From f3abab7a13e106b1aec09400d3c22556595c391c Mon Sep 17 00:00:00 2001 From: Sergio Valor Date: Wed, 17 Dec 2025 22:53:05 +0100 Subject: [PATCH] augmentat numero de debris de 100 a 150 per necesitats del logo --- source/game/effects/debris_manager.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/game/effects/debris_manager.hpp b/source/game/effects/debris_manager.hpp index 6c16377..1697e9e 100644 --- a/source/game/effects/debris_manager.hpp +++ b/source/game/effects/debris_manager.hpp @@ -59,7 +59,7 @@ class DebrisManager { // Un pentàgon té 5 línies, 15 enemics = 75 línies // + nau (3 línies) + bales (5 línies * 3) = 93 línies màxim // Arrodonit a 100 per seguretat - static constexpr int MAX_DEBRIS = 100; + static constexpr int MAX_DEBRIS = 150; std::array debris_pool_; // Trobar primer slot inactiu