# player animation
tileSetFile: player.gif
frameWidth: 8
frameHeight: 16

animations:
  - name: stand
    speed: 0
    loop: -1
    frames: [0]

  - name: default
    speed: 0.07
    loop: 0
    frames: [0, 1, 2, 3]

  - name: jump
    speed: 0
    loop: -1
    frames: [4]
