diff --git a/data/room/04.tmx b/data/room/04.tmx
new file mode 100644
index 0000000..ff59d4a
--- /dev/null
+++ b/data/room/04.tmx
@@ -0,0 +1,53 @@
+
+
diff --git a/data/tilesets/standard.gif b/data/tilesets/standard.gif
index bbeb3e5..7dfac29 100644
Binary files a/data/tilesets/standard.gif and b/data/tilesets/standard.gif differ
diff --git a/source/game/scenes/game.cpp b/source/game/scenes/game.cpp
index 71b2c50..0d99aae 100644
--- a/source/game/scenes/game.cpp
+++ b/source/game/scenes/game.cpp
@@ -728,7 +728,7 @@ void Game::fillRoomNameTexture() {
// Inicializa al jugador
void Game::initPlayer(const Player::SpawnData& spawn_point, std::shared_ptr room) {
- const Player::Data PLAYER{.spawn_data = spawn_point, .animations_path = "player.yalm", .room = std::move(room)};
+ const Player::Data PLAYER{.spawn_data = spawn_point, .animations_path = "player.yaml", .room = std::move(room)};
player_ = std::make_shared(PLAYER);
}