ajustos de qualitat, canvi de tecles, persistencia de opcions, etc
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@@ -850,6 +850,9 @@ static auto cmdShow(const std::vector<std::string>& args) -> std::string {
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#endif
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if (RenderInfo::get()->isActive()) { return "Info overlay already ON"; }
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RenderInfo::get()->toggle();
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#ifdef _DEBUG
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if (Debug::get() != nullptr) { Debug::get()->setRenderInfoEnabled(true); }
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#endif
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return "Info overlay ON";
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}
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@@ -858,6 +861,9 @@ static auto cmdHide(const std::vector<std::string>& args) -> std::string {
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if (args.empty() || args[0] != "INFO") { return "usage: hide [info]"; }
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if (!RenderInfo::get()->isActive()) { return "Info overlay already OFF"; }
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RenderInfo::get()->toggle();
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#ifdef _DEBUG
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if (Debug::get() != nullptr) { Debug::get()->setRenderInfoEnabled(false); }
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#endif
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return "Info overlay OFF";
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}
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@@ -1087,6 +1093,7 @@ void CommandRegistry::registerHandlers() { // NOLINT(readability-function-cogni
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};
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dynamic_providers_["SET ITEMCOLOR1"] = color_provider;
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dynamic_providers_["SET ITEMCOLOR2"] = color_provider;
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dynamic_providers_["SET BGCOLOR"] = color_provider;
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// SET ANIMATION: animaciones disponibles para la entidad seleccionada en
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// el editor. La lista la calcula MapEditor escaneando data/<carpeta>/ del
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