refactor
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@@ -163,7 +163,7 @@ namespace Resource {
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}
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// Obtiene el objeto de texto a partir de un nombre
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auto Cache::getText(const std::string& name) -> std::shared_ptr<Text> { // NOLINT(readability-convert-member-functions-to-static)
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auto Cache::getText(const std::string& name) -> std::shared_ptr<Text> {
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auto it = std::ranges::find_if(texts_, [&name](const auto& t) -> bool { return t.name == name; });
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if (it != texts_.end()) {
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@@ -243,7 +243,7 @@ namespace Resource {
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}
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// Helper para lanzar errores de carga con formato consistente
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[[noreturn]] void Cache::throwLoadError(const std::string& asset_type, const std::string& file_path, const std::exception& e) { // NOLINT(readability-convert-member-functions-to-static)
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[[noreturn]] void Cache::throwLoadError(const std::string& asset_type, const std::string& file_path, const std::exception& e) {
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std::cerr << "\n[ ERROR ] Failed to load " << asset_type << ": " << getFileName(file_path) << '\n';
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std::cerr << "[ ERROR ] Path: " << file_path << '\n';
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std::cerr << "[ ERROR ] Reason: " << e.what() << '\n';
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@@ -253,7 +253,7 @@ namespace Resource {
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}
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// Carga los sonidos
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void Cache::loadSounds() { // NOLINT(readability-convert-member-functions-to-static)
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void Cache::loadSounds() {
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std::cout << "\n>> SOUND FILES" << '\n';
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auto list = List::get()->getListByType(List::Type::SOUND);
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sounds_.clear();
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@@ -288,7 +288,7 @@ namespace Resource {
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}
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// Carga las musicas
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void Cache::loadMusics() { // NOLINT(readability-convert-member-functions-to-static)
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void Cache::loadMusics() {
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std::cout << "\n>> MUSIC FILES" << '\n';
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auto list = List::get()->getListByType(List::Type::MUSIC);
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musics_.clear();
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@@ -323,7 +323,7 @@ namespace Resource {
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}
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// Carga las texturas
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void Cache::loadSurfaces() { // NOLINT(readability-convert-member-functions-to-static)
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void Cache::loadSurfaces() {
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std::cout << "\n>> SURFACES" << '\n';
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auto list = List::get()->getListByType(List::Type::BITMAP);
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surfaces_.clear();
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@@ -347,7 +347,7 @@ namespace Resource {
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}
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// Carga las paletas
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void Cache::loadPalettes() { // NOLINT(readability-convert-member-functions-to-static)
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void Cache::loadPalettes() {
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std::cout << "\n>> PALETTES" << '\n';
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auto list = List::get()->getListByType(List::Type::PALETTE);
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palettes_.clear();
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@@ -364,7 +364,7 @@ namespace Resource {
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}
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// Carga los ficheros de texto
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void Cache::loadTextFiles() { // NOLINT(readability-convert-member-functions-to-static)
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void Cache::loadTextFiles() {
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std::cout << "\n>> TEXT FILES" << '\n';
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auto list = List::get()->getListByType(List::Type::FONT);
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text_files_.clear();
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@@ -381,7 +381,7 @@ namespace Resource {
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}
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// Carga las animaciones
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void Cache::loadAnimations() { // NOLINT(readability-convert-member-functions-to-static)
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void Cache::loadAnimations() {
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std::cout << "\n>> ANIMATIONS" << '\n';
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auto list = List::get()->getListByType(List::Type::ANIMATION);
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animations_.clear();
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@@ -407,7 +407,7 @@ namespace Resource {
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}
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// Carga las habitaciones desde archivos YAML
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void Cache::loadRooms() { // NOLINT(readability-convert-member-functions-to-static)
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void Cache::loadRooms() {
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std::cout << "\n>> ROOMS" << '\n';
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auto list = List::get()->getListByType(List::Type::ROOM);
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rooms_.clear();
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@@ -424,7 +424,7 @@ namespace Resource {
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}
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}
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void Cache::createText() { // NOLINT(readability-convert-member-functions-to-static)
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void Cache::createText() {
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struct ResourceInfo {
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std::string key; // Identificador del recurso
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std::string texture_file; // Nombre del archivo de textura
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@@ -19,11 +19,11 @@ namespace Resource {
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// Singleton
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List* List::instance = nullptr;
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void List::init(const std::string& executable_path) { // NOLINT(readability-convert-member-functions-to-static)
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void List::init(const std::string& executable_path) {
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List::instance = new List(executable_path);
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}
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void List::destroy() { // NOLINT(readability-convert-member-functions-to-static)
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void List::destroy() {
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delete List::instance;
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}
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@@ -32,7 +32,7 @@ namespace Resource {
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}
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// Añade un elemento al mapa (función auxiliar)
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void List::addToMap(const std::string& file_path, Type type, bool required, bool absolute) { // NOLINT(readability-convert-member-functions-to-static)
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void List::addToMap(const std::string& file_path, Type type, bool required, bool absolute) {
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std::string full_path = absolute ? file_path : executable_path_ + file_path;
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std::string filename = getFileName(full_path);
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@@ -138,7 +138,7 @@ namespace Resource {
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}
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// Carga recursos desde un archivo de configuración con soporte para variables
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void List::loadFromFile(const std::string& config_file_path, const std::string& prefix, const std::string& system_folder) { // NOLINT(readability-convert-member-functions-to-static)
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void List::loadFromFile(const std::string& config_file_path, const std::string& prefix, const std::string& system_folder) {
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config_file_path_ = config_file_path;
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prefix_ = prefix;
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@@ -282,7 +282,7 @@ namespace Resource {
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}
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// Devuelve la ruta completa a un fichero (búsqueda O(1))
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auto List::get(const std::string& filename) const -> std::string { // NOLINT(readability-convert-member-functions-to-static)
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auto List::get(const std::string& filename) const -> std::string {
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auto it = file_list_.find(filename);
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if (it != file_list_.end()) {
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return it->second.file;
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@@ -293,7 +293,7 @@ namespace Resource {
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}
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// Carga datos del archivo
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auto List::loadData(const std::string& filename) const -> std::vector<uint8_t> { // NOLINT(readability-convert-member-functions-to-static)
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auto List::loadData(const std::string& filename) const -> std::vector<uint8_t> {
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auto it = file_list_.find(filename);
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if (it != file_list_.end()) {
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std::ifstream file(it->second.file, std::ios::binary);
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@@ -327,7 +327,7 @@ namespace Resource {
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}
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// Parsea string a Type
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auto List::parseAssetType(const std::string& type_str) -> Type { // NOLINT(readability-convert-member-functions-to-static)
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auto List::parseAssetType(const std::string& type_str) -> Type {
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if (type_str == "DATA") {
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return Type::DATA;
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}
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@@ -361,7 +361,7 @@ namespace Resource {
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}
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// Devuelve el nombre del tipo de recurso
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auto List::getTypeName(Type type) -> std::string { // NOLINT(readability-convert-member-functions-to-static)
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auto List::getTypeName(Type type) -> std::string {
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switch (type) {
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case Type::DATA:
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return "DATA";
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@@ -385,7 +385,7 @@ namespace Resource {
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}
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// Devuelve la lista de recursos de un tipo
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auto List::getListByType(Type type) const -> std::vector<std::string> { // NOLINT(readability-convert-member-functions-to-static)
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auto List::getListByType(Type type) const -> std::vector<std::string> {
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std::vector<std::string> list;
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for (const auto& [filename, item] : file_list_) {
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@@ -401,7 +401,7 @@ namespace Resource {
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}
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// Reemplaza variables en las rutas
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auto List::replaceVariables(const std::string& path, const std::string& prefix, const std::string& system_folder) -> std::string { // NOLINT(readability-convert-member-functions-to-static)
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auto List::replaceVariables(const std::string& path, const std::string& prefix, const std::string& system_folder) -> std::string {
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std::string result = path;
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// Reemplazar ${PREFIX}
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@@ -422,7 +422,7 @@ namespace Resource {
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}
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// Parsea las opciones de una línea de configuración
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auto List::parseOptions(const std::string& options, bool& required, bool& absolute) -> void { // NOLINT(readability-convert-member-functions-to-static)
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auto List::parseOptions(const std::string& options, bool& required, bool& absolute) -> void {
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if (options.empty()) {
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return;
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}
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@@ -107,7 +107,7 @@ namespace Resource {
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}
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// Get pack statistics
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auto Loader::getPackResourceCount() const -> size_t { // NOLINT(readability-convert-member-functions-to-static)
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auto Loader::getPackResourceCount() const -> size_t {
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if (resource_pack_ && resource_pack_->isLoaded()) {
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return resource_pack_->getResourceCount();
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}
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@@ -122,7 +122,7 @@ namespace Resource {
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}
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// Load from filesystem
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auto Loader::loadFromFilesystem(const std::string& filepath) // NOLINT(readability-convert-member-functions-to-static)
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auto Loader::loadFromFilesystem(const std::string& filepath)
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-> std::vector<uint8_t> {
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std::ifstream file(filepath, std::ios::binary | std::ios::ate);
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if (!file) {
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@@ -147,7 +147,7 @@ namespace Resource {
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}
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// Validate pack integrity
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auto Loader::validatePack() const -> bool { // NOLINT(readability-convert-member-functions-to-static)
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auto Loader::validatePack() const -> bool {
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if (!initialized_ || !resource_pack_ || !resource_pack_->isLoaded()) {
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std::cerr << "Loader: Cannot validate - pack not loaded\n";
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return false;
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@@ -168,7 +168,7 @@ namespace Resource {
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}
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// Load assets.yaml from pack
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auto Loader::loadAssetsConfig() const -> std::string { // NOLINT(readability-convert-member-functions-to-static)
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auto Loader::loadAssetsConfig() const -> std::string {
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if (!initialized_ || !resource_pack_ || !resource_pack_->isLoaded()) {
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std::cerr << "Loader: Cannot load assets config - pack not loaded\n";
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return "";
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@@ -13,7 +13,7 @@
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namespace Resource {
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// Calculate CRC32 checksum for data verification
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auto Pack::calculateChecksum(const std::vector<uint8_t>& data) -> uint32_t { // NOLINT(readability-convert-member-functions-to-static)
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auto Pack::calculateChecksum(const std::vector<uint8_t>& data) -> uint32_t {
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uint32_t checksum = 0x12345678;
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for (unsigned char byte : data) {
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checksum = ((checksum << 5) + checksum) + byte;
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@@ -37,7 +37,7 @@ namespace Resource {
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}
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// Read entire file into memory
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auto Pack::readFile(const std::string& filepath) -> std::vector<uint8_t> { // NOLINT(readability-convert-member-functions-to-static)
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auto Pack::readFile(const std::string& filepath) -> std::vector<uint8_t> {
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std::ifstream file(filepath, std::ios::binary | std::ios::ate);
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if (!file) {
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std::cerr << "ResourcePack: Failed to open file: " << filepath << '\n';
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@@ -57,7 +57,7 @@ namespace Resource {
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}
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// Add a single file to the pack
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auto Pack::addFile(const std::string& filepath, const std::string& pack_name) // NOLINT(readability-convert-member-functions-to-static)
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auto Pack::addFile(const std::string& filepath, const std::string& pack_name)
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-> bool {
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auto file_data = readFile(filepath);
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if (file_data.empty()) {
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@@ -80,7 +80,7 @@ namespace Resource {
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}
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// Add all files from a directory recursively
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auto Pack::addDirectory(const std::string& dir_path, // NOLINT(readability-convert-member-functions-to-static)
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auto Pack::addDirectory(const std::string& dir_path,
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const std::string& base_path) -> bool {
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namespace fs = std::filesystem; // NOLINT(readability-identifier-naming)
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@@ -117,7 +117,7 @@ namespace Resource {
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}
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// Save the pack to a file
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auto Pack::savePack(const std::string& pack_file) -> bool { // NOLINT(readability-convert-member-functions-to-static)
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auto Pack::savePack(const std::string& pack_file) -> bool {
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std::ofstream file(pack_file, std::ios::binary);
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if (!file) {
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std::cerr << "ResourcePack: Failed to create pack file: " << pack_file << '\n';
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@@ -229,7 +229,7 @@ namespace Resource {
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}
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// Get a resource by name
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auto Pack::getResource(const std::string& filename) -> std::vector<uint8_t> { // NOLINT(readability-convert-member-functions-to-static)
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auto Pack::getResource(const std::string& filename) -> std::vector<uint8_t> {
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auto it = resources_.find(filename);
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if (it == resources_.end()) {
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return {};
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@@ -263,7 +263,7 @@ namespace Resource {
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}
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// Get list of all resources
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auto Pack::getResourceList() const -> std::vector<std::string> { // NOLINT(readability-convert-member-functions-to-static)
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auto Pack::getResourceList() const -> std::vector<std::string> {
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std::vector<std::string> list;
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list.reserve(resources_.size());
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for (const auto& [name, entry] : resources_) {
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@@ -274,7 +274,7 @@ namespace Resource {
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}
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// Calculate overall pack checksum for validation
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auto Pack::calculatePackChecksum() const -> uint32_t { // NOLINT(readability-convert-member-functions-to-static)
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auto Pack::calculatePackChecksum() const -> uint32_t {
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if (!loaded_ || data_.empty()) {
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return 0;
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}
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