treballant en el extendedMap per a les colisións fora de pantalla

This commit is contained in:
2026-04-09 21:46:45 +02:00
parent 2120641c3d
commit 4f890586f1
20 changed files with 326 additions and 383 deletions

View File

@@ -215,6 +215,14 @@ auto Room::getTileCollider() const -> const TileCollider& {
return collision_map_->getTileCollider();
}
auto Room::getCollisionTileMap() const -> const std::vector<int>& {
return collision_map_->getCollisionTileMap();
}
void Room::updateCollisionBorders(const CollisionMap::AdjacentData& adjacent) {
collision_map_->updateBorders(adjacent);
}
// Devuelve la cadena del fichero de la habitación contigua segun el borde
auto Room::getRoom(Border border) -> std::string { // NOLINT(readability-convert-member-functions-to-static)
switch (border) {