afegit titol al TITOL
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@@ -10,14 +10,14 @@
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#include <array>
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#include <cstdint>
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#include "core/graphics/vector_text.hpp"
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#include "core/rendering/sdl_manager.hpp"
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#include "core/types.hpp"
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#include "../constants.hpp"
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#include "../effects/debris_manager.hpp"
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#include "../entities/bala.hpp"
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#include "../entities/enemic.hpp"
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#include "../entities/nau.hpp"
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#include "core/graphics/vector_text.hpp"
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#include "core/rendering/sdl_manager.hpp"
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#include "core/types.hpp"
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// Classe principal del joc (escena)
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class EscenaJoc {
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@@ -45,10 +45,10 @@ class EscenaJoc {
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float itocado_; // Death timer (seconds)
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// Lives and game over system
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int num_vides_; // Current lives count
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bool game_over_; // Game over state flag
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float game_over_timer_; // Countdown timer for auto-return (seconds)
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Punt punt_spawn_; // Configurable spawn point
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int num_vides_; // Current lives count
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bool game_over_; // Game over state flag
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float game_over_timer_; // Countdown timer for auto-return (seconds)
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Punt punt_spawn_; // Configurable spawn point
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// Text vectorial
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Graphics::VectorText text_;
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