elimina supersampling (shaders, pipeline, console command, config)

This commit is contained in:
2026-05-17 14:34:02 +02:00
parent 54d694a701
commit b852ec567d
11 changed files with 2 additions and 5035 deletions
+1 -1
View File
@@ -21,7 +21,7 @@ RESOURCE_FILE := release/windows/jdd.res
# ==============================================================================
SHADER_CMAKE := $(DIR_ROOT)tools/shaders/compile_spirv.cmake
SHADERS_DIR := $(DIR_ROOT)data/shaders
HEADERS_DIR := $(DIR_ROOT)source/core/rendering/sdl3gpu
HEADERS_DIR := $(DIR_ROOT)source/core/rendering/sdl3gpu/spv
ifeq ($(OS),Windows_NT)
GLSLC := $(shell where glslc 2>NUL)
else