refactor de noms de resources en data/

This commit is contained in:
2025-11-26 13:57:25 +01:00
parent 61c6b9087c
commit 78a0200856
11 changed files with 9 additions and 14 deletions

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@@ -21,8 +21,7 @@ Scoreboard::Scoreboard(std::shared_ptr<Data> data)
constexpr float SURFACE_HEIGHT = ScoreboardArea::HEIGHT;
// Reserva memoria para los objetos
const auto& player_animation_data = Resource::Cache::get()->getAnimationData(Options::cheats.alternate_skin == Options::Cheat::State::ENABLED ? "player2.yaml" : "player.yaml");
player_sprite_ = std::make_shared<SurfaceAnimatedSprite>(player_animation_data);
player_sprite_ = std::make_shared<SurfaceAnimatedSprite>(Resource::Cache::get()->getAnimationData("player_animations.yaml"));
player_sprite_->setCurrentAnimation("walk_menu");
surface_ = std::make_shared<Surface>(SURFACE_WIDTH, SURFACE_HEIGHT);