refactor de noms de resources en data/

This commit is contained in:
2025-11-26 13:57:25 +01:00
parent 61c6b9087c
commit 78a0200856
11 changed files with 9 additions and 14 deletions

View File

@@ -661,7 +661,7 @@ void Game::togglePause() {
// Inicializa al jugador
void Game::initPlayer(const Player::SpawnData& spawn_point, std::shared_ptr<Room> room) {
const Player::Data PLAYER{.spawn_data = spawn_point, .animations_path = "player.yaml", .room = std::move(room)};
const Player::Data PLAYER{.spawn_data = spawn_point, .animations_path = "player_animations.yaml", .room = std::move(room)};
player_ = std::make_shared<Player>(PLAYER);
}