continue counter ara arriba fins a 0
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@@ -92,6 +92,7 @@ class EscenaJoc {
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void unir_jugador(uint8_t player_id); // Join inactive player mid-game
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void processar_input_continue(); // Handle input during continue screen
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void actualitzar_continue(float delta_time); // Update continue countdown
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void check_and_apply_continue_timeout(); // Check if continue timed out and transition to GAME_OVER
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void dibuixar_continue(); // Draw continue screen
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// [NEW] Stage system helpers
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