feat: implementar jerarquia d'entitats amb classe base Entitat
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@@ -5,11 +5,10 @@
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#ifndef ESCENA_JOC_HPP
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#define ESCENA_JOC_HPP
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#include <SDL3/SDL.h>
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#include <array>
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#include <cstdint>
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#include <memory>
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#include <string>
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#include "core/graphics/vector_text.hpp"
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#include "core/rendering/sdl_manager.hpp"
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@@ -22,6 +21,7 @@
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#include "game/entities/bala.hpp"
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#include "game/entities/enemic.hpp"
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#include "game/entities/nau.hpp"
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#include "game/stage_system/stage_config.hpp"
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#include "game/stage_system/stage_manager.hpp"
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// Game over state machine
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