treballant en sistema de portes i claus
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@@ -5,7 +5,10 @@
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#include "utils/defines.hpp"
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TileCollider::TileCollider(const std::vector<int>& extended_tile_map, int width, int height, int border_px)
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: width_(width), height_(height), border_px_(border_px), tile_map_(extended_tile_map) {}
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: width_(width),
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height_(height),
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border_px_(border_px),
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tile_map_(extended_tile_map) {}
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// --- Queries básicas ---
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