ShapeLoader] Error: forma invàlida " << normalized << '\n';
return nullptr; return nullptr;
} }
// Cache and return // Cache and return
std::cout << "[ShapeLoader] Carregat: " << normalized << " (" << shape->get_nom() std::cout << "[ShapeLoader] Carregat: " << normalized << " (" << shape->get_nom()
<< ", " << shape->get_num_primitives() << " primitives)" << std::endl; << ", " << shape->get_num_primitives() << " primitives)" << '\n';
cache_[filename] = shape; cache_[filename] = shape;
return shape; return shape;
@@ -62,7 +62,7 @@ std::shared_ptr<Shape> ShapeLoader::load(const std::string& filename) {
void ShapeLoader::clear_cache() { void ShapeLoader::clear_cache() {
std::cout << "[ShapeLoader] Netejant caché (" << cache_.size() << " formes)" std::cout << "[ShapeLoader] Netejant caché (" << cache_.size() << " formes)"
<< std::endl; << '\n';
cache_.clear(); cache_.clear();
} }

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@@ -26,7 +26,7 @@ Starfield::Starfield(SDL_Renderer* renderer,
shape_estrella_ = ShapeLoader::load("star.shp"); shape_estrella_ = ShapeLoader::load("star.shp");
if (!shape_estrella_ || !shape_estrella_->es_valida()) { if (!shape_estrella_ || !shape_estrella_->es_valida()) {
std::cerr << "ERROR: No s'ha pogut carregar star.shp" << std::endl; std::cerr << "ERROR: No s'ha pogut carregar star.shp" << '\n';
return; return;
} }

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@@ -29,7 +29,7 @@ void VectorText::load_charset() {
chars_[c] = shape; chars_[c] = shape;
} else { } else {
std::cerr << "[VectorText] Warning: no s'ha pogut carregar " << filename std::cerr << "[VectorText] Warning: no s'ha pogut carregar " << filename
<< std::endl; << '\n';
} }
} }
@@ -42,7 +42,7 @@ void VectorText::load_charset() {
chars_[c] = shape; chars_[c] = shape;
} else { } else {
std::cerr << "[VectorText] Warning: no s'ha pogut carregar " << filename std::cerr << "[VectorText] Warning: no s'ha pogut carregar " << filename
<< std::endl; << '\n';
} }
} }
@@ -57,7 +57,7 @@ void VectorText::load_charset() {
chars_[c] = shape; chars_[c] = shape;
} else { } else {
std::cerr << "[VectorText] Warning: no s'ha pogut carregar " << filename std::cerr << "[VectorText] Warning: no s'ha pogut carregar " << filename
<< std::endl; << '\n';
} }
} }
@@ -72,12 +72,12 @@ void VectorText::load_charset() {
chars_[c] = shape; chars_[c] = shape;
} else { } else {
std::cerr << "[VectorText] Warning: no s'ha pogut carregar " << filename std::cerr << "[VectorText] Warning: no s'ha pogut carregar " << filename
<< std::endl; << '\n';
} }
} }
std::cout << "[VectorText] Carregats " << chars_.size() << " caràcters" std::cout << "[VectorText] Carregats " << chars_.size() << " caràcters"
<< std::endl; << '\n';
} }
std::string VectorText::get_shape_filename(char c) const { std::string VectorText::get_shape_filename(char c) const {
@@ -230,7 +230,7 @@ void VectorText::render(const std::string& text, const Punt& posicio, float esca
} else { } else {
// Carácter no soportado: saltar (o renderizar '?' en el futuro) // Carácter no soportado: saltar (o renderizar '?' en el futuro)
std::cerr << "[VectorText] Warning: caràcter no suportat '" << c << "'" std::cerr << "[VectorText] Warning: caràcter no suportat '" << c << "'"
<< std::endl; << '\n';
current_x += char_width_scaled + spacing_scaled; current_x += char_width_scaled + spacing_scaled;
} }
} }

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@@ -19,12 +19,12 @@ constexpr Uint32 IGNORE_MOTION_DURATION = 1000; // Ignorar primers 1000ms
void forceHide() { void forceHide() {
// Forçar ocultació sincronitzant estat SDL i estat intern // Forçar ocultació sincronitzant estat SDL i estat intern
std::cout << "[Mouse::forceHide] Ocultant cursor i sincronitzant estat. cursor_visible=" << cursor_visible std::cout << "[Mouse::forceHide] Ocultant cursor i sincronitzant estat. cursor_visible=" << cursor_visible
<< " -> false" << std::endl; << " -> false" << '\n';
SDL_HideCursor(); SDL_HideCursor();
cursor_visible = false; cursor_visible = false;
last_mouse_move_time = 0; last_mouse_move_time = 0;
initialization_time = SDL_GetTicks(); // Marcar temps per ignorar esdeveniments inicials initialization_time = SDL_GetTicks(); // Marcar temps per ignorar esdeveniments inicials
std::cout << "[Mouse::forceHide] Ignorant moviments durant " << IGNORE_MOTION_DURATION << "ms" << std::endl; std::cout << "[Mouse::forceHide] Ignorant moviments durant " << IGNORE_MOTION_DURATION << "ms" << '\n';
} }
void setForceHidden(bool force) { void setForceHidden(bool force) {
@@ -59,13 +59,13 @@ void handleEvent(const SDL_Event& event) {
// Ignorar esdeveniments fantasma de SDL durant el període inicial // Ignorar esdeveniments fantasma de SDL durant el període inicial
if (initialization_time > 0 && (current_time - initialization_time < IGNORE_MOTION_DURATION)) { if (initialization_time > 0 && (current_time - initialization_time < IGNORE_MOTION_DURATION)) {
std::cout << "[Mouse::handleEvent] Ignorant moviment fantasma de SDL. time=" << current_time std::cout << "[Mouse::handleEvent] Ignorant moviment fantasma de SDL. time=" << current_time
<< " (inicialització fa " << (current_time - initialization_time) << "ms)" << std::endl; << " (inicialització fa " << (current_time - initialization_time) << "ms)" << '\n';
return; return;
} }
last_mouse_move_time = current_time; last_mouse_move_time = current_time;
if (!cursor_visible) { if (!cursor_visible) {
std::cout << "[Mouse::handleEvent] Mostrant cursor per moviment REAL. time=" << last_mouse_move_time << std::endl; std::cout << "[Mouse::handleEvent] Mostrant cursor per moviment REAL. time=" << last_mouse_move_time << '\n';
SDL_ShowCursor(); SDL_ShowCursor();
cursor_visible = true; cursor_visible = true;
} }
@@ -82,7 +82,7 @@ void updateCursorVisibility() {
Uint32 current_time = SDL_GetTicks(); Uint32 current_time = SDL_GetTicks();
if (cursor_visible && (current_time - last_mouse_move_time > cursor_hide_time)) { if (cursor_visible && (current_time - last_mouse_move_time > cursor_hide_time)) {
std::cout << "[Mouse::updateCursorVisibility] Ocultant cursor per timeout. current=" << current_time std::cout << "[Mouse::updateCursorVisibility] Ocultant cursor per timeout. current=" << current_time
<< " last=" << last_mouse_move_time << " diff=" << (current_time - last_mouse_move_time) << std::endl; << " last=" << last_mouse_move_time << " diff=" << (current_time - last_mouse_move_time) << '\n';
SDL_HideCursor(); SDL_HideCursor();
cursor_visible = false; cursor_visible = false;
} }

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@@ -31,7 +31,7 @@ SDLManager::SDLManager()
max_zoom_(1.0F) { max_zoom_(1.0F) {
// Inicialitzar SDL3 // Inicialitzar SDL3
if (!SDL_Init(SDL_INIT_VIDEO)) { if (!SDL_Init(SDL_INIT_VIDEO)) {
std::cerr << "Error inicialitzant SDL3: " << SDL_GetError() << std::endl; std::cerr << "Error inicialitzant SDL3: " << SDL_GetError() << '\n';
return; return;
} }
@@ -48,7 +48,7 @@ SDLManager::SDLManager()
); );
if (finestra_ == nullptr) { if (finestra_ == nullptr) {
std::cerr << "Error creant finestra: " << SDL_GetError() << std::endl; std::cerr << "Error creant finestra: " << SDL_GetError() << '\n';
SDL_Quit(); SDL_Quit();
return; return;
} }
@@ -60,7 +60,7 @@ SDLManager::SDLManager()
renderer_ = SDL_CreateRenderer(finestra_, nullptr); renderer_ = SDL_CreateRenderer(finestra_, nullptr);
if (renderer_ == nullptr) { if (renderer_ == nullptr) {
std::cerr << "Error creant renderer: " << SDL_GetError() << std::endl; std::cerr << "Error creant renderer: " << SDL_GetError() << '\n';
SDL_DestroyWindow(finestra_); SDL_DestroyWindow(finestra_);
SDL_Quit(); SDL_Quit();
return; return;
@@ -74,7 +74,7 @@ SDLManager::SDLManager()
std::cout << "SDL3 inicialitzat: " << current_width_ << "x" << current_height_ std::cout << "SDL3 inicialitzat: " << current_width_ << "x" << current_height_
<< " (logic: " << Defaults::Game::WIDTH << "x" << " (logic: " << Defaults::Game::WIDTH << "x"
<< Defaults::Game::HEIGHT << ")" << std::endl; << Defaults::Game::HEIGHT << ")" << '\n';
} }
// Constructor amb configuració // Constructor amb configuració
@@ -95,7 +95,7 @@ SDLManager::SDLManager(int width, int height, bool fullscreen)
max_zoom_(1.0F) { max_zoom_(1.0F) {
// Inicialitzar SDL3 // Inicialitzar SDL3
if (!SDL_Init(SDL_INIT_VIDEO)) { if (!SDL_Init(SDL_INIT_VIDEO)) {
std::cerr << "Error inicialitzant SDL3: " << SDL_GetError() << std::endl; std::cerr << "Error inicialitzant SDL3: " << SDL_GetError() << '\n';
return; return;
} }
@@ -115,7 +115,7 @@ SDLManager::SDLManager(int width, int height, bool fullscreen)
finestra_ = SDL_CreateWindow(window_title.c_str(), current_width_, current_height_, flags); finestra_ = SDL_CreateWindow(window_title.c_str(), current_width_, current_height_, flags);
if (finestra_ == nullptr) { if (finestra_ == nullptr) {
std::cerr << "Error creant finestra: " << SDL_GetError() << std::endl; std::cerr << "Error creant finestra: " << SDL_GetError() << '\n';
SDL_Quit(); SDL_Quit();
return; return;
} }
@@ -129,7 +129,7 @@ SDLManager::SDLManager(int width, int height, bool fullscreen)
renderer_ = SDL_CreateRenderer(finestra_, nullptr); renderer_ = SDL_CreateRenderer(finestra_, nullptr);
if (renderer_ == nullptr) { if (renderer_ == nullptr) {
std::cerr << "Error creant renderer: " << SDL_GetError() << std::endl; std::cerr << "Error creant renderer: " << SDL_GetError() << '\n';
SDL_DestroyWindow(finestra_); SDL_DestroyWindow(finestra_);
SDL_Quit(); SDL_Quit();
return; return;
@@ -153,7 +153,7 @@ SDLManager::SDLManager(int width, int height, bool fullscreen)
if (is_fullscreen_) { if (is_fullscreen_) {
std::cout << " [FULLSCREEN]"; std::cout << " [FULLSCREEN]";
} }
std::cout << std::endl; std::cout << '\n';
} }
SDLManager::~SDLManager() { SDLManager::~SDLManager() {
@@ -168,7 +168,7 @@ SDLManager::~SDLManager() {
} }
SDL_Quit(); SDL_Quit();
std::cout << "SDL3 netejat correctament" << std::endl; std::cout << "SDL3 netejat correctament" << '\n';
} }
void SDLManager::calculateMaxWindowSize() { void SDLManager::calculateMaxWindowSize() {
@@ -181,13 +181,13 @@ void SDLManager::calculateMaxWindowSize() {
max_height_ = mode->h - 100; max_height_ = mode->h - 100;
std::cout << "Display detectat: " << mode->w << "x" << mode->h std::cout << "Display detectat: " << mode->w << "x" << mode->h
<< " (max finestra: " << max_width_ << "x" << max_height_ << ")" << " (max finestra: " << max_width_ << "x" << max_height_ << ")"
<< std::endl; << '\n';
} else { } else {
// Fallback conservador // Fallback conservador
max_width_ = 1920; max_width_ = 1920;
max_height_ = 1080; max_height_ = 1080;
std::cerr << "No s'ha pogut detectar el display, usant fallback: " std::cerr << "No s'ha pogut detectar el display, usant fallback: "
<< max_width_ << "x" << max_height_ << std::endl; << max_width_ << "x" << max_height_ << '\n';
} }
// Calculate max zoom immediately after determining max size // Calculate max zoom immediately after determining max size
@@ -209,7 +209,7 @@ void SDLManager::calculateMaxZoom() {
max_zoom_ = std::max(max_zoom_, Defaults::Window::MIN_ZOOM); max_zoom_ = std::max(max_zoom_, Defaults::Window::MIN_ZOOM);
std::cout << "Max zoom: " << max_zoom_ << "x (display: " std::cout << "Max zoom: " << max_zoom_ << "x (display: "
<< max_width_ << "x" << max_height_ << ")" << std::endl; << max_width_ << "x" << max_height_ << ")" << '\n';
} }
void SDLManager::applyZoom(float new_zoom) { void SDLManager::applyZoom(float new_zoom) {
@@ -249,7 +249,7 @@ void SDLManager::applyZoom(float new_zoom) {
Options::window.zoom_factor = zoom_factor_; Options::window.zoom_factor = zoom_factor_;
std::cout << "Zoom: " << zoom_factor_ << "x (" std::cout << "Zoom: " << zoom_factor_ << "x ("
<< new_width << "x" << new_height << ")" << std::endl; << new_width << "x" << new_height << ")" << '\n';
} }
void SDLManager::updateLogicalPresentation() { void SDLManager::updateLogicalPresentation() {
@@ -279,7 +279,7 @@ void SDLManager::updateViewport() {
std::cout << "Viewport: " << scaled_width << "x" << scaled_height std::cout << "Viewport: " << scaled_width << "x" << scaled_height
<< " @ (" << offset_x << "," << offset_y << ") [scale=" << scale << "]" << " @ (" << offset_x << "," << offset_y << ") [scale=" << scale << "]"
<< std::endl; << '\n';
} }
void SDLManager::updateRenderingContext() const { void SDLManager::updateRenderingContext() const {
@@ -295,7 +295,7 @@ void SDLManager::increaseWindowSize() {
float new_zoom = zoom_factor_ + Defaults::Window::ZOOM_INCREMENT; float new_zoom = zoom_factor_ + Defaults::Window::ZOOM_INCREMENT;
applyZoom(new_zoom); applyZoom(new_zoom);
std::cout << "F2: Zoom aumentat a " << zoom_factor_ << "x" << std::endl; std::cout << "F2: Zoom aumentat a " << zoom_factor_ << "x" << '\n';
} }
void SDLManager::decreaseWindowSize() { void SDLManager::decreaseWindowSize() {
@@ -306,7 +306,7 @@ void SDLManager::decreaseWindowSize() {
float new_zoom = zoom_factor_ - Defaults::Window::ZOOM_INCREMENT; float new_zoom = zoom_factor_ - Defaults::Window::ZOOM_INCREMENT;
applyZoom(new_zoom); applyZoom(new_zoom);
std::cout << "F1: Zoom reduït a " << zoom_factor_ << "x" << std::endl; std::cout << "F1: Zoom reduït a " << zoom_factor_ << "x" << '\n';
} }
void SDLManager::applyWindowSize(int new_width, int new_height) { void SDLManager::applyWindowSize(int new_width, int new_height) {
@@ -352,7 +352,7 @@ void SDLManager::toggleFullscreen() {
SDL_SetWindowFullscreen(finestra_, true); SDL_SetWindowFullscreen(finestra_, true);
std::cout << "F3: Fullscreen activat (guardada: " std::cout << "F3: Fullscreen activat (guardada: "
<< windowed_width_ << "x" << windowed_height_ << ")" << std::endl; << windowed_width_ << "x" << windowed_height_ << ")" << '\n';
} else { } else {
// EXITING FULLSCREEN // EXITING FULLSCREEN
is_fullscreen_ = false; is_fullscreen_ = false;
@@ -362,7 +362,7 @@ void SDLManager::toggleFullscreen() {
applyWindowSize(windowed_width_, windowed_height_); applyWindowSize(windowed_width_, windowed_height_);
std::cout << "F3: Fullscreen desactivat (restaurada: " std::cout << "F3: Fullscreen desactivat (restaurada: "
<< windowed_width_ << "x" << windowed_height_ << ")" << std::endl; << windowed_width_ << "x" << windowed_height_ << ")" << '\n';
} }
Options::window.fullscreen = is_fullscreen_; Options::window.fullscreen = is_fullscreen_;
@@ -392,7 +392,7 @@ bool SDLManager::handleWindowEvent(const SDL_Event& event) {
std::cout << "Finestra redimensionada: " << current_width_ std::cout << "Finestra redimensionada: " << current_width_
<< "x" << current_height_ << " (zoom ≈" << zoom_factor_ << "x)" << "x" << current_height_ << " (zoom ≈" << zoom_factor_ << "x)"
<< std::endl; << '\n';
return true; return true;
} }
return false; return false;

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@@ -20,7 +20,7 @@ bool handle(const SDL_Event& event, SDLManager& sdl, ContextEscenes& context) {
// 1. Permitir que Input procese el evento (para hotplug de gamepads) // 1. Permitir que Input procese el evento (para hotplug de gamepads)
auto event_msg = Input::get()->handleEvent(event); auto event_msg = Input::get()->handleEvent(event);
if (!event_msg.empty()) { if (!event_msg.empty()) {
std::cout << "[Input] " << event_msg << std::endl; std::cout << "[Input] " << event_msg << '\n';
} }
// 2. Procesar SDL_EVENT_QUIT directamente (no es input de juego) // 2. Procesar SDL_EVENT_QUIT directamente (no es input de juego)

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@@ -26,7 +26,7 @@ Bala::Bala(SDL_Renderer* renderer)
forma_ = Graphics::ShapeLoader::load("bullet.shp"); forma_ = Graphics::ShapeLoader::load("bullet.shp");
if (!forma_ || !forma_->es_valida()) { if (!forma_ || !forma_->es_valida()) {
std::cerr << "[Bala] Error: no s'ha pogut carregar bullet.shp" << std::endl; std::cerr << "[Bala] Error: no s'ha pogut carregar bullet.shp" << '\n';
} }
} }

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@@ -68,7 +68,7 @@ void Enemic::inicialitzar(TipusEnemic tipus, const Punt* ship_pos) {
// Carregar forma // Carregar forma
forma_ = Graphics::ShapeLoader::load(shape_file); forma_ = Graphics::ShapeLoader::load(shape_file);
if (!forma_ || !forma_->es_valida()) { if (!forma_ || !forma_->es_valida()) {
std::cerr << "[Enemic] Error: no s'ha pogut carregar " << shape_file << std::endl; std::cerr << "[Enemic] Error: no s'ha pogut carregar " << shape_file << '\n';
} }
// [MODIFIED] Posició aleatòria amb comprovació de seguretat // [MODIFIED] Posició aleatòria amb comprovació de seguretat
@@ -106,7 +106,7 @@ void Enemic::inicialitzar(TipusEnemic tipus, const Punt* ship_pos) {
centre_.y = static_cast<float>((std::rand() % range_y) + static_cast<int>(min_y)); centre_.y = static_cast<float>((std::rand() % range_y) + static_cast<int>(min_y));
std::cout << "[Enemic] Advertència: spawn sense zona segura després de " std::cout << "[Enemic] Advertència: spawn sense zona segura després de "
<< Defaults::Enemies::Spawn::MAX_SPAWN_ATTEMPTS << " intents" << std::endl; << Defaults::Enemies::Spawn::MAX_SPAWN_ATTEMPTS << " intents" << '\n';
} }
} else { } else {
// [EXISTING] No ship position: spawn anywhere (backward compatibility) // [EXISTING] No ship position: spawn anywhere (backward compatibility)

View File

@@ -28,7 +28,7 @@ Nau::Nau(SDL_Renderer* renderer, const char* shape_file)
forma_ = Graphics::ShapeLoader::load(shape_file); forma_ = Graphics::ShapeLoader::load(shape_file);
if (!forma_ || !forma_->es_valida()) { if (!forma_ || !forma_->es_valida()) {
std::cerr << "[Nau] Error: no s'ha pogut carregar " << shape_file << std::endl; std::cerr << "[Nau] Error: no s'ha pogut carregar " << shape_file << '\n';
} }
} }

View File

@@ -40,7 +40,7 @@ EscenaJoc::EscenaJoc(SDLManager& sdl, ContextEscenes& context)
<< (config_partida_.jugador1_actiu ? "ACTIU" : "INACTIU") << (config_partida_.jugador1_actiu ? "ACTIU" : "INACTIU")
<< ", P2: " << ", P2: "
<< (config_partida_.jugador2_actiu ? "ACTIU" : "INACTIU") << (config_partida_.jugador2_actiu ? "ACTIU" : "INACTIU")
<< std::endl; << '\n';
// Consumir opcions (preparació per MODE_DEMO futur) // Consumir opcions (preparació per MODE_DEMO futur)
auto opcio = context_.consumir_opcio(); auto opcio = context_.consumir_opcio();
@@ -133,7 +133,7 @@ void EscenaJoc::inicialitzar() {
if (!stage_config_) { if (!stage_config_) {
stage_config_ = StageSystem::StageLoader::carregar("data/stages/stages.yaml"); stage_config_ = StageSystem::StageLoader::carregar("data/stages/stages.yaml");
if (!stage_config_) { if (!stage_config_) {
std::cerr << "[EscenaJoc] Error: no s'ha pogut carregar stages.yaml" << std::endl; std::cerr << "[EscenaJoc] Error: no s'ha pogut carregar stages.yaml" << '\n';
// Continue without stage system (will crash, but helps debugging) // Continue without stage system (will crash, but helps debugging)
} }
} }
@@ -414,7 +414,7 @@ void EscenaJoc::actualitzar(float delta_time) {
// [DEBUG] Log entrada a LEVEL_START // [DEBUG] Log entrada a LEVEL_START
static bool first_entry = true; static bool first_entry = true;
if (first_entry) { if (first_entry) {
std::cout << "[LEVEL_START] ENTERED with P1 pos.y=" << naus_[0].get_centre().y << std::endl; std::cout << "[LEVEL_START] ENTERED with P1 pos.y=" << naus_[0].get_centre().y << '\n';
first_entry = false; first_entry = false;
} }
@@ -1442,5 +1442,5 @@ void EscenaJoc::unir_jugador(uint8_t player_id) {
// No visual message, just spawn (per user requirement) // No visual message, just spawn (per user requirement)
std::cout << "[EscenaJoc] Jugador " << (int)(player_id + 1) << " s'ha unit a la partida!" << std::endl; std::cout << "[EscenaJoc] Jugador " << (int)(player_id + 1) << " s'ha unit a la partida!" << '\n';
} }

View File

@@ -144,7 +144,7 @@ void EscenaLogo::inicialitzar_lletres() {
for (const auto& fitxer : fitxers) { for (const auto& fitxer : fitxers) {
auto forma = ShapeLoader::load(fitxer); auto forma = ShapeLoader::load(fitxer);
if (!forma || !forma->es_valida()) { if (!forma || !forma->es_valida()) {
std::cerr << "[EscenaLogo] Error carregant " << fitxer << std::endl; std::cerr << "[EscenaLogo] Error carregant " << fitxer << '\n';
continue; continue;
} }

View File

@@ -120,7 +120,7 @@ void EscenaTitol::inicialitzar_titol() {
for (const auto& fitxer : fitxers_orni) { for (const auto& fitxer : fitxers_orni) {
auto forma = ShapeLoader::load(fitxer); auto forma = ShapeLoader::load(fitxer);
if (!forma || !forma->es_valida()) { if (!forma || !forma->es_valida()) {
std::cerr << "[EscenaTitol] Error carregant " << fitxer << std::endl; std::cerr << "[EscenaTitol] Error carregant " << fitxer << '\n';
continue; continue;
} }
@@ -194,7 +194,7 @@ void EscenaTitol::inicialitzar_titol() {
for (const auto& fitxer : fitxers_attack) { for (const auto& fitxer : fitxers_attack) {
auto forma = ShapeLoader::load(fitxer); auto forma = ShapeLoader::load(fitxer);
if (!forma || !forma->es_valida()) { if (!forma || !forma->es_valida()) {
std::cerr << "[EscenaTitol] Error carregant " << fitxer << std::endl; std::cerr << "[EscenaTitol] Error carregant " << fitxer << '\n';
continue; continue;
} }
@@ -487,7 +487,7 @@ void EscenaTitol::actualitzar(float delta_time) {
<< (config_partida_.jugador1_actiu ? "ACTIU" : "INACTIU") << (config_partida_.jugador1_actiu ? "ACTIU" : "INACTIU")
<< ", P2: " << ", P2: "
<< (config_partida_.jugador2_actiu ? "ACTIU" : "INACTIU") << (config_partida_.jugador2_actiu ? "ACTIU" : "INACTIU")
<< std::endl; << '\n';
context_.canviar_escena(Escena::JOC); context_.canviar_escena(Escena::JOC);
estat_actual_ = EstatTitol::PLAYER_JOIN_PHASE; estat_actual_ = EstatTitol::PLAYER_JOIN_PHASE;

View File

@@ -21,7 +21,7 @@ void SpawnController::configurar(const ConfigStage* config) {
void SpawnController::iniciar() { void SpawnController::iniciar() {
if (config_ == nullptr) { if (config_ == nullptr) {
std::cerr << "[SpawnController] Error: config_ és null" << std::endl; std::cerr << "[SpawnController] Error: config_ és null" << '\n';
return; return;
} }
@@ -29,7 +29,7 @@ void SpawnController::iniciar() {
generar_spawn_events(); generar_spawn_events();
std::cout << "[SpawnController] Stage " << static_cast<int>(config_->stage_id) std::cout << "[SpawnController] Stage " << static_cast<int>(config_->stage_id)
<< ": generats " << spawn_queue_.size() << " spawn events" << std::endl; << ": generats " << spawn_queue_.size() << " spawn events" << '\n';
} }
void SpawnController::reset() { void SpawnController::reset() {

View File

@@ -23,7 +23,7 @@ std::unique_ptr<ConfigSistemaStages> StageLoader::carregar(const std::string& pa
// Load from resource system // Load from resource system
std::vector<uint8_t> data = Resource::Helper::loadFile(normalized); std::vector<uint8_t> data = Resource::Helper::loadFile(normalized);
if (data.empty()) { if (data.empty()) {
std::cerr << "[StageLoader] Error: no es pot carregar " << normalized << std::endl; std::cerr << "[StageLoader] Error: no es pot carregar " << normalized << '\n';
return nullptr; return nullptr;
} }
@@ -37,7 +37,7 @@ std::unique_ptr<ConfigSistemaStages> StageLoader::carregar(const std::string& pa
// Parse metadata // Parse metadata
if (!yaml.contains("metadata")) { if (!yaml.contains("metadata")) {
std::cerr << "[StageLoader] Error: falta camp 'metadata'" << std::endl; std::cerr << "[StageLoader] Error: falta camp 'metadata'" << '\n';
return nullptr; return nullptr;
} }
if (!parse_metadata(yaml["metadata"], config->metadata)) { if (!parse_metadata(yaml["metadata"], config->metadata)) {
@@ -46,12 +46,12 @@ std::unique_ptr<ConfigSistemaStages> StageLoader::carregar(const std::string& pa
// Parse stages // Parse stages
if (!yaml.contains("stages")) { if (!yaml.contains("stages")) {
std::cerr << "[StageLoader] Error: falta camp 'stages'" << std::endl; std::cerr << "[StageLoader] Error: falta camp 'stages'" << '\n';
return nullptr; return nullptr;
} }
if (!yaml["stages"].is_sequence()) { if (!yaml["stages"].is_sequence()) {
std::cerr << "[StageLoader] Error: 'stages' ha de ser una llista" << std::endl; std::cerr << "[StageLoader] Error: 'stages' ha de ser una llista" << '\n';
return nullptr; return nullptr;
} }
@@ -69,11 +69,11 @@ std::unique_ptr<ConfigSistemaStages> StageLoader::carregar(const std::string& pa
} }
std::cout << "[StageLoader] Carregats " << config->stages.size() std::cout << "[StageLoader] Carregats " << config->stages.size()
<< " stages correctament" << std::endl; << " stages correctament" << '\n';
return config; return config;
} catch (const std::exception& e) { } catch (const std::exception& e) {
std::cerr << "[StageLoader] Excepció: " << e.what() << std::endl; std::cerr << "[StageLoader] Excepció: " << e.what() << '\n';
return nullptr; return nullptr;
} }
} }
@@ -81,7 +81,7 @@ std::unique_ptr<ConfigSistemaStages> StageLoader::carregar(const std::string& pa
bool StageLoader::parse_metadata(const fkyaml::node& yaml, MetadataStages& meta) { bool StageLoader::parse_metadata(const fkyaml::node& yaml, MetadataStages& meta) {
try { try {
if (!yaml.contains("version") || !yaml.contains("total_stages")) { if (!yaml.contains("version") || !yaml.contains("total_stages")) {
std::cerr << "[StageLoader] Error: metadata incompleta" << std::endl; std::cerr << "[StageLoader] Error: metadata incompleta" << '\n';
return false; return false;
} }
@@ -93,7 +93,7 @@ bool StageLoader::parse_metadata(const fkyaml::node& yaml, MetadataStages& meta)
return true; return true;
} catch (const std::exception& e) { } catch (const std::exception& e) {
std::cerr << "[StageLoader] Error parsing metadata: " << e.what() << std::endl; std::cerr << "[StageLoader] Error parsing metadata: " << e.what() << '\n';
return false; return false;
} }
} }
@@ -103,7 +103,7 @@ bool StageLoader::parse_stage(const fkyaml::node& yaml, ConfigStage& stage) {
if (!yaml.contains("stage_id") || !yaml.contains("total_enemies") || if (!yaml.contains("stage_id") || !yaml.contains("total_enemies") ||
!yaml.contains("spawn_config") || !yaml.contains("enemy_distribution") || !yaml.contains("spawn_config") || !yaml.contains("enemy_distribution") ||
!yaml.contains("difficulty_multipliers")) { !yaml.contains("difficulty_multipliers")) {
std::cerr << "[StageLoader] Error: stage incompleta" << std::endl; std::cerr << "[StageLoader] Error: stage incompleta" << '\n';
return false; return false;
} }
@@ -122,13 +122,13 @@ bool StageLoader::parse_stage(const fkyaml::node& yaml, ConfigStage& stage) {
if (!stage.es_valid()) { if (!stage.es_valid()) {
std::cerr << "[StageLoader] Error: stage " << static_cast<int>(stage.stage_id) std::cerr << "[StageLoader] Error: stage " << static_cast<int>(stage.stage_id)
<< " no és vàlid" << std::endl; << " no és vàlid" << '\n';
return false; return false;
} }
return true; return true;
} catch (const std::exception& e) { } catch (const std::exception& e) {
std::cerr << "[StageLoader] Error parsing stage: " << e.what() << std::endl; std::cerr << "[StageLoader] Error parsing stage: " << e.what() << '\n';
return false; return false;
} }
} }
@@ -137,7 +137,7 @@ bool StageLoader::parse_spawn_config(const fkyaml::node& yaml, ConfigSpawn& conf
try { try {
if (!yaml.contains("mode") || !yaml.contains("initial_delay") || if (!yaml.contains("mode") || !yaml.contains("initial_delay") ||
!yaml.contains("spawn_interval")) { !yaml.contains("spawn_interval")) {
std::cerr << "[StageLoader] Error: spawn_config incompleta" << std::endl; std::cerr << "[StageLoader] Error: spawn_config incompleta" << '\n';
return false; return false;
} }
@@ -148,7 +148,7 @@ bool StageLoader::parse_spawn_config(const fkyaml::node& yaml, ConfigSpawn& conf
return true; return true;
} catch (const std::exception& e) { } catch (const std::exception& e) {
std::cerr << "[StageLoader] Error parsing spawn_config: " << e.what() << std::endl; std::cerr << "[StageLoader] Error parsing spawn_config: " << e.what() << '\n';
return false; return false;
} }
} }
@@ -157,7 +157,7 @@ bool StageLoader::parse_distribution(const fkyaml::node& yaml, DistribucioEnemic
try { try {
if (!yaml.contains("pentagon") || !yaml.contains("quadrat") || if (!yaml.contains("pentagon") || !yaml.contains("quadrat") ||
!yaml.contains("molinillo")) { !yaml.contains("molinillo")) {
std::cerr << "[StageLoader] Error: enemy_distribution incompleta" << std::endl; std::cerr << "[StageLoader] Error: enemy_distribution incompleta" << '\n';
return false; return false;
} }
@@ -168,13 +168,13 @@ bool StageLoader::parse_distribution(const fkyaml::node& yaml, DistribucioEnemic
// Validar que suma 100 // Validar que suma 100
int sum = dist.pentagon + dist.quadrat + dist.molinillo; int sum = dist.pentagon + dist.quadrat + dist.molinillo;
if (sum != 100) { if (sum != 100) {
std::cerr << "[StageLoader] Error: distribució no suma 100 (suma=" << sum << ")" << std::endl; std::cerr << "[StageLoader] Error: distribució no suma 100 (suma=" << sum << ")" << '\n';
return false; return false;
} }
return true; return true;
} catch (const std::exception& e) { } catch (const std::exception& e) {
std::cerr << "[StageLoader] Error parsing distribution: " << e.what() << std::endl; std::cerr << "[StageLoader] Error parsing distribution: " << e.what() << '\n';
return false; return false;
} }
} }
@@ -183,7 +183,7 @@ bool StageLoader::parse_multipliers(const fkyaml::node& yaml, MultiplicadorsDifi
try { try {
if (!yaml.contains("speed_multiplier") || !yaml.contains("rotation_multiplier") || if (!yaml.contains("speed_multiplier") || !yaml.contains("rotation_multiplier") ||
!yaml.contains("tracking_strength")) { !yaml.contains("tracking_strength")) {
std::cerr << "[StageLoader] Error: difficulty_multipliers incompleta" << std::endl; std::cerr << "[StageLoader] Error: difficulty_multipliers incompleta" << '\n';
return false; return false;
} }
@@ -193,18 +193,18 @@ bool StageLoader::parse_multipliers(const fkyaml::node& yaml, MultiplicadorsDifi
// Validar rangs raonables // Validar rangs raonables
if (mult.velocitat < 0.1F || mult.velocitat > 5.0F) { if (mult.velocitat < 0.1F || mult.velocitat > 5.0F) {
std::cerr << "[StageLoader] Warning: speed_multiplier fora de rang (0.1-5.0)" << std::endl; std::cerr << "[StageLoader] Warning: speed_multiplier fora de rang (0.1-5.0)" << '\n';
} }
if (mult.rotacio < 0.1F || mult.rotacio > 5.0F) { if (mult.rotacio < 0.1F || mult.rotacio > 5.0F) {
std::cerr << "[StageLoader] Warning: rotation_multiplier fora de rang (0.1-5.0)" << std::endl; std::cerr << "[StageLoader] Warning: rotation_multiplier fora de rang (0.1-5.0)" << '\n';
} }
if (mult.tracking_strength < 0.0F || mult.tracking_strength > 2.0F) { if (mult.tracking_strength < 0.0F || mult.tracking_strength > 2.0F) {
std::cerr << "[StageLoader] Warning: tracking_strength fora de rang (0.0-2.0)" << std::endl; std::cerr << "[StageLoader] Warning: tracking_strength fora de rang (0.0-2.0)" << '\n';
} }
return true; return true;
} catch (const std::exception& e) { } catch (const std::exception& e) {
std::cerr << "[StageLoader] Error parsing multipliers: " << e.what() << std::endl; std::cerr << "[StageLoader] Error parsing multipliers: " << e.what() << '\n';
return false; return false;
} }
} }
@@ -220,20 +220,20 @@ ModeSpawn StageLoader::parse_spawn_mode(const std::string& mode_str) {
return ModeSpawn::WAVE; return ModeSpawn::WAVE;
} }
std::cerr << "[StageLoader] Warning: mode de spawn desconegut '" << mode_str std::cerr << "[StageLoader] Warning: mode de spawn desconegut '" << mode_str
<< "', usant PROGRESSIVE" << std::endl; << "', usant PROGRESSIVE" << '\n';
return ModeSpawn::PROGRESSIVE; return ModeSpawn::PROGRESSIVE;
} }
bool StageLoader::validar_config(const ConfigSistemaStages& config) { bool StageLoader::validar_config(const ConfigSistemaStages& config) {
if (config.stages.empty()) { if (config.stages.empty()) {
std::cerr << "[StageLoader] Error: cap stage carregat" << std::endl; std::cerr << "[StageLoader] Error: cap stage carregat" << '\n';
return false; return false;
} }
if (config.stages.size() != config.metadata.total_stages) { if (config.stages.size() != config.metadata.total_stages) {
std::cerr << "[StageLoader] Warning: nombre de stages (" << config.stages.size() std::cerr << "[StageLoader] Warning: nombre de stages (" << config.stages.size()
<< ") no coincideix amb metadata.total_stages (" << ") no coincideix amb metadata.total_stages ("
<< static_cast<int>(config.metadata.total_stages) << ")" << std::endl; << static_cast<int>(config.metadata.total_stages) << ")" << '\n';
} }
// Validar stage_id consecutius // Validar stage_id consecutius
@@ -241,7 +241,7 @@ bool StageLoader::validar_config(const ConfigSistemaStages& config) {
if (config.stages[i].stage_id != i + 1) { if (config.stages[i].stage_id != i + 1) {
std::cerr << "[StageLoader] Error: stage_id no consecutius (esperat " std::cerr << "[StageLoader] Error: stage_id no consecutius (esperat "
<< i + 1 << ", trobat " << static_cast<int>(config.stages[i].stage_id) << i + 1 << ", trobat " << static_cast<int>(config.stages[i].stage_id)
<< ")" << std::endl; << ")" << '\n';
return false; return false;
} }
} }

View File

@@ -16,7 +16,7 @@ StageManager::StageManager(const ConfigSistemaStages* config)
stage_actual_(1), stage_actual_(1),
timer_transicio_(0.0F) { timer_transicio_(0.0F) {
if (config_ == nullptr) { if (config_ == nullptr) {
std::cerr << "[StageManager] Error: config és null" << std::endl; std::cerr << "[StageManager] Error: config és null" << '\n';
} }
} }
@@ -26,7 +26,7 @@ void StageManager::inicialitzar() {
canviar_estat(EstatStage::INIT_HUD); canviar_estat(EstatStage::INIT_HUD);
std::cout << "[StageManager] Inicialitzat a stage " << static_cast<int>(stage_actual_) std::cout << "[StageManager] Inicialitzat a stage " << static_cast<int>(stage_actual_)
<< std::endl; << '\n';
} }
void StageManager::actualitzar(float delta_time, bool pausar_spawn) { void StageManager::actualitzar(float delta_time, bool pausar_spawn) {
@@ -51,7 +51,7 @@ void StageManager::actualitzar(float delta_time, bool pausar_spawn) {
void StageManager::stage_completat() { void StageManager::stage_completat() {
std::cout << "[StageManager] Stage " << static_cast<int>(stage_actual_) << " completat!" std::cout << "[StageManager] Stage " << static_cast<int>(stage_actual_) << " completat!"
<< std::endl; << '\n';
canviar_estat(EstatStage::LEVEL_COMPLETED); canviar_estat(EstatStage::LEVEL_COMPLETED);
} }
@@ -104,7 +104,7 @@ void StageManager::canviar_estat(EstatStage nou_estat) {
std::cout << "LEVEL_COMPLETED"; std::cout << "LEVEL_COMPLETED";
break; break;
} }
std::cout << std::endl; std::cout << '\n';
} }
void StageManager::processar_init_hud(float delta_time) { void StageManager::processar_init_hud(float delta_time) {
@@ -142,7 +142,7 @@ void StageManager::processar_level_completed(float delta_time) {
if (stage_actual_ > config_->metadata.total_stages) { if (stage_actual_ > config_->metadata.total_stages) {
stage_actual_ = 1; stage_actual_ = 1;
std::cout << "[StageManager] Totes les stages completades! Tornant a stage 1" std::cout << "[StageManager] Totes les stages completades! Tornant a stage 1"
<< std::endl; << '\n';
} }
// Load next stage // Load next stage
@@ -155,7 +155,7 @@ void StageManager::carregar_stage(uint8_t stage_id) {
const ConfigStage* stage_config = config_->obte_stage(stage_id); const ConfigStage* stage_config = config_->obte_stage(stage_id);
if (stage_config == nullptr) { if (stage_config == nullptr) {
std::cerr << "[StageManager] Error: no es pot trobar stage " << static_cast<int>(stage_id) std::cerr << "[StageManager] Error: no es pot trobar stage " << static_cast<int>(stage_id)
<< std::endl; << '\n';
return; return;
} }
@@ -164,7 +164,7 @@ void StageManager::carregar_stage(uint8_t stage_id) {
spawn_controller_.iniciar(); spawn_controller_.iniciar();
std::cout << "[StageManager] Carregat stage " << static_cast<int>(stage_id) << ": " std::cout << "[StageManager] Carregat stage " << static_cast<int>(stage_id) << ": "
<< static_cast<int>(stage_config->total_enemics) << " enemics" << std::endl; << static_cast<int>(stage_config->total_enemics) << " enemics" << '\n';
} }
} // namespace StageSystem } // namespace StageSystem