proves3
This commit is contained in:
@@ -63,7 +63,7 @@ class Player {
|
||||
void update(float delta_time);
|
||||
[[nodiscard]] auto isOnBorder() const -> bool { return border_ != Room::Border::NONE; }
|
||||
[[nodiscard]] auto getBorder() const -> Room::Border { return border_; }
|
||||
void commitToRoom(Room::Border border);
|
||||
void switchBorders();
|
||||
auto getRect() -> SDL_FRect { return {.x = x_, .y = y_, .w = WIDTH, .h = HEIGHT}; }
|
||||
auto getCollider() -> SDL_FRect& { return collider_box_; }
|
||||
auto getSpawnParams() -> SpawnData { return {.x = x_, .y = y_, .vx = vx_, .vy = vy_, .last_grounded_position = last_grounded_position_, .state = state_, .flip = sprite_->getFlip()}; }
|
||||
@@ -73,7 +73,6 @@ class Player {
|
||||
void setRoom(std::shared_ptr<Room> room) { room_ = std::move(room); }
|
||||
void setAdjacentRoom(std::shared_ptr<Room> room, Room::Border direction);
|
||||
void clearAdjacentRoom();
|
||||
[[nodiscard]] auto isFullyOutOfBounds() const -> bool;
|
||||
[[nodiscard]] auto isAlive() const -> bool { return is_alive_; }
|
||||
void setPaused(bool value) { is_paused_ = value; }
|
||||
void setIgnoreInput(bool value) { ignore_input_ = value; }
|
||||
|
||||
Reference in New Issue
Block a user