layout de TITOL

This commit is contained in:
2025-12-17 11:32:37 +01:00
parent 886ec8ab1d
commit 3b432e6580
45 changed files with 880 additions and 745 deletions

View File

@@ -10,18 +10,18 @@
#include <memory>
#include <vector>
#include "game/effects/debris_manager.hpp"
#include "core/defaults.hpp"
#include "core/graphics/shape.hpp"
#include "core/input/input_types.hpp"
#include "core/rendering/sdl_manager.hpp"
#include "core/system/context_escenes.hpp"
#include "core/types.hpp"
#include "game/effects/debris_manager.hpp"
class EscenaLogo {
public:
explicit EscenaLogo(SDLManager& sdl, GestorEscenes::ContextEscenes& context);
~EscenaLogo(); // Destructor per aturar sons
~EscenaLogo(); // Destructor per aturar sons
void executar(); // Bucle principal de l'escena
private: