paletes
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@@ -33,6 +33,7 @@ Input::Input(std::string game_controller_db_path)
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{Action::LEFT, KeyState{.scancode = SDL_SCANCODE_LEFT}},
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{Action::RIGHT, KeyState{.scancode = SDL_SCANCODE_RIGHT}},
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{Action::JUMP, KeyState{.scancode = SDL_SCANCODE_UP}},
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{Action::DOWN, KeyState{.scancode = SDL_SCANCODE_DOWN}},
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// Inputs de control
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{Action::ACCEPT, KeyState{.scancode = SDL_SCANCODE_RETURN}},
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