llevat soport per a colors amb nom
This commit is contained in:
@@ -1,6 +1,6 @@
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room:
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bgColor: bright_blue
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border: blue
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bgColor: 1
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border: 0
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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@@ -11,13 +11,13 @@ room:
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right: 02.yaml
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# Colores de los objetos
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itemColor1: yellow
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itemColor2: magenta
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itemColor1: 12
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itemColor2: 6
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# Dirección de la cinta transportadora: left, none, right
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conveyorBelt: none
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
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# Tilemap: 21 filas x 32 columnas @ 8px/tile
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# Índices de tiles (-1 = vacío)
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tilemap:
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- [191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191]
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@@ -33,9 +33,14 @@ tilemap:
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- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33]
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- [33, 33, 33, 33, 33, 33, 33, 33, 33, -1, -1, -1, -1, -1, -1, -1, 33, 137, 138, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33]
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- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33]
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- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33]
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- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33]
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- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33, 33, 33, 33, 33, 33]
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- [33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 545, -1, -1, -1, -1, -1, 33, 33, 33, 33, 33, 33]
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- [26, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 545, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [26, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 545, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [26, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 303, 303, -1, -1, -1, -1, -1, -1, -1]
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- [26, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26]
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# Enemigos en esta habitación
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enemies:
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@@ -45,7 +50,6 @@ enemies:
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boundaries:
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position1: {x: 1, y: 13}
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position2: {x: 1, y: 13}
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color: white
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- animation: jailer3.yaml
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position: {x: 4, y: 13}
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@@ -53,7 +57,6 @@ enemies:
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boundaries:
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position1: {x: 4, y: 13}
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position2: {x: 4, y: 13}
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color: white
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- animation: jailer1.yaml
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position: {x: 7, y: 13}
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@@ -61,7 +64,6 @@ enemies:
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boundaries:
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position1: {x: 7, y: 13}
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position2: {x: 7, y: 13}
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color: white
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- animation: jailer2.yaml
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position: {x: 10, y: 13}
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@@ -69,7 +71,6 @@ enemies:
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boundaries:
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position1: {x: 10, y: 13}
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position2: {x: 10, y: 13}
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color: white
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- animation: jailer1.yaml
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position: {x: 13, y: 13}
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@@ -77,7 +78,6 @@ enemies:
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boundaries:
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position1: {x: 13, y: 13}
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position2: {x: 13, y: 13}
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color: white
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- animation: elsa.yaml
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position: {x: 3, y: 9}
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@@ -85,7 +85,6 @@ enemies:
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boundaries:
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position1: {x: 3, y: 9}
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position2: {x: 3, y: 9}
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color: white
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- animation: elsa.yaml
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position: {x: 6, y: 9}
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@@ -93,7 +92,6 @@ enemies:
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boundaries:
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position1: {x: 6, y: 9}
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position2: {x: 6, y: 9}
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color: white
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- animation: lamp.yaml
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position: {x: 23, y: 6}
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@@ -101,7 +99,6 @@ enemies:
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boundaries:
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position1: {x: 23, y: 6}
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position2: {x: 23, y: 6}
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color: white
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- animation: bry.yaml
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position: {x: 17, y: 13}
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@@ -109,7 +106,4 @@ enemies:
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boundaries:
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position1: {x: 17, y: 13}
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position2: {x: 17, y: 13}
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color: white
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# No items in this room
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items: []
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@@ -1,6 +1,6 @@
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room:
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bgColor: black
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border: blue
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bgColor: 0
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border: 0
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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@@ -11,19 +11,19 @@ room:
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right: 03.yaml
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# Colores de los objetos
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itemColor1: yellow
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itemColor2: bright_yellow
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itemColor1: 12
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itemColor2: 13
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# Dirección de la cinta transportadora: left, none, right
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conveyorBelt: none
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
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# Tilemap: 21 filas x 32 columnas @ 8px/tile
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# Índices de tiles (-1 = vacío)
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tilemap:
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- [191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 42, 42, 42, 42, 42]
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- [42, 165, 165, 166, 167, 165, 184, 166, 165, 184, 165, 165, 167, 165, 165, 166, 165, 165, 184, 165, 165, 165, 184, 166, 165, 165, 165, 184, 24, 24, 24, 24]
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- [42, 42, 210, 211, 211, 210, 180, 210, 212, 210, 180, 210, 211, 212, 210, 180, 210, 210, 210, 210, 211, 212, 210, 180, 210, 212, 180, 210, 134, -1, -1, -1]
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- [42, 42, 42, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, -1, -1, -1]
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- [42, 42, 210, 211, 211, 210, 180, 210, 212, 210, 180, 210, 211, 212, 210, 180, 210, 210, 210, 210, 211, 212, 210, 180, 210, 212, 180, 210, -1, -1, -1, -1]
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- [42, 42, 42, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [42, 42, 42, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24, 24]
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- [33, 33, 303, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24]
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- [33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 302, 24, 24]
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@@ -34,26 +34,31 @@ tilemap:
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- [33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24]
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- [33, 33, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 24, 24]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 523, 188, 190, 547, -1, -1, -1, -1]
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- [33, 33, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 190, -1, -1, 188, 189, 188, 189, 188, 189, 188, 190, 24, 24]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [188, 190, 188, 190, 188, 190, 188, 190, 188, 190, 188, 190, 188, 190, 188, 190, 188, 190, 188, 190, 188, 190, 188, 190, 188, 190, 188, 190, 188, 190, 188, 190]
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# Enemigos en esta habitación
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enemies:
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- animation: bin.yaml
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position: {x: 4, y: 7}
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velocity: {x: 36.0, y: 0}
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velocity: {x: 36, y: 0}
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boundaries:
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position1: {x: 4, y: 7}
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position2: {x: 25, y: 7}
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color: green
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color: 8
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- animation: upv_student.yaml
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position: {x: 4, y: 13}
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velocity: {x: 36.0, y: 0}
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position: {x: 9, y: 18}
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velocity: {x: 36, y: 0}
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boundaries:
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position1: {x: 4, y: 13}
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position2: {x: 19, y: 13}
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color: cyan
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position1: {x: 3, y: 18}
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position2: {x: 23, y: 18}
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color: 10
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flip: true
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# Objetos en esta habitación
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@@ -62,3 +67,4 @@ items:
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tile: 2
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position: {x: 4, y: 6}
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counter: 1
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@@ -1,6 +1,6 @@
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room:
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bgColor: black
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border: bright_black
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bgColor: 0
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border: 1
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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@@ -11,31 +11,36 @@ room:
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right: null
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# Colores de los objetos
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itemColor1: bright_cyan
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itemColor2: yellow
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itemColor1: 11
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itemColor2: 12
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|
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# Dirección de la cinta transportadora: left, none, right
|
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conveyorBelt: left
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|
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Tilemap: 21 filas x 32 columnas @ 8px/tile
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, -1, -1, 504, 24, 24, 24, 24, 24, 24, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, 24, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, 24, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, 24, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, 24, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, 24, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, 24, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, 252, 252, 252, 252, 252, 252, 252, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 440, 440, 440, 440, -1, -1, -1, -1, -1, -1, -1, -1, 134, 24]
|
||||
- [24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24]
|
||||
- [24, 26, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [48, 50, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [0, 2, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, -1, -1, 504, 6, 7, 7, 7, 7, 7, 24, 26]
|
||||
- [24, 26, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [24, 26, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [24, 26, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [24, 26, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [24, 26, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [24, 26, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [24, 26, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [24, 26, -1, -1, -1, -1, -1, -1, -1, 6, 7, 7, 7, 7, 7, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [24, 26, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [24, 26, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [48, 50, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 48, 50, 329, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 1, 2, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 25, 25, 26, -1, -1, -1, -1, -1, 24, 26]
|
||||
- [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 53, 25, 25, 51, 1, 1, 1, 1, 1, 53, 51]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
@@ -45,12 +50,16 @@ enemies:
|
||||
boundaries:
|
||||
position1: {x: 3, y: 2}
|
||||
position2: {x: 27, y: 2}
|
||||
color: yellow
|
||||
color: 12
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 42
|
||||
position: {x: 21, y: 13}
|
||||
tile: 0
|
||||
position: {x: 10, y: 11}
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 0
|
||||
position: {x: 13, y: 11}
|
||||
counter: 1
|
||||
|
||||
|
||||
@@ -1,63 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 02.yaml
|
||||
down: null
|
||||
left: 07.yaml
|
||||
right: 05.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: white
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 190, -1, -1, -1, 527, 188, 189, 188, 189, 188, 189, 188, 189]
|
||||
- [14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, -1, -1, -1, -1, -1, 527, -1, 14, 14, 14, 14, 14, 14, 14, 14]
|
||||
- [14, 14, 14, -1, -1, -1, -1, 14, 14, 14, 14, 14, 14, 14, 301, -1, -1, -1, -1, -1, -1, 527, -1, -1, 14, 14, 14, 14, 14, 14, 14, 14]
|
||||
- [14, 14, -1, -1, -1, -1, -1, 301, 14, 14, 14, 14, 14, -1, -1, -1, -1, -1, -1, -1, 527, -1, -1, -1, 14, 14, 14, 14, 14, 14, 14, 14]
|
||||
- [14, 14, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, -1, -1, -1, -1, -1, -1, -1, 527, -1, -1, -1, -1, 14, 14, 14, 14, 14, 14, 14, 14]
|
||||
- [14, 14, -1, -1, -1, -1, -1, -1, 14, 14, 14, -1, -1, -1, -1, -1, -1, -1, 527, -1, -1, -1, -1, -1, 14, 14, 14, 14, 14, 14, 14, 14]
|
||||
- [14, 14, -1, -1, -1, -1, -1, -1, 14, 14, -1, -1, -1, -1, -1, -1, -1, 527, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, 14, 301, -1, -1]
|
||||
- [14, 14, -1, -1, -1, -1, 414, 414, 14, 14, -1, -1, -1, 414, 414, 414, 414, -1, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, 301, -1, -1, -1]
|
||||
- [14, 14, -1, -1, -1, -1, -1, -1, 14, 14, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, -1, -1, -1, -1, -1]
|
||||
- [14, 14, 414, -1, -1, -1, -1, -1, 14, 14, 414, 414, 414, 551, -1, -1, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, -1, -1, -1, -1, -1, -1]
|
||||
- [14, 14, -1, -1, -1, -1, 414, 414, 14, 14, -1, -1, -1, -1, 551, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 551, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, 414, 414, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 551, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 551, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, 518, 14, 62, 14, 62, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 551, -1, -1, -1, -1, 518, 14, 62, 14, 62, 14, 62, 14, 62]
|
||||
- [62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: chip.yaml
|
||||
position: {x: 24, y: 12}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 24, y: 12}
|
||||
position2: {x: 31, y: 12}
|
||||
color: magenta
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 4, y: 2}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 2}
|
||||
position2: {x: 4, y: 12}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 51
|
||||
position: {x: 2, y: 3}
|
||||
counter: 1
|
||||
@@ -1,79 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: red
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 60.yaml
|
||||
left: 04.yaml
|
||||
right: 06.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_green
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [24, 24, 24, 24, 24, 24, -1, -1, 304, -1, -1, -1, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 425, 426, 425, 426]
|
||||
- [24, 24, 24, 24, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 425, 426, 92]
|
||||
- [24, 24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 66, 67, 116]
|
||||
- [133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 226, 116]
|
||||
- [133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 416, 416, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 140]
|
||||
- [24, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24]
|
||||
- [24, 24, 24, 24, 24, 24, -1, -1, -1, 416, 416, -1, -1, -1, -1, -1, -1, -1, 304, 30, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304]
|
||||
- [-1, -1, -1, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 30, -1, -1, -1, -1, 416, 416, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 416, 416, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 30, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 30, -1, -1, -1, -1, 416, 416, 416, -1, -1, 24, 24, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 416, 416, -1, -1, -1, -1, -1, -1, -1, -1, 30, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24]
|
||||
- [-1, -1, -1, -1, -1, 416, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 30, 531, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 88]
|
||||
- [30, 30, 531, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 30, 48, 48, 48, 48, 48, 48, 48, 48, 88, 89, 88, 89]
|
||||
- [30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 304, -1, -1, 304, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: floppy.yaml
|
||||
position: {x: 15, y: 4}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 15, y: 0}
|
||||
position2: {x: 15, y: 11}
|
||||
color: magenta
|
||||
|
||||
- animation: congo.yaml
|
||||
position: {x: 21, y: 12}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 21, y: 12}
|
||||
position2: {x: 28, y: 12}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 68
|
||||
position: {x: 1, y: 3}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 68
|
||||
position: {x: 2, y: 3}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 68
|
||||
position: {x: 29, y: 12}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 68
|
||||
position: {x: 30, y: 12}
|
||||
counter: 4
|
||||
@@ -1,84 +0,0 @@
|
||||
room:
|
||||
bgColor: blue
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 15.yaml
|
||||
down: null
|
||||
left: 05.yaml
|
||||
right: 25.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: green
|
||||
itemColor2: bright_blue
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [425, 426, 425, 426, -1, -1, -1, -1, 425, 426, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67]
|
||||
- [426, 425, 426, -1, -1, -1, -1, -1, -1, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91]
|
||||
- [92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 92]
|
||||
- [116, -1, -1, -1, 425, 426, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 402, 403, 403, 116]
|
||||
- [140, -1, -1, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, 116]
|
||||
- [31, -1, -1, -1, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, -1, 116]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 402, 403, 403, 403, 404, 549, -1, -1, -1, 116]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, -1, -1, -1, 549, -1, -1, 116]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, -1, -1, -1, -1, -1, 402, 403, 116]
|
||||
- [31, 66, 67, 66, 67, 403, 403, 403, 403, 403, 404, -1, -1, -1, 402, 66, 67, 66, 67, 66, 67, 66, 67, 404, -1, -1, -1, -1, -1, -1, -1, 140]
|
||||
- [31, 90, 91, 90, 91, 225, -1, -1, -1, -1, -1, -1, -1, -1, 91, 90, 91, 90, 91, 90, 91, 90, 91, 225, -1, -1, -1, -1, -1, -1, -1, 31]
|
||||
- [134, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 427, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [134, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1]
|
||||
- [88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: abad.yaml
|
||||
position: {x: 1, y: 13}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 13}
|
||||
position2: {x: 23, y: 13}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 24, y: 4}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 24, y: 2}
|
||||
position2: {x: 24, y: 7}
|
||||
color: green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 7, y: 2}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 1, y: 14}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 18, y: 14}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 30, y: 9}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 30, y: 4}
|
||||
counter: 5
|
||||
@@ -1,110 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 08.yaml
|
||||
right: 04.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1]
|
||||
- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1]
|
||||
- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1]
|
||||
- [1, 410, -1, -1, -1, -1, -1, 412, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 412, -1, -1, -1, -1, -1, 410, 1]
|
||||
- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, -1, -1, -1, -1, -1, -1, -1, 1]
|
||||
- [1, -1, -1, -1, -1, -1, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, 410, 410, -1, -1, -1, -1, -1, -1]
|
||||
- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, 412, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: sigmasua.yaml
|
||||
position: {x: 15, y: 7}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 7}
|
||||
position2: {x: 23, y: 7}
|
||||
color: cyan
|
||||
|
||||
- animation: sigmasua.yaml
|
||||
position: {x: 15, y: 4}
|
||||
velocity: {x: -30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 4}
|
||||
position2: {x: 23, y: 4}
|
||||
color: blue
|
||||
|
||||
- animation: sigmasua.yaml
|
||||
position: {x: 3, y: 8}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 3, y: 5}
|
||||
position2: {x: 3, y: 13}
|
||||
color: bright_red
|
||||
|
||||
- animation: sigmasua.yaml
|
||||
position: {x: 27, y: 8}
|
||||
velocity: {x: 0, y: -24.0}
|
||||
boundaries:
|
||||
position1: {x: 27, y: 5}
|
||||
position2: {x: 27, y: 13}
|
||||
color: yellow
|
||||
|
||||
- animation: sigmasua.yaml
|
||||
position: {x: 12, y: 10}
|
||||
velocity: {x: 0, y: 18.0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 10}
|
||||
position2: {x: 12, y: 13}
|
||||
color: bright_magenta
|
||||
|
||||
- animation: sigmasua.yaml
|
||||
position: {x: 17, y: 13}
|
||||
velocity: {x: 0, y: -18.0}
|
||||
boundaries:
|
||||
position1: {x: 17, y: 10}
|
||||
position2: {x: 17, y: 13}
|
||||
color: bright_green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 67
|
||||
position: {x: 15, y: 6}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 67
|
||||
position: {x: 1, y: 8}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 67
|
||||
position: {x: 30, y: 8}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 67
|
||||
position: {x: 21, y: 13}
|
||||
counter: 4
|
||||
@@ -1,66 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 09.yaml
|
||||
down: null
|
||||
left: 16.yaml
|
||||
right: 07.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, 305, 305, -1, -1, -1, 305, -1, -1, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, 305, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 305, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, 305, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 81]
|
||||
- [81, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 81]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 515, 81, 81, 81, 81, 81, 81, 539, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 515, 81, 81, 81, 81, 81, 81, 81, 81, 539, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: abad.yaml
|
||||
position: {x: 4, y: 13}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 13}
|
||||
position2: {x: 10, y: 13}
|
||||
color: green
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 18
|
||||
position: {x: 5, y: 5}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 18
|
||||
position: {x: 25, y: 9}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 18
|
||||
position: {x: 10, y: 5}
|
||||
counter: 3
|
||||
@@ -1,75 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: bright_blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 10.yaml
|
||||
down: 08.yaml
|
||||
left: null
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: cyan
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 40, 40, 40, 40, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 40, 40, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 16, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 16, 16, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 16, 16, 16, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 16, 16, 16, 16, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, 304, 304, 530, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 16, 16, 16, 16, 16, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 530, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, -1, -1, -1, -1, 16, 16, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 530, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 348, 348, 348, 348, 348, 348, -1, -1, -1, -1, -1, 304, -1, -1, -1, -1, -1, -1, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, -1, 40, 40, 40, 40, -1, -1, -1, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [-1, -1, -1, -1, -1, 304, 304, 530, -1, -1, -1, -1, -1, -1, 40, 40, -1, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 530, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 530, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [562, 562, 562, 562, 562, 562, 562, 562, 562, 562, -1, -1, -1, 40, 40, 40, 40, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, -1, -1, 348, 348, 348]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: congo.yaml
|
||||
position: {x: 10, y: 12}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 12}
|
||||
position2: {x: 20, y: 12}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: congo.yaml
|
||||
position: {x: 12, y: 6}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 6}
|
||||
position2: {x: 17, y: 6}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 52
|
||||
position: {x: 5, y: 7}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 52
|
||||
position: {x: 5, y: 1}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 52
|
||||
position: {x: 17, y: 4}
|
||||
counter: 2
|
||||
@@ -1,48 +0,0 @@
|
||||
room:
|
||||
bgColor: bright_black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 09.yaml
|
||||
left: null
|
||||
right: 11.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: green
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 304, -1, -1, -1, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, -1, 304, 304, -1, 304, -1, 304, 133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, 304, 304, 304, -1, 304, -1, 133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, -1, 304, 304, 304, 304, 304, 304, -1, 304, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 304, -1, 304, 304, 304, 304, -1, 304, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, 304, -1, 304, 304, 304, 304, 304, 304, 304, 304, -1, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 304, 304, -1, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 304, 304, 304, 304, 304, 304, 304, 304, -1, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 304, -1, -1, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 304, 304, 304, 40, 40, 304, 304, 304, -1, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, -1, 304, 40, 40, 40, 40, 304, -1, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 304, 304, 40, 40, 40, 40, 304, 304, -1, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, -1, 304, 40, 40, 40, 40, 304, -1, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, 517, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 85, 85, 85]
|
||||
|
||||
# No enemies in this room
|
||||
enemies: []
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 16
|
||||
position: {x: 21, y: 4}
|
||||
counter: 1
|
||||
@@ -1,83 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 10.yaml
|
||||
right: 12.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27]
|
||||
- [388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, -1, 364, -1, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 559, 559, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, 559, 559, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [85, 85, 539, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 515, 85, 85]
|
||||
- [85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: lamp.yaml
|
||||
position: {x: 7, y: 10}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 10}
|
||||
position2: {x: 7, y: 10}
|
||||
color: magenta
|
||||
|
||||
- animation: lamp.yaml
|
||||
position: {x: 21, y: 10}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 21, y: 10}
|
||||
position2: {x: 21, y: 10}
|
||||
color: magenta
|
||||
|
||||
- animation: bin.yaml
|
||||
position: {x: 12, y: 14}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 3, y: 14}
|
||||
position2: {x: 27, y: 14}
|
||||
color: green
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 7, y: 6}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 0, y: 6}
|
||||
position2: {x: 14, y: 6}
|
||||
color: green
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 23, y: 6}
|
||||
velocity: {x: -30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 6}
|
||||
position2: {x: 31, y: 6}
|
||||
color: green
|
||||
|
||||
# No items in this room
|
||||
items: []
|
||||
@@ -1,68 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: green
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 11.yaml
|
||||
right: 13.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: red
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [24, -1, -1, -1, 526, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, 24, 24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 250, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 526, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 550, -1, -1, -1, -1, -1, -1, -1, -1, -1, 526, 24, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24, 24, -1, -1, -1, -1, -1, 24, 24, 24, 24, 24]
|
||||
- [24, 24, 24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 250, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24]
|
||||
- [-1, -1, -1, -1, 394, 394, 394, 394, 394, 370, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, -1, -1, -1, -1, -1, -1, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 322, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [24, 24, 550, -1, -1, -1, -1, -1, -1, 346, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: floppy.yaml
|
||||
position: {x: 9, y: 10}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 10}
|
||||
position2: {x: 22, y: 10}
|
||||
color: green
|
||||
|
||||
- animation: floppy.yaml
|
||||
position: {x: 1, y: 0}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 0}
|
||||
position2: {x: 1, y: 7}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 17, y: 8}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 3, y: 6}
|
||||
counter: 2
|
||||
@@ -1,89 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 12.yaml
|
||||
right: 14.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: cyan
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [25, 25, 25, 25, 25, -1, -1, 25, 25, 25, 25, 25, -1, -1, 25, 25, 25, 25, 25, -1, -1, 25, 25, 25, 25, 25, -1, -1, 25, 25, 25, 25]
|
||||
- [136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136]
|
||||
- [136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65]
|
||||
- [136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136]
|
||||
- [136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65]
|
||||
- [136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136]
|
||||
- [136, 136, 111, 136, 136, -1, -1, 136, 136, 111, 136, 136, -1, -1, 136, 136, 111, 136, 136, -1, -1, 136, 136, 111, 136, 136, -1, -1, 136, 136, 111, 136]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: matatunos.yaml
|
||||
position: {x: 5, y: 1}
|
||||
velocity: {x: 0, y: 60.0}
|
||||
boundaries:
|
||||
position1: {x: 5, y: 1}
|
||||
position2: {x: 5, y: 13}
|
||||
color: bright_blue
|
||||
|
||||
- animation: tuno.yaml
|
||||
position: {x: 12, y: 4}
|
||||
velocity: {x: 0, y: 66.0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 1}
|
||||
position2: {x: 12, y: 13}
|
||||
color: red
|
||||
|
||||
- animation: tuno.yaml
|
||||
position: {x: 19, y: 7}
|
||||
velocity: {x: 0, y: 54.0}
|
||||
boundaries:
|
||||
position1: {x: 19, y: 1}
|
||||
position2: {x: 19, y: 13}
|
||||
color: yellow
|
||||
|
||||
- animation: tuno.yaml
|
||||
position: {x: 26, y: 11}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 26, y: 1}
|
||||
position2: {x: 26, y: 13}
|
||||
color: magenta
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 53
|
||||
position: {x: 9, y: 4}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 53
|
||||
position: {x: 16, y: 4}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 53
|
||||
position: {x: 23, y: 4}
|
||||
counter: 3
|
||||
@@ -1,76 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 15.yaml
|
||||
left: 13.yaml
|
||||
right: 45.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: cyan
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 29]
|
||||
- [25, 25, 25, 25, 25, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [136, 136, 136, 136, 136, -1, 25, 25, 25, 25, 25, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, 305, -1, -1, 305, 29]
|
||||
- [136, 65, 136, 65, 136, -1, 136, 136, 136, 136, 136, 136, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [136, 136, 136, 136, 136, 421, 136, 136, 65, 136, 65, 136, 136, 537, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1]
|
||||
- [136, 65, 136, 65, 136, -1, 136, 136, 136, 136, 136, 136, 136, 136, 537, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 305, -1, -1]
|
||||
- [136, 136, 136, 136, 136, -1, 136, 136, 65, 136, 65, 136, 65, 136, 136, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, 29, 29]
|
||||
- [136, 136, 136, 136, 336, -1, 336, 136, 136, 136, 136, 136, 136, 136, 136, 136, -1, -1, -1, -1, -1, 325, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, 336, -1, 336, -1, -1, -1, -1, -1, -1, -1, 312, -1, -1, -1, -1, 305, -1, -1, 325, -1, -1, 305, -1, 325, 305, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, 336, -1, 336, -1, -1, -1, -1, -1, -1, -1, 312, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [15, 15, 15, 15, 15, -1, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 325, -1, -1, 325, 325, 15, 15, 15, 15, 15, 15, 15]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: matatunos.yaml
|
||||
position: {x: 6, y: 5}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 5, y: 5}
|
||||
position2: {x: 10, y: 5}
|
||||
color: bright_green
|
||||
|
||||
- animation: tuno.yaml
|
||||
position: {x: 21, y: 2}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 21, y: 2}
|
||||
position2: {x: 21, y: 13}
|
||||
color: red
|
||||
|
||||
- animation: tuno.yaml
|
||||
position: {x: 28, y: 6}
|
||||
velocity: {x: 0, y: -24.0}
|
||||
boundaries:
|
||||
position1: {x: 28, y: 2}
|
||||
position2: {x: 28, y: 13}
|
||||
color: magenta
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 53
|
||||
position: {x: 30, y: 14}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 53
|
||||
position: {x: 25, y: 1}
|
||||
counter: 2
|
||||
@@ -1,110 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 14.yaml
|
||||
down: 06.yaml
|
||||
left: null
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [15, 15, 15, 15, 15, -1, 15, 15, 15, 15, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 301, -1, -1, 301, 301, 15, 15, 15, 15, 15, 15, 15]
|
||||
- [15, 15, 301, -1, -1, -1, -1, 348, 15, 348, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15, 15]
|
||||
- [15, 301, -1, -1, -1, -1, -1, -1, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15]
|
||||
- [15, -1, -1, -1, -1, 348, -1, -1, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 422, 422, 422, 422, 422, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, -1, -1, -1, 15, 15, 15, 15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, -1, -1, -1, -1, -1, 301, 15, 15, 15, 15, -1, -1, -1, 422, -1, -1, -1, 422, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, -1, -1, -1, -1, -1, -1, 301, 15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, 423, 421, 423, 421, -1, -1, 15]
|
||||
- [15, -1, -1, 423, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 421, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 421, -1, -1, -1, -1, 421, -1, -1, -1, -1, -1, -1, -1, 421, 15]
|
||||
- [15, 421, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, -1, -1, 408, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, 522, 421, 15]
|
||||
- [15, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 421, 422, 421, 421, 422, 360, 408, -1, -1, 15]
|
||||
- [15, -1, -1, -1, 421, 408, 421, 422, 421, 421, 422, 408, 421, -1, -1, -1, -1, 422, 423, -1, -1, -1, -1, -1, -1, -1, -1, 288, -1, -1, -1, 15]
|
||||
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 288, -1, -1, -1, 15]
|
||||
- [15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, 288, -1, -1, 15, 15]
|
||||
- [15, 348, 348, 348, 348, -1, -1, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 15]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: batman.yaml
|
||||
position: {x: 17, y: 13}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 13}
|
||||
position2: {x: 29, y: 13}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: bat.yaml
|
||||
position: {x: 14, y: 2}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 2}
|
||||
position2: {x: 30, y: 2}
|
||||
color: bright_blue
|
||||
|
||||
- animation: bat.yaml
|
||||
position: {x: 10, y: 10}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 10}
|
||||
position2: {x: 30, y: 10}
|
||||
color: cyan
|
||||
|
||||
- animation: bat.yaml
|
||||
position: {x: 15, y: 1}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 15, y: 1}
|
||||
position2: {x: 15, y: 11}
|
||||
color: red
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 0
|
||||
position: {x: 5, y: 2}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 0
|
||||
position: {x: 13, y: 12}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 0
|
||||
position: {x: 14, y: 12}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 0
|
||||
position: {x: 15, y: 12}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 0
|
||||
position: {x: 16, y: 12}
|
||||
counter: 5
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 0
|
||||
position: {x: 10, y: 4}
|
||||
counter: 6
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 0
|
||||
position: {x: 17, y: 7}
|
||||
counter: 7
|
||||
@@ -1,81 +0,0 @@
|
||||
room:
|
||||
bgColor: blue
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 44.yaml
|
||||
down: null
|
||||
left: 17.yaml
|
||||
right: 08.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_cyan
|
||||
itemColor2: yellow
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [28, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 416, -1, -1, 416, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 28]
|
||||
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 272, 272, 272, 272, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, 28, 28, 28, -1, 28, 28, 28, 28, 28, -1, 28, 28, 28, 28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 321, 321, 321, 321, 321, 321, 321, 321, 321, -1, -1, 321, -1, 28]
|
||||
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 321, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 321, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28, 28, 28, 28, -1, -1, 28, 28, 28, 28, 28, 28, 28, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, -1, -1, -1, -1, 272, 272, 272, 272, 272, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [-1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 552, -1, -1, -1, -1, -1, -1, 552, -1, -1, -1, -1, -1, -1]
|
||||
- [28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: chip.yaml
|
||||
position: {x: 7, y: 3}
|
||||
velocity: {x: 60.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 3}
|
||||
position2: {x: 13, y: 3}
|
||||
color: magenta
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 30, y: 7}
|
||||
velocity: {x: -48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 7}
|
||||
position2: {x: 30, y: 7}
|
||||
color: bright_white
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 15, y: 12}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 15, y: 12}
|
||||
position2: {x: 30, y: 12}
|
||||
color: bright_magenta
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 6
|
||||
position: {x: 2, y: 2}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 6
|
||||
position: {x: 29, y: 5}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 6
|
||||
position: {x: 21, y: 12}
|
||||
counter: 3
|
||||
@@ -1,76 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: magenta
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 18.yaml
|
||||
left: 49.yaml
|
||||
right: 16.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87]
|
||||
- [87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 87, 87]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [87, 87, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, -1, -1, -1, -1, -1, -1]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, 87, 87, 87, 87, 87]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, 87, 87, 87]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, 87, 87]
|
||||
- [87, 87, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, 410, 410, 410, 410, 522, -1, -1, -1, -1, -1, -1, 87, 87]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, 87, 87]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, 87, 87]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, 87, 87]
|
||||
- [87, 87, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 87, 87]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, -1, -1, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: floppy.yaml
|
||||
position: {x: 5, y: 6}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 5, y: 4}
|
||||
position2: {x: 5, y: 10}
|
||||
color: green
|
||||
|
||||
- animation: floppy.yaml
|
||||
position: {x: 12, y: 3}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 2}
|
||||
position2: {x: 12, y: 9}
|
||||
color: cyan
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 8, y: 13}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 8, y: 13}
|
||||
position2: {x: 18, y: 13}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 21
|
||||
position: {x: 2, y: 9}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 21
|
||||
position: {x: 2, y: 5}
|
||||
counter: 2
|
||||
@@ -1,153 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 17.yaml
|
||||
down: 54.yaml
|
||||
left: 19.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_green
|
||||
itemColor2: bright_yellow
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: left
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [4, 4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, 505, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
|
||||
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4]
|
||||
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
|
||||
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
|
||||
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
|
||||
- [4, 4, 4, 4, 172, -1, 133, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
|
||||
- [556, 556, 556, 556, 556, 556, 133, -1, 414, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
|
||||
- [4, 4, 4, 4, 4, 4, 4, 414, 414, 414, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
|
||||
- [4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 4]
|
||||
- [4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 516, 366, 4]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 366, 366, 366, 366, 428, 428, -1, 428, 428, 366, 366, 366, 366, 366, 366, 366, 366, 4]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, 4, 4]
|
||||
- [61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, -1, -1, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: code.yaml
|
||||
position: {x: 19, y: 6}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 18, y: 6}
|
||||
position2: {x: 29, y: 6}
|
||||
color: magenta
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 14, y: 10}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 14, y: 10}
|
||||
position2: {x: 28, y: 10}
|
||||
color: yellow
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 23, y: 12}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 23, y: 12}
|
||||
position2: {x: 28, y: 12}
|
||||
color: magenta
|
||||
mirror: true
|
||||
|
||||
- animation: lamp.yaml
|
||||
position: {x: 19, y: 1}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 19, y: 1}
|
||||
position2: {x: 19, y: 1}
|
||||
color: yellow
|
||||
|
||||
- animation: lamp.yaml
|
||||
position: {x: 26, y: 1}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 26, y: 1}
|
||||
position2: {x: 26, y: 1}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 19, y: 3}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 19, y: 3}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 20, y: 3}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 21, y: 3}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 22, y: 3}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 23, y: 3}
|
||||
counter: 5
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 24, y: 3}
|
||||
counter: 6
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 25, y: 3}
|
||||
counter: 7
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 26, y: 3}
|
||||
counter: 8
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 27, y: 3}
|
||||
counter: 9
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 28, y: 3}
|
||||
counter: 10
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 29, y: 3}
|
||||
counter: 11
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 30, y: 3}
|
||||
counter: 12
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 29, y: 12}
|
||||
counter: 13
|
||||
@@ -1,90 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 20.yaml
|
||||
right: 18.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: cyan
|
||||
itemColor2: blue
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 37, 37, 37, 37, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, 37, 37, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, 37, 37, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, 37, 37, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, 37, 37, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, 37, 37, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, 37, 37, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, 37, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 37, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, 240, 37, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, 37, 240, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, 37, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 37, -1, -1, -1, -1]
|
||||
- [37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: batman.yaml
|
||||
position: {x: 10, y: 13}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 5, y: 13}
|
||||
position2: {x: 26, y: 13}
|
||||
color: bright_cyan
|
||||
flip: true
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 0, y: 1}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 1}
|
||||
position2: {x: 31, y: 1}
|
||||
color: cyan
|
||||
mirror: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 14, y: 6}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 15, y: 6}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 16, y: 6}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 17, y: 6}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 5, y: 12}
|
||||
counter: 5
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 26, y: 12}
|
||||
counter: 6
|
||||
@@ -1,68 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: red
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 21.yaml
|
||||
right: 19.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [20, 20, 20, 20, 20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, 412, 412, 412, 412, 412, -1, -1, -1, -1, 412, 412, 412, 412, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, 412, 412, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, -1, -1, -1, -1, -1, -1, -1, 412, 412, 412, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, 412, -1, -1, -1]
|
||||
- [306, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, 412, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, 20, 20, 20, 20, 20, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: bin.yaml
|
||||
position: {x: 8, y: 12}
|
||||
velocity: {x: 60.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 8, y: 12}
|
||||
position2: {x: 24, y: 12}
|
||||
color: green
|
||||
|
||||
- animation: code.yaml
|
||||
position: {x: 13, y: 2}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 13, y: 2}
|
||||
position2: {x: 13, y: 9}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 7, y: 3}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 27, y: 8}
|
||||
counter: 2
|
||||
@@ -1,75 +0,0 @@
|
||||
room:
|
||||
bgColor: bright_black
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 23.yaml
|
||||
down: null
|
||||
left: 22.yaml
|
||||
right: 20.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: yellow
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 529, -1, -1, -1, -1, 20, 20, 20, 20, 20]
|
||||
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, -1, -1, 529, -1, -1, -1, -1, -1, 306, 20, 20]
|
||||
- [20, 20, 20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, 20]
|
||||
- [20, 20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, 20]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, 20]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, 518, 20, 20]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 20, 20, 20, 20]
|
||||
- [-1, -1, -1, -1, -1, 399, -1, -1, -1, 396, 396, 396, 396, 397, 399, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 298, 20, 22, 23, 20]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, -1, -1, -1, -1, -1, -1, 518, 298, 298, 20, 46, 47, 20]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 298, 298, 298, 20, 20, 20, 20]
|
||||
- [418, 396, -1, 418, 398, 398, 418, 418, -1, 396, 396, 396, 418, 418, 418, 398, 418, 396, 418, -1, 418, 398, 418, 418, 418, 396, 418, 418, 418, 418, 418, 20]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: mummy.yaml
|
||||
position: {x: 13, y: 13}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 13}
|
||||
position2: {x: 18, y: 13}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 13, y: 9}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 9}
|
||||
position2: {x: 21, y: 9}
|
||||
color: bright_green
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 36
|
||||
position: {x: 8, y: 11}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 36
|
||||
position: {x: 19, y: 11}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 36
|
||||
position: {x: 5, y: 3}
|
||||
counter: 3
|
||||
@@ -1,79 +0,0 @@
|
||||
room:
|
||||
bgColor: bright_black
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: null
|
||||
right: 21.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 22, 23, 20]
|
||||
- [20, 20, 20, 20, 22, 23, 20, 22, 23, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 46, 47, 20]
|
||||
- [20, -1, -1, 20, 46, 47, 20, 46, 47, 20, 46, 47, 20, 20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, 20, 20, 20, 20, 20, 20, 20]
|
||||
- [20, -1, -1, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, 20, 20]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20]
|
||||
- [20, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, 399, 399, 399, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 399, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, 398, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, 398, -1, -1, 505, 418, 396, 396, 396, 418, 418, 397, 418, 418, 418, 418, 418, -1, 396, 396, 396, 418, 397, 396, 396, 418, -1, 418, 418]
|
||||
- [20, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: mummy.yaml
|
||||
position: {x: 15, y: 13}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 13}
|
||||
position2: {x: 21, y: 13}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: mummy.yaml
|
||||
position: {x: 13, y: 8}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 13, y: 8}
|
||||
position2: {x: 19, y: 8}
|
||||
color: bright_yellow
|
||||
flip: true
|
||||
|
||||
- animation: mummy.yaml
|
||||
position: {x: 22, y: 8}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 22, y: 8}
|
||||
position2: {x: 28, y: 8}
|
||||
color: bright_yellow
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 37
|
||||
position: {x: 1, y: 2}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 37
|
||||
position: {x: 19, y: 5}
|
||||
counter: 2
|
||||
@@ -1,76 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: bright_yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 21.yaml
|
||||
left: 24.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [20, 20, 20, 20, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
|
||||
- [20, 20, 20, 20, 20, 46, 47, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
|
||||
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
|
||||
- [20, 20, 20, -1, -1, -1, -1, 306, -1, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, 20, 20, 20]
|
||||
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, 20, 20]
|
||||
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [20, 20, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [20, 20, -1, -1, 399, 399, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, 399, 399, -1, -1, -1, -1, -1, 399, 20, 20]
|
||||
- [20, 20, -1, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, 399, -1, -1, -1, 20, 20]
|
||||
- [20, 20, -1, -1, -1, -1, -1, -1, 399, 399, 399, -1, -1, -1, -1, -1, -1, 399, 399, 399, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20, 20, 20]
|
||||
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 22, 23, 20]
|
||||
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 20, 20, 20, 20, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 46, 47, 20]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 20, 20, 22, 23, 20, 20, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 22, 23, 20]
|
||||
- [-1, -1, -1, -1, -1, 555, -1, -1, -1, 518, 20, 20, 20, 46, 47, 20, 20, 20, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 46, 47, 20]
|
||||
- [21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, -1, -1, 21, 21, 21, 21, 21]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: shock.yaml
|
||||
position: {x: 7, y: 7}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 3}
|
||||
position2: {x: 7, y: 14}
|
||||
color: magenta
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 20, y: 10}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 20, y: 3}
|
||||
position2: {x: 20, y: 14}
|
||||
color: magenta
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 27, y: 10}
|
||||
velocity: {x: 0, y: -48.0}
|
||||
boundaries:
|
||||
position1: {x: 27, y: 3}
|
||||
position2: {x: 27, y: 14}
|
||||
color: magenta
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 38
|
||||
position: {x: 29, y: 5}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 38
|
||||
position: {x: 2, y: 4}
|
||||
counter: 2
|
||||
@@ -1,86 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: bright_yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: null
|
||||
right: 23.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21]
|
||||
- [19, 19, 19, 19, 19, 19, 19, -1, -1, -1, -1, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, -1, -1, -1, -1, 20, 20, 20, 20]
|
||||
- [19, 19, 19, -1, -1, -1, 133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, 20, 20, 20]
|
||||
- [19, 19, 19, -1, -1, -1, 133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [19, 19, 19, 19, 19, 19, 19, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [19, 19, 306, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [19, 19, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 44, 45]
|
||||
- [19, 19, 19, 19, 19, 19, 19, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 68, 69]
|
||||
- [44, 45, 44, 45, 44, 45, 133, 399, -1, -1, -1, -1, -1, 518, 19, 19, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, 399, 20, 20]
|
||||
- [68, 69, 68, 69, 68, 69, 133, -1, 399, -1, -1, -1, 518, 19, 22, 23, 19, 542, -1, -1, -1, -1, -1, 399, 399, -1, 399, 399, -1, -1, 20, 20]
|
||||
- [19, 19, 19, 19, 19, 19, 19, -1, -1, -1, -1, 518, 19, 19, 46, 47, 19, 19, 542, -1, -1, -1, 399, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [19, 19, 19, 306, -1, -1, -1, -1, -1, -1, 518, 19, 19, 44, 45, 22, 23, 19, 19, 542, -1, -1, -1, -1, -1, 399, -1, -1, -1, -1, 20, 20]
|
||||
- [19, 19, 306, -1, -1, -1, -1, -1, -1, 518, 19, 19, 19, 68, 69, 46, 47, 19, 19, 19, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [19, 19, -1, -1, -1, -1, -1, -1, 518, 19, 19, 19, 22, 23, 22, 23, 22, 23, 19, 19, 19, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [19, 19, -1, -1, -1, -1, -1, 518, 19, 19, 19, 19, 46, 47, 46, 47, 46, 47, 19, 19, 19, 19, 542, -1, -1, 555, -1, -1, -1, -1, -1, -1]
|
||||
- [21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: sam.yaml
|
||||
position: {x: 4, y: 2}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 2}
|
||||
position2: {x: 4, y: 2}
|
||||
color: white
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 5, y: 11}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 5, y: 11}
|
||||
position2: {x: 5, y: 14}
|
||||
color: bright_green
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 25, y: 1}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 25, y: 1}
|
||||
position2: {x: 25, y: 10}
|
||||
color: bright_green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 31
|
||||
position: {x: 2, y: 6}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 31
|
||||
position: {x: 2, y: 14}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 31
|
||||
position: {x: 15, y: 7}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 31
|
||||
position: {x: 29, y: 5}
|
||||
counter: 4
|
||||
@@ -1,100 +0,0 @@
|
||||
room:
|
||||
bgColor: blue
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 06.yaml
|
||||
right: 26.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: cyan
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67]
|
||||
- [90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91]
|
||||
- [92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 92]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [116, 397, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 140]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 92, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 31]
|
||||
- [116, 403, 404, -1, -1, -1, -1, -1, -1, -1, -1, -1, 402, 403, 403, 403, 403, 404, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, 398, 399, -1, -1, -1, 116, -1, -1, -1, 427, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1]
|
||||
- [116, -1, -1, 402, 403, 404, -1, -1, -1, 427, -1, -1, -1, -1, -1, 116, -1, -1, -1, -1, -1, -1, -1, 525, 402, 403, 403, 31, 31, 31, 31, 31]
|
||||
- [116, -1, 427, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116, -1, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, 31, -1, -1, 31, 31]
|
||||
- [140, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, -1, 31, -1, -1, 31, 31]
|
||||
- [31, 403, 403, 404, 398, -1, -1, -1, 396, -1, -1, -1, 402, 403, 403, 403, 403, 404, -1, 402, 404, -1, -1, -1, 402, 403, 403, 31, 31, 31, 31, 31]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, -1, -1, 31, 31]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, 88, 93, 140, 555, -1, -1, -1, -1, -1, -1, -1, -1, 88, 93, 134, -1, -1, 31, 88]
|
||||
- [88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: batman_bell.yaml
|
||||
position: {x: 28, y: 13}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 28, y: 13}
|
||||
position2: {x: 28, y: 13}
|
||||
color: cyan
|
||||
|
||||
- animation: bell.yaml
|
||||
position: {x: 28, y: 10}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 28, y: 10}
|
||||
position2: {x: 28, y: 10}
|
||||
color: cyan
|
||||
|
||||
- animation: bell.yaml
|
||||
position: {x: 6, y: 2}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 6, y: 2}
|
||||
position2: {x: 6, y: 2}
|
||||
color: cyan
|
||||
|
||||
- animation: dong.yaml
|
||||
position: {x: 6, y: 4}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 6, y: 4}
|
||||
position2: {x: 6, y: 13}
|
||||
color: cyan
|
||||
|
||||
- animation: bell.yaml
|
||||
position: {x: 20, y: 2}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 20, y: 2}
|
||||
position2: {x: 20, y: 2}
|
||||
color: cyan
|
||||
|
||||
- animation: dong.yaml
|
||||
position: {x: 20, y: 13}
|
||||
velocity: {x: 0, y: -30.0}
|
||||
boundaries:
|
||||
position1: {x: 20, y: 4}
|
||||
position2: {x: 20, y: 13}
|
||||
color: cyan
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 48
|
||||
position: {x: 1, y: 2}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 48
|
||||
position: {x: 26, y: 13}
|
||||
counter: 2
|
||||
@@ -1,131 +0,0 @@
|
||||
room:
|
||||
bgColor: blue
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 25.yaml
|
||||
right: 27.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67]
|
||||
- [90, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 91]
|
||||
- [92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 92]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [140, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 427, -1, -1, -1, -1, 116]
|
||||
- [31, -1, -1, -1, -1, -1, -1, 402, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 404, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [-1, -1, -1, -1, -1, 427, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 140]
|
||||
- [92, -1, -1, -1, -1, -1, -1, 402, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 404, -1, -1, -1, -1, -1, -1, 31]
|
||||
- [116, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [140, -1, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 427, -1, -1, -1, -1, -1]
|
||||
- [31, 31, 31, 31, -1, -1, -1, 402, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 404, -1, -1, -1, 31, 31, 31, 31]
|
||||
- [92, -1, -1, 92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 92, -1, -1, 92]
|
||||
- [140, -1, -1, 140, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 427, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 140, -1, -1, 140]
|
||||
- [88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: batman_bell.yaml
|
||||
position: {x: 1, y: 13}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 13}
|
||||
position2: {x: 1, y: 13}
|
||||
color: cyan
|
||||
|
||||
- animation: abad_bell.yaml
|
||||
position: {x: 29, y: 13}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 29, y: 13}
|
||||
position2: {x: 29, y: 13}
|
||||
color: cyan
|
||||
|
||||
- animation: bell.yaml
|
||||
position: {x: 1, y: 4}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 4}
|
||||
position2: {x: 29, y: 4}
|
||||
color: yellow
|
||||
|
||||
- animation: dong.yaml
|
||||
position: {x: 1, y: 2}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 2}
|
||||
position2: {x: 1, y: 2}
|
||||
color: yellow
|
||||
|
||||
- animation: bell.yaml
|
||||
position: {x: 26, y: 7}
|
||||
velocity: {x: -36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 7}
|
||||
position2: {x: 29, y: 7}
|
||||
color: yellow
|
||||
|
||||
- animation: dong.yaml
|
||||
position: {x: 28, y: 2}
|
||||
velocity: {x: -0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 28, y: 2}
|
||||
position2: {x: 28, y: 2}
|
||||
color: yellow
|
||||
|
||||
- animation: bell.yaml
|
||||
position: {x: 1, y: 10}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 10}
|
||||
position2: {x: 29, y: 10}
|
||||
color: yellow
|
||||
|
||||
- animation: bell.yaml
|
||||
position: {x: 26, y: 13}
|
||||
velocity: {x: -36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 13}
|
||||
position2: {x: 26, y: 13}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 60
|
||||
position: {x: 26, y: 3}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 60
|
||||
position: {x: 5, y: 6}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 60
|
||||
position: {x: 26, y: 9}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 60
|
||||
position: {x: 4, y: 13}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 60
|
||||
position: {x: 27, y: 13}
|
||||
counter: 5
|
||||
@@ -1,58 +0,0 @@
|
||||
room:
|
||||
bgColor: blue
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 28.yaml
|
||||
down: 29.yaml
|
||||
left: 26.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [66, 67, 66, 67, 66, 67, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [90, 91, 90, 91, 90, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, 256, -1, -1, -1, -1, -1, 16]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 256, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 304, -1, 304, -1, -1, -1, -1, -1, 16]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, 304, 304, 304, -1, 304, 304, -1, -1, -1, 16]
|
||||
- [140, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, -1, 304, 304, 304, 304, -1, -1, -1, -1, -1, 16]
|
||||
- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, 304, 304, 304, 304, 304, -1, 304, -1, -1, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 304, 304, 304, 304, 304, 304, 304, -1, -1, -1, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 304, 40, 40, 304, 304, 304, -1, -1, -1, 16]
|
||||
- [31, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, -1, 40, 40, 304, -1, -1, 304, -1, -1, 16]
|
||||
- [92, -1, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 40, 40, -1, -1, 304, -1, -1, -1, 16]
|
||||
- [140, 425, 426, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [88, 89, 88, 89, 88, 89, 88, 89, 88, 93, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, -1, 522, 16, 16, 16]
|
||||
|
||||
# No enemies in this room
|
||||
enemies: []
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 28
|
||||
position: {x: 1, y: 13}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 32
|
||||
position: {x: 11, y: 14}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 32
|
||||
position: {x: 14, y: 14}
|
||||
counter: 3
|
||||
@@ -1,55 +0,0 @@
|
||||
room:
|
||||
bgColor: bright_black
|
||||
border: black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 32.yaml
|
||||
down: 27.yaml
|
||||
left: null
|
||||
right: 31.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_magenta
|
||||
itemColor2: bright_green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [89, 88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 88, 93, 40, 234, 234, -1, -1, 234, 234, 40, 88, 89, 88]
|
||||
- [88, 93, 214, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 213, 214, -1, -1, -1, -1, -1, -1, -1, -1, 213, 88, 89]
|
||||
- [213, 214, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 213, 88]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, 234, -1, -1, -1, -1, -1, 213]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, -1, -1, -1, 234, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [93, 214, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, -1, -1, -1, -1]
|
||||
- [88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [93, 214, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 414, 414, 414, 414, 414, 414]
|
||||
- [88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [89, 88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [88, 89, 88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 66, 67, 88, 93, 428, 428, 428, 428, 428, 428, 428, 428, -1, 428, 428, 428, 428, 428, 428, 428]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: lord_abad.yaml
|
||||
position: {x: 0, y: 5}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 0, y: 5}
|
||||
position2: {x: 0, y: 5}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 58
|
||||
position: {x: 2, y: 11}
|
||||
counter: 1
|
||||
@@ -1,84 +0,0 @@
|
||||
room:
|
||||
bgColor: blue
|
||||
border: bright_black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 27.yaml
|
||||
down: null
|
||||
left: 30.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: green
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, 132]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, 132]
|
||||
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, 132]
|
||||
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, 132]
|
||||
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, 132]
|
||||
- [132, 132, -1, -1, 233, 233, 233, -1, -1, 233, 233, 233, -1, -1, 233, 233, 233, -1, -1, 233, 233, 233, -1, -1, 233, 233, -1, -1, 233, -1, -1, 132]
|
||||
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 132]
|
||||
- [132, 132, 233, 233, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 233, 230, 132]
|
||||
- [132, 132, 233, 233, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 132]
|
||||
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 132]
|
||||
- [132, 132, -1, -1, 233, 233, 233, -1, -1, 229, 233, 233, -1, -1, 233, 233, 233, -1, -1, 233, 233, 233, -1, -1, 233, 233, -1, -1, -1, -1, -1, 132]
|
||||
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 233, 233, 132]
|
||||
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 132]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 233, 233, -1, -1, -1, -1, 132]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 132]
|
||||
- [132, 132, 132, 132, 132, 132, 132, 128, 128, 132, 132, 132, 129, 129, 132, 132, 132, 129, 129, 132, 132, 132, 128, 128, 132, 132, 132, 132, 132, 132, 132, 132]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: qvoid.yaml
|
||||
position: {x: 7, y: 1}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 1}
|
||||
position2: {x: 7, y: 13}
|
||||
color: magenta
|
||||
|
||||
- animation: qvoid.yaml
|
||||
position: {x: 12, y: 6}
|
||||
velocity: {x: 0, y: 36.0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 1}
|
||||
position2: {x: 12, y: 13}
|
||||
color: green
|
||||
|
||||
- animation: qvoid.yaml
|
||||
position: {x: 17, y: 8}
|
||||
velocity: {x: 0, y: 54.0}
|
||||
boundaries:
|
||||
position1: {x: 17, y: 1}
|
||||
position2: {x: 17, y: 13}
|
||||
color: green
|
||||
|
||||
- animation: qvoid.yaml
|
||||
position: {x: 22, y: 10}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 22, y: 1}
|
||||
position2: {x: 22, y: 13}
|
||||
color: magenta
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 20
|
||||
position: {x: 9, y: 9}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 20
|
||||
position: {x: 30, y: 6}
|
||||
counter: 2
|
||||
@@ -1,74 +0,0 @@
|
||||
room:
|
||||
bgColor: blue
|
||||
border: bright_black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: null
|
||||
right: 29.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129]
|
||||
- [131, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 131, 127]
|
||||
- [130, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 128]
|
||||
- [129, 227, 228, -1, -1, 229, 230, -1, -1, 231, 232, -1, -1, 233, 227, -1, -1, 228, 229, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 129]
|
||||
- [128, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 130]
|
||||
- [127, -1, -1, 230, 231, -1, -1, 232, 233, -1, -1, 227, 228, -1, -1, 229, 230, -1, -1, -1, 231, 232, -1, -1, -1, -1, -1, -1, -1, -1, -1, 131]
|
||||
- [126, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 233, 227, 230, 547, -1, -1, 132]
|
||||
- [126, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 228, 230, 126]
|
||||
- [127, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 127]
|
||||
- [127, -1, -1, -1, -1, -1, -1, -1, -1, 231, 232, 227, -1, -1, -1, 484, 484, -1, -1, -1, 229, 230, 231, -1, -1, -1, 484, 484, -1, -1, -1, 128]
|
||||
- [128, -1, -1, -1, 228, 229, 230, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 129]
|
||||
- [129, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 130]
|
||||
- [130, 231, 232, 547, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 131]
|
||||
- [131, -1, -1, -1, 547, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [131, -1, -1, -1, -1, 547, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [132, 554, 554, 554, 554, 554, 126, 127, 128, 129, 130, 131, 484, 484, 484, 484, 484, 484, 484, 484, 484, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: qvoid.yaml
|
||||
position: {x: 1, y: 1}
|
||||
velocity: {x: 42.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 1}
|
||||
position2: {x: 29, y: 1}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: qvoid.yaml
|
||||
position: {x: 29, y: 1}
|
||||
velocity: {x: -42.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 1}
|
||||
position2: {x: 29, y: 1}
|
||||
color: red
|
||||
flip: true
|
||||
|
||||
- animation: qvoid.yaml
|
||||
position: {x: 6, y: 7}
|
||||
velocity: {x: -30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 7}
|
||||
position2: {x: 27, y: 7}
|
||||
color: green
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 20
|
||||
position: {x: 1, y: 2}
|
||||
counter: 1
|
||||
@@ -1,84 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: bright_magenta
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 28.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_red
|
||||
itemColor2: bright_cyan
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: left
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [192, 197, 192, 193, 195, 201, 199, 194, 196, 200, 199, 193, 193, 195, 198, 193, 195, 193, 193, 201, 199, 196, 195, 193, 192, 201, 193, 202, 192, 196, 203, 195]
|
||||
- [192, 200, 194, 203, 194, 196, 199, 193, 202, 197, 197, 195, 196, 201, 199, 194, 193, 198, 200, 194, 195, 193, 198, 194, 197, 200, 193, 194, 198, 193, 201, 193]
|
||||
- [193, 199, 195, 195, 200, 197, -1, -1, 196, 198, -1, -1, 193, 197, 193, 192, 202, 203, 194, 193, 194, 192, 193, -1, -1, -1, -1, -1, -1, -1, 193, 199]
|
||||
- [194, 202, 193, 192, 199, 192, -1, -1, 197, 192, -1, -1, 194, 198, 196, 193, 201, 194, -1, -1, -1, 196, 201, -1, -1, -1, -1, -1, -1, -1, 203, 200]
|
||||
- [197, 194, 198, 196, 202, 194, -1, -1, 203, 194, -1, -1, 195, 193, 200, 194, 194, 195, -1, -1, -1, 202, 195, -1, -1, -1, -1, -1, -1, -1, 203, 193]
|
||||
- [193, 196, 194, 197, 192, 195, -1, -1, 194, 193, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 198, 202, -1, -1, -1, -1, -1, -1, -1, 196, 199]
|
||||
- [199, 201, 192, 193, 194, 198, -1, -1, 195, 195, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 192, 193, -1, -1, -1, -1, -1, -1, -1, 192, 194]
|
||||
- [192, 195, 197, 195, 193, 197, -1, -1, 192, 202, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 194, 195, -1, -1, -1, -1, -1, -1, 513, 196, 203]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 394, 394, -1, -1, -1, -1, -1, -1, -1, -1, -1, 203, 192, -1, -1, -1, -1, -1, 512, 192, 193, 195]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 196, 196, 201, 196]
|
||||
- [198, 432, 432, 432, 432, 432, 432, 432, 432, 432, 432, 432, 432, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 197, 199, 198, 200, 199]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 397, 397, 397, 397, 397, 397, 397, 397, 397, -1, 516, 195, 202, 200, 193, 196, 194]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 515, 199, 193, 192, 194, 196, 198, 197]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 514, 201, 195, 193, 198, 194, 203, 201, 196]
|
||||
- [-1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, 559, -1, -1, -1, 555, -1, -1, -1, -1, 559, -1, 513, 195, 203, 197, 200, 195, 197, 193, 194, 197]
|
||||
- [192, 193, 194, 198, 197, 195, 203, 199, 197, 202, 198, 197, 194, 201, 201, 199, 200, 197, 199, 198, 192, 196, 194, 196, 198, 194, 195, 196, 193, 199, 194, 192]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: guitar.yaml
|
||||
position: {x: 13, y: 5}
|
||||
velocity: {x: 0, y: 36.0}
|
||||
boundaries:
|
||||
position1: {x: 13, y: 5}
|
||||
position2: {x: 13, y: 13}
|
||||
color: magenta
|
||||
|
||||
- animation: sigmasua.yaml
|
||||
position: {x: 24, y: 2}
|
||||
velocity: {x: 0, y: 36.0}
|
||||
boundaries:
|
||||
position1: {x: 24, y: 2}
|
||||
position2: {x: 24, y: 9}
|
||||
color: red
|
||||
|
||||
- animation: paco.yaml
|
||||
position: {x: 6, y: 2}
|
||||
velocity: {x: 0, y: 36.0}
|
||||
boundaries:
|
||||
position1: {x: 6, y: 2}
|
||||
position2: {x: 6, y: 8}
|
||||
color: yellow
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 15, y: 9}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 15, y: 9}
|
||||
position2: {x: 23, y: 9}
|
||||
color: green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 61
|
||||
position: {x: 10, y: 3}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 61
|
||||
position: {x: 29, y: 3}
|
||||
counter: 2
|
||||
@@ -1,60 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 34.yaml
|
||||
down: 28.yaml
|
||||
left: null
|
||||
right: 33.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 234, 234, -1, -1, 234, 234, 40, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, -1, -1, 142, -1, 234, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, 142, -1, 234, 234, 234, 234, -1, 40, 234, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, 234, -1, 142, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, -1, 234, 40, -1, 141, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, 234, 234, -1, 40, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, -1, -1, 142, 234, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 70, -1, -1, -1, -1, -1, -1, 40, 234, -1, -1, -1, -1, -1, 142, -1, 234, -1]
|
||||
- [-1, -1, -1, 70, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, 234, 234, 40, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, 142, -1, -1, -1, -1, -1, -1, 142, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, 142, -1, -1, -1, 234, 234, -1, 40, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, -1, -1, 355, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 142, 234, -1, -1, -1, -1, -1, 355, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 380, -1, 40, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, 234, 234, 40, 234, 234, -1, -1, 234, 234, 40, 234, 187, 187]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: tree_thing.yaml
|
||||
position: {x: 23, y: 4}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 23, y: 4}
|
||||
position2: {x: 23, y: 13}
|
||||
color: yellow
|
||||
|
||||
- animation: shooting_star.yaml
|
||||
position: {x: 10, y: 2}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 2}
|
||||
position2: {x: 10, y: 2}
|
||||
color: white
|
||||
frame: 0
|
||||
|
||||
# No items in this room
|
||||
items: []
|
||||
@@ -1,86 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: bright_black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 32.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_red
|
||||
itemColor2: bright_yellow
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, 70, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 71, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 70, -1, -1, -1, 94, 95, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 70, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 141]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 70, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 164, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: pepe_rosita_job.yaml
|
||||
position: {x: 2, y: 2}
|
||||
velocity: {x: 0, y: 3.0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 2}
|
||||
position2: {x: 2, y: 3}
|
||||
color: white
|
||||
|
||||
- animation: aerojailer.yaml
|
||||
position: {x: 14, y: 5}
|
||||
velocity: {x: 0, y: -2.4}
|
||||
boundaries:
|
||||
position1: {x: 14, y: 4}
|
||||
position2: {x: 14, y: 6}
|
||||
color: white
|
||||
|
||||
- animation: arounder.yaml
|
||||
position: {x: 22, y: 5}
|
||||
velocity: {x: 0, y: 1.8}
|
||||
boundaries:
|
||||
position1: {x: 22, y: 5}
|
||||
position2: {x: 22, y: 6}
|
||||
color: white
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 62
|
||||
position: {x: 13, y: 14}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 63
|
||||
position: {x: 14, y: 14}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 64
|
||||
position: {x: 15, y: 14}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 65
|
||||
position: {x: 16, y: 14}
|
||||
counter: 4
|
||||
@@ -1,88 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 32.yaml
|
||||
left: 35.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: green
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114]
|
||||
- [115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115]
|
||||
- [139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115]
|
||||
- [139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115]
|
||||
- [139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 113, 114, 113, 114, 113, 114, 113, 114, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, 115, 139]
|
||||
- [115, -1, -1, -1, -1, -1, -1, -1, 376, -1, -1, 113, 114, 113, 114, 113, 114, 113, 114, -1, -1, -1, -1, 376, 376, -1, -1, -1, -1, -1, 139, 115]
|
||||
- [139, -1, -1, -1, -1, -1, -1, -1, -1, 376, -1, -1, -1, 113, 114, 113, 114, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [115, -1, -1, -1, 376, 376, 376, -1, -1, -1, -1, -1, -1, 114, 113, 114, 113, -1, -1, -1, -1, -1, 376, 376, 376, 376, -1, -1, -1, -1, 139, 115]
|
||||
- [139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, -1, 113, 114, 113, 114, -1, -1, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 114, 113, 114, 113, -1, -1, -1, -1, -1, -1, -1, -1, -1, 430, 431, 113, 114, 139, 115]
|
||||
- [139, -1, -1, -1, -1, -1, -1, 376, 376, -1, -1, -1, -1, 113, 114, 113, 114, -1, -1, -1, -1, -1, -1, 430, 431, 430, 431, 430, 431, -1, 115, 139]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, 114, 113, 114, 113, -1, -1, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 113, 114, 113, 114, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, -1, -1, 113, 114, 113, 114, 113, 114]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: floppy.yaml
|
||||
position: {x: 20, y: 1}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 20, y: 1}
|
||||
position2: {x: 20, y: 13}
|
||||
color: cyan
|
||||
|
||||
- animation: spark.yaml
|
||||
position: {x: 11, y: 4}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 11, y: 4}
|
||||
position2: {x: 18, y: 4}
|
||||
color: cyan
|
||||
|
||||
- animation: spark.yaml
|
||||
position: {x: 1, y: 1}
|
||||
velocity: {x: 60.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 1}
|
||||
position2: {x: 29, y: 1}
|
||||
color: yellow
|
||||
mirror: true
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 1, y: 6}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 6}
|
||||
position2: {x: 10, y: 6}
|
||||
color: yellow
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 17, y: 8}
|
||||
velocity: {x: 54.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 17, y: 8}
|
||||
position2: {x: 29, y: 8}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 66
|
||||
position: {x: 29, y: 3}
|
||||
counter: 1
|
||||
@@ -1,101 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: bright_green
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 36.yaml
|
||||
right: 34.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: green
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: left
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [117, 118, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114]
|
||||
- [114, 117, 118, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113]
|
||||
- [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 561, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [139, 115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 119]
|
||||
- [119, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 143]
|
||||
- [143, 115, 406, 407, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115]
|
||||
- [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [139, 115, -1, -1, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 139, 115]
|
||||
- [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119, 139]
|
||||
- [139, 119, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 430, 143, 115]
|
||||
- [115, 143, 430, 431, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [-1, -1, -1, -1, -1, -1, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 139, 115]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [113, 114, 113, 540, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [114, 113, 114, 113, 540, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: jeannine.yaml
|
||||
position: {x: 6, y: 13}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 6, y: 13}
|
||||
position2: {x: 14, y: 13}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: jeannine.yaml
|
||||
position: {x: 16, y: 13}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 13}
|
||||
position2: {x: 28, y: 13}
|
||||
color: cyan
|
||||
flip: true
|
||||
|
||||
- animation: jeannine.yaml
|
||||
position: {x: 7, y: 9}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 9}
|
||||
position2: {x: 15, y: 9}
|
||||
color: red
|
||||
flip: true
|
||||
|
||||
- animation: jeannine.yaml
|
||||
position: {x: 16, y: 9}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 9}
|
||||
position2: {x: 27, y: 9}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: jeannine.yaml
|
||||
position: {x: 5, y: 5}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 5, y: 5}
|
||||
position2: {x: 12, y: 5}
|
||||
color: green
|
||||
flip: true
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 16, y: 5}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 5}
|
||||
position2: {x: 26, y: 5}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 57
|
||||
position: {x: 2, y: 4}
|
||||
counter: 1
|
||||
@@ -1,134 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: bright_cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 37.yaml
|
||||
right: 35.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: green
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118]
|
||||
- [118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 143]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 143]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 143]
|
||||
- [-1, -1, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 353, -1, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, -1, 119]
|
||||
- [-1, -1, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, -1, 353, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, -1, 143]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 143]
|
||||
- [117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: spark.yaml
|
||||
position: {x: 6, y: 13}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 13}
|
||||
position2: {x: 14, y: 13}
|
||||
color: yellow
|
||||
|
||||
- animation: spark.yaml
|
||||
position: {x: 21, y: 13}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 17, y: 13}
|
||||
position2: {x: 29, y: 13}
|
||||
color: yellow
|
||||
|
||||
- animation: spark.yaml
|
||||
position: {x: 2, y: 10}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 10}
|
||||
position2: {x: 14, y: 10}
|
||||
color: yellow
|
||||
mirror: true
|
||||
|
||||
- animation: spark.yaml
|
||||
position: {x: 17, y: 10}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 17, y: 10}
|
||||
position2: {x: 29, y: 10}
|
||||
color: yellow
|
||||
mirror: true
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 13, y: 2}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 13, y: 2}
|
||||
position2: {x: 13, y: 7}
|
||||
color: bright_yellow
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 10, y: 4}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 2}
|
||||
position2: {x: 10, y: 7}
|
||||
color: bright_yellow
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 7, y: 6}
|
||||
velocity: {x: 0, y: 36.0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 2}
|
||||
position2: {x: 7, y: 7}
|
||||
color: bright_yellow
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 24, y: 2}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 24, y: 2}
|
||||
position2: {x: 24, y: 7}
|
||||
color: bright_yellow
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 21, y: 4}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 21, y: 2}
|
||||
position2: {x: 21, y: 7}
|
||||
color: bright_yellow
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 18, y: 6}
|
||||
velocity: {x: 0, y: 36.0}
|
||||
boundaries:
|
||||
position1: {x: 18, y: 2}
|
||||
position2: {x: 18, y: 7}
|
||||
color: bright_yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 57
|
||||
position: {x: 3, y: 7}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 57
|
||||
position: {x: 28, y: 7}
|
||||
counter: 2
|
||||
@@ -1,92 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: bright_green
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 38.yaml
|
||||
right: 36.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: green
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, 376, 376, -1, -1, -1, -1, 376, 376, 376, -1, -1, -1, -1]
|
||||
- [-1, -1, 113, 114, -1, -1, -1, -1, -1, -1, -1, 376, 376, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, 430, 431, 430, 431, 430, 431, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 113, 114, 113, 114, 113, 114, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, 376, 376, 115, -1, -1, -1, -1, 115, 376, 376, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, -1, -1, -1, -1, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 376, 376, 376, -1, 115, -1, -1, -1, -1, 115, -1, 376, 376, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 554, 554, 554, 554, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: z80.yaml
|
||||
position: {x: 15, y: 1}
|
||||
velocity: {x: 0, y: 18.0}
|
||||
boundaries:
|
||||
position1: {x: 15, y: 1}
|
||||
position2: {x: 15, y: 10}
|
||||
color: bright_green
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 1, y: 8}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 8}
|
||||
position2: {x: 6, y: 8}
|
||||
color: bright_green
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 28, y: 8}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 25, y: 8}
|
||||
position2: {x: 30, y: 8}
|
||||
color: bright_green
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 8, y: 1}
|
||||
velocity: {x: 0, y: 60.0}
|
||||
boundaries:
|
||||
position1: {x: 8, y: 1}
|
||||
position2: {x: 8, y: 14}
|
||||
color: bright_green
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 23, y: 7}
|
||||
velocity: {x: 0, y: 60.0}
|
||||
boundaries:
|
||||
position1: {x: 23, y: 1}
|
||||
position2: {x: 23, y: 14}
|
||||
color: bright_green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 57
|
||||
position: {x: 3, y: 6}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 57
|
||||
position: {x: 26, y: 5}
|
||||
counter: 2
|
||||
@@ -1,109 +0,0 @@
|
||||
room:
|
||||
bgColor: bright_black
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 39.yaml
|
||||
right: 37.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [20, 20, 20, 20, 20, 20, 20, 22, 23, -1, -1, 20, 20, 20, 20, 20, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
|
||||
- [20, 20, -1, -1, -1, 20, 20, 46, 47, -1, -1, -1, -1, -1, -1, -1, -1, 46, 47, 20, 20, 20, -1, -1, -1, 20, 20, 20, 20, 20, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, 20, 20, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 224, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 358, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, -1, -1, -1, -1, -1, -1, 397, 397, 397, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, -1, -1, 262, 397, 397, 334, -1, -1, -1, -1, 396, -1, -1, -1, 396, -1, -1, -1, -1, -1, -1, -1, -1, 505, 20, 20, 20, 20, -1, -1]
|
||||
- [20, -1, -1, -1, 286, -1, -1, 358, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, 262, -1, -1, -1]
|
||||
- [20, -1, -1, -1, 310, -1, -1, 382, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 396, 398, 398, 399, 396, -1, -1, -1, -1, 286, -1, -1, -1]
|
||||
- [-1, -1, -1, 398, 396, 397, 398, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, 286, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 382, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, 555, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, 555, -1, -1, -1, -1, -1, 310, -1, -1, -1]
|
||||
- [217, 217, 217, 218, 20, 20, 20, 20, 20, 20, 556, 556, 556, 556, 556, 556, 556, 556, 20, 20, 20, 20, 20, 20, 20, 219, 220, 220, 220, 220, 220, 221]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: stopped_arounder.yaml
|
||||
position: {x: 9, y: 11}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 11}
|
||||
position2: {x: 9, y: 11}
|
||||
color: white
|
||||
|
||||
- animation: stopped_arounder.yaml
|
||||
position: {x: 18, y: 11}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 18, y: 11}
|
||||
position2: {x: 18, y: 11}
|
||||
color: white
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 12, y: 1}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 11, y: 1}
|
||||
position2: {x: 16, y: 1}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: arounders_door.yaml
|
||||
position: {x: 9, y: 0}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 0}
|
||||
position2: {x: 9, y: 0}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: flying_arounder.yaml
|
||||
position: {x: 3, y: 1}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 3, y: 1}
|
||||
position2: {x: 3, y: 9}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: mummy.yaml
|
||||
position: {x: 12, y: 10}
|
||||
velocity: {x: 12.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 10}
|
||||
position2: {x: 17, y: 10}
|
||||
color: bright_yellow
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 37
|
||||
position: {x: 16, y: 6}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 37
|
||||
position: {x: 1, y: 4}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 37
|
||||
position: {x: 29, y: 6}
|
||||
counter: 3
|
||||
@@ -1,106 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 40.yaml
|
||||
right: 38.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: cyan
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 219, 220, 220, 221, -1, -1, -1, -1]
|
||||
- [-1, -1, 219, 220, 220, 221, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, 262, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, 310, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 219, 220, 220, 220, 221, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, 219, 220, 220, 220, 221, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, 263, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 262, -1, -1, -1, 219, 220, 220, 221, -1, -1, -1, 287, -1, 287, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, 287, -1, -1, -1, -1, 219, 220, 220, 221, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 262, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 310, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 286, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 219, 220, 220, 220, 221, -1, -1, -1, -1, -1, 219, 220, 220, 220, 220, 221, -1, -1, -1, 286, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [223, 224, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [556, 556, 216, 217, 217, 217, 217, 218, 556, 556, 556, 556, 216, 217, 217, 217, 217, 217, 218, 556, 556, 556, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: arounders_door.yaml
|
||||
position: {x: 3, y: 1}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 3, y: 1}
|
||||
position2: {x: 3, y: 1}
|
||||
color: white
|
||||
|
||||
- animation: flying_arounder.yaml
|
||||
position: {x: 9, y: 1}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 1}
|
||||
position2: {x: 9, y: 10}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: flying_arounder.yaml
|
||||
position: {x: 15, y: 0}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 15, y: 0}
|
||||
position2: {x: 15, y: 14}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: flying_arounder.yaml
|
||||
position: {x: 22, y: 10}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 22, y: 0}
|
||||
position2: {x: 22, y: 14}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: flying_arounder.yaml
|
||||
position: {x: 16, y: 5}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 0}
|
||||
position2: {x: 16, y: 10}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 47
|
||||
position: {x: 4, y: 5}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 47
|
||||
position: {x: 26, y: 1}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 47
|
||||
position: {x: 25, y: 7}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 47
|
||||
position: {x: 25, y: 14}
|
||||
counter: 4
|
||||
@@ -1,96 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: bright_magenta
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 41.yaml
|
||||
right: 39.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 224, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 358, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 358, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 222, 223, 223, 223, 224, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, 334, -1, 334, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, 358, -1, 358, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 382, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, 222, 223, 224, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 358, -1, -1, -1, 382, -1, -1, -1, 382, -1, -1, -1, 382, -1, -1, -1, -1, 382, -1, 382, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223]
|
||||
- [-1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1]
|
||||
- [556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: arounders_machine.yaml
|
||||
position: {x: 7, y: 1}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 1}
|
||||
position2: {x: 7, y: 1}
|
||||
color: red
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 10, y: 12}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 12}
|
||||
position2: {x: 26, y: 12}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 15, y: 12}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 12}
|
||||
position2: {x: 26, y: 12}
|
||||
color: green
|
||||
flip: true
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 20, y: 12}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 12}
|
||||
position2: {x: 26, y: 12}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 14, y: 2}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 11, y: 2}
|
||||
position2: {x: 18, y: 2}
|
||||
color: cyan
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 5
|
||||
position: {x: 10, y: 2}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 5
|
||||
position: {x: 25, y: 5}
|
||||
counter: 2
|
||||
@@ -1,106 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 42.yaml
|
||||
right: 40.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [187, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [187, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [187, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [187, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [187, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [187, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1]
|
||||
- [43, 43, 43, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: arounders_door.yaml
|
||||
position: {x: 6, y: 2}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 6, y: 2}
|
||||
position2: {x: 6, y: 2}
|
||||
color: bright_cyan
|
||||
|
||||
- animation: stopped_arounder.yaml
|
||||
position: {x: 8, y: 12}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 8, y: 12}
|
||||
position2: {x: 8, y: 12}
|
||||
color: bright_cyan
|
||||
|
||||
- animation: stopped_arounder.yaml
|
||||
position: {x: 11, y: 3}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 11, y: 3}
|
||||
position2: {x: 11, y: 3}
|
||||
color: bright_cyan
|
||||
|
||||
- animation: stopped_arounder.yaml
|
||||
position: {x: 24, y: 12}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 24, y: 12}
|
||||
position2: {x: 24, y: 12}
|
||||
color: bright_cyan
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 12, y: 12}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 12}
|
||||
position2: {x: 23, y: 12}
|
||||
color: bright_cyan
|
||||
flip: true
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 14, y: 12}
|
||||
velocity: {x: -24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 12}
|
||||
position2: {x: 23, y: 12}
|
||||
color: bright_cyan
|
||||
flip: true
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 14, y: 6}
|
||||
velocity: {x: -24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 6}
|
||||
position2: {x: 20, y: 6}
|
||||
color: bright_cyan
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 46
|
||||
position: {x: 9, y: 2}
|
||||
counter: 1
|
||||
@@ -1,69 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 43.yaml
|
||||
left: 53.yaml
|
||||
right: 41.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [35, 35, 35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 61]
|
||||
- [35, 35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 61]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 61]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 61]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 414, 414, 414, 420, -1, -1, -1, -1, -1, 61]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 414, 420, 61]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 420, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 414, 414, 420, 414, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [35, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 420, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [35, -1, 414, 420, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 414, 414, -1, -1, 420, 414, -1, -1, -1, -1, -1, -1]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 506, 414, 420, 530, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 506, -1, -1, -1, -1, 530, -1, -1, -1, -1, -1, -1]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, 422, 384, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: paco.yaml
|
||||
position: {x: 10, y: 2}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 2}
|
||||
position2: {x: 10, y: 11}
|
||||
color: magenta
|
||||
|
||||
- animation: abad.yaml
|
||||
position: {x: 15, y: 13}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 13}
|
||||
position2: {x: 19, y: 13}
|
||||
color: bright_cyan
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 41
|
||||
position: {x: 2, y: 9}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 41
|
||||
position: {x: 29, y: 3}
|
||||
counter: 2
|
||||
@@ -1,63 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 42.yaml
|
||||
down: 44.yaml
|
||||
left: null
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, 423, 384, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 384, 422, 422, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, 424, 384, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 423, 384, 384, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, 384, 384, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 384, 423, 384, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, 422, 384, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 422, 384, 384, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, 384, 384, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 422, 384, 422, 384, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: spider.yaml
|
||||
position: {x: 20, y: 5}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 20, y: 5}
|
||||
position2: {x: 23, y: 5}
|
||||
color: cyan
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 22, y: 11}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 20, y: 11}
|
||||
position2: {x: 23, y: 11}
|
||||
color: green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 8
|
||||
position: {x: 21, y: 10}
|
||||
counter: 1
|
||||
@@ -1,64 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 43.yaml
|
||||
down: 16.yaml
|
||||
left: null
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: white
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: right
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, 342, 342, 342, 342, 342, 342, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, 342, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, 342, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, 342, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 416, -1, -1, 416, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: congo.yaml
|
||||
position: {x: 2, y: 4}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 4}
|
||||
position2: {x: 14, y: 4}
|
||||
color: green
|
||||
flip: true
|
||||
|
||||
- animation: crosshair.yaml
|
||||
position: {x: 23, y: 4}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 23, y: 4}
|
||||
position2: {x: 23, y: 13}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 8
|
||||
position: {x: 2, y: 2}
|
||||
counter: 1
|
||||
@@ -1,76 +0,0 @@
|
||||
room:
|
||||
bgColor: bright_black
|
||||
border: bright_yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 14.yaml
|
||||
right: 46.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [29, 29, 29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, 29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 322, 322, -1, -1, -1, -1, 322, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, -1, -1, -1, -1, -1, -1, 322, 322, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, -1, -1, -1, 322, 322, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, 322, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, 322, 322, -1, 322, 322, 322, 322, 322, -1, 322, 322, 322, 322, 322, -1, 322, 322, 322, 322, -1, 394, -1, -1, -1, 394, 394, 394, 394, 394, 394]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 394, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, 29, 29, -1, -1, -1, 394, 394, 394, -1, -1, -1, 394, 394, -1, -1, -1, -1, 394, 394, 394, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, 29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, -1, -1, -1, -1, -1, -1, -1, 394, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 394, 394, 394, -1, -1, -1, 394, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: chip.yaml
|
||||
position: {x: 4, y: 5}
|
||||
velocity: {x: 0, y: 60.0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 2}
|
||||
position2: {x: 4, y: 13}
|
||||
color: green
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 10, y: 4}
|
||||
velocity: {x: 0, y: 60.0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 2}
|
||||
position2: {x: 10, y: 13}
|
||||
color: bright_blue
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 16, y: 3}
|
||||
velocity: {x: 0, y: 60.0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 2}
|
||||
position2: {x: 16, y: 13}
|
||||
color: magenta
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 54
|
||||
position: {x: 17, y: 1}
|
||||
counter: 0
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 54
|
||||
position: {x: 18, y: 12}
|
||||
counter: 0
|
||||
@@ -1,72 +0,0 @@
|
||||
room:
|
||||
bgColor: bright_black
|
||||
border: bright_yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 45.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: red
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: left
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29, 29]
|
||||
- [394, 394, 398, -1, -1, -1, -1, 472, 472, 472, -1, -1, -1, -1, 472, 472, 472, -1, -1, -1, -1, 472, 472, 472, 472, -1, -1, 394, 394, 398, 29, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134]
|
||||
- [480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 134]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: batman_fire.yaml
|
||||
position: {x: 10, y: 13}
|
||||
velocity: {x: 78.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 0, y: 13}
|
||||
position2: {x: 29, y: 13}
|
||||
color: cyan
|
||||
flip: true
|
||||
|
||||
- animation: heavy.yaml
|
||||
position: {x: 11, y: 7}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 11, y: 1}
|
||||
position2: {x: 11, y: 12}
|
||||
color: green
|
||||
|
||||
- animation: heavy.yaml
|
||||
position: {x: 18, y: 2}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 18, y: 1}
|
||||
position2: {x: 18, y: 12}
|
||||
color: green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 28
|
||||
position: {x: 28, y: 6}
|
||||
counter: 1
|
||||
@@ -1,103 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: white
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 51.yaml
|
||||
down: null
|
||||
left: 48.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: red
|
||||
itemColor2: yellow
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, -1, -1, -1, -1, -1, 504, 27, 27, 27, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, -1, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, 412, 528, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [27, 528, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, 412, -1, -1, -1, -1, -1, -1, -1, 504, 412, -1, -1, -1, -1, 412, 412, 85, 85]
|
||||
- [27, -1, 412, 528, -1, -1, -1, -1, -1, -1, -1, -1, 412, 528, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [27, -1, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, 528, -1, -1, -1, -1, -1, 412, 528, -1, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [27, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, 412, 412, -1, -1, -1, -1, -1, 528, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [27, -1, -1, -1, 504, 412, -1, -1, -1, 412, 528, -1, 504, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, 528, -1, -1, -1, -1, 85, 85]
|
||||
- [27, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, -1, -1, -1, 85, 85]
|
||||
- [27, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [27, 27, 27, 27, 27, 388, 388, 388, 27, 27, 27, 27, 27, 388, 388, 388, 27, 27, 27, 27, 27, 388, 388, 27, 388, 27, 27, 27, 27, 27, 85, 85]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: jailbattle_alien.yaml
|
||||
position: {x: 10, y: 3}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 3, y: 3}
|
||||
position2: {x: 27, y: 3}
|
||||
color: green
|
||||
flip: true
|
||||
|
||||
- animation: jailbattle_alien.yaml
|
||||
position: {x: 25, y: 4}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 25, y: 4}
|
||||
position2: {x: 25, y: 10}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: jailbattle_human.yaml
|
||||
position: {x: 7, y: 6}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 6}
|
||||
position2: {x: 7, y: 13}
|
||||
color: red
|
||||
flip: true
|
||||
|
||||
- animation: jailbattle_human.yaml
|
||||
position: {x: 18, y: 13}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 15, y: 13}
|
||||
position2: {x: 27, y: 13}
|
||||
color: cyan
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 6, y: 14}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 14, y: 14}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 23, y: 14}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 28, y: 6}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 14, y: 5}
|
||||
counter: 5
|
||||
@@ -1,84 +0,0 @@
|
||||
room:
|
||||
bgColor: green
|
||||
border: bright_green
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 49.yaml
|
||||
left: null
|
||||
right: 47.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: white
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [32, -1, 400, 400, 400, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [32, -1, -1, -1, -1, -1, 400, 400, 400, 400, 400, 528, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 528, -1, -1, -1, -1, 32, -1, 32, -1, 32, -1, 32, -1, 32, -1, 32, -1, 32, 400, 32]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 528, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 133]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 528, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 32]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, 400, 400, 400, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 133]
|
||||
- [32, -1, -1, -1, -1, 504, 400, 400, 400, 400, 400, 400, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 32]
|
||||
- [32, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 133]
|
||||
- [32, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 32]
|
||||
- [32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, -1, -1, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: jailbattle_human.yaml
|
||||
position: {x: 17, y: 6}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 6}
|
||||
position2: {x: 27, y: 6}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: jailbattle_human.yaml
|
||||
position: {x: 2, y: 13}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 13}
|
||||
position2: {x: 16, y: 13}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: jailbattle_alien.yaml
|
||||
position: {x: 24, y: 10}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 24, y: 9}
|
||||
position2: {x: 24, y: 13}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 27, y: 11}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 3, y: 3}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 23, y: 4}
|
||||
counter: 3
|
||||
@@ -1,52 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: red
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 48.yaml
|
||||
down: null
|
||||
left: 50.yaml
|
||||
right: 17.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, -1, -1, -1, -1, 522, 38, 38, 38, 38, 38, 38, 38, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, 268, 268, 268, 268, 268, 268, 546, -1, -1, -1, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, -1, -1, 522, 268, 268, 268, 268, 268, 268, 268, 268, 38]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: robot.yaml
|
||||
position: {x: 10, y: 8}
|
||||
velocity: {x: 42.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 8}
|
||||
position2: {x: 29, y: 8}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
# No items in this room
|
||||
items: []
|
||||
@@ -1,78 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: null
|
||||
right: 49.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: right
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41]
|
||||
- [41, 41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [41, 63, 63, 63, 63, 63, -1, -1, -1, -1, 436, 436, 436, -1, -1, -1, 436, 436, 436, -1, -1, -1, -1, 63, 63, 63, 63, 63, 63, 63, 63, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, 388, 388, 388, -1, -1, -1, -1, 388, 388, 388, 388, 364, 388, 388, 388, 388, -1, -1, -1, -1, 388, 388, 388, 388, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: floppy.yaml
|
||||
position: {x: 7, y: 2}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 2}
|
||||
position2: {x: 7, y: 12}
|
||||
color: magenta
|
||||
|
||||
- animation: floppy.yaml
|
||||
position: {x: 20, y: 6}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 20, y: 2}
|
||||
position2: {x: 20, y: 12}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 4, y: 9}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 25, y: 9}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 2, y: 5}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 1, y: 14}
|
||||
counter: 4
|
||||
@@ -1,76 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 53.yaml
|
||||
down: 47.yaml
|
||||
left: 52.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_white
|
||||
itemColor2: black
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [186, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 294, -1, -1, 183, 183, 183, 183, 183, 182]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 183, 183, -1, -1, -1, 182]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 183, 183, -1, -1, -1, -1, -1, 292]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 294, -1, -1, -1, -1, -1, -1, -1, 292]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 298, 185, -1, -1, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 185, -1, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 185, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 298, -1, -1, -1, -1, -1, 182]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 184, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 298, -1, -1, -1, -1, 182]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 183, 183, 183, 183, 183, -1, -1, -1, -1, -1, -1, -1, -1, 288, 288, 288, 288, 288, 288, 288, 288, 288, 288, 288, 182]
|
||||
- [-1, -1, -1, -1, -1, 182, 182, 182, 182, 182, 182, 182, 182, 182, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [-1, -1, -1, 181, 181, 181, 181, 181, 290, 181, 181, 181, 181, 181, 181, 181, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [184, 184, 184, 184, 184, 296, 296, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 180, 180, -1, -1, 180, 180, 180, 180, 180, 180, 180, 182]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: amstrad_cs.yaml
|
||||
position: {x: 1, y: 6}
|
||||
velocity: {x: 72.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 6}
|
||||
position2: {x: 30, y: 6}
|
||||
color: white
|
||||
|
||||
- animation: amstrad_cs.yaml
|
||||
position: {x: 19, y: 1}
|
||||
velocity: {x: 0, y: 72.0}
|
||||
boundaries:
|
||||
position1: {x: 19, y: 1}
|
||||
position2: {x: 19, y: 14}
|
||||
color: yellow
|
||||
|
||||
- animation: amstrad_cs.yaml
|
||||
position: {x: 5, y: 6}
|
||||
velocity: {x: 0, y: 72.0}
|
||||
boundaries:
|
||||
position1: {x: 5, y: 1}
|
||||
position2: {x: 5, y: 12}
|
||||
color: green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 39
|
||||
position: {x: 28, y: 2}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 39
|
||||
position: {x: 9, y: 9}
|
||||
counter: 2
|
||||
@@ -1,55 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: null
|
||||
right: 51.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_white
|
||||
itemColor2: black
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [183, 181, 181, 181, 181, 181, 181, 181, 290, 290, 181, 181, 186, 186, 186, 186, 186, 186, 309, 186, 186, 186, 186, 186, 186, 186, 184, 184, 184, 184, 296, 296]
|
||||
- [183, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 288]
|
||||
- [183, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [183, -1, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [183, -1, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [183, -1, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [183, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [183, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [183, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [185, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [185, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [185, -1, -1, 183, -1, -1, -1, -1, 183, -1, -1, -1, -1, 185, -1, -1, -1, -1, -1, -1, -1, 182, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [185, -1, 183, 183, 183, 184, -1, -1, 183, -1, -1, -1, 182, 182, -1, -1, -1, 184, 184, -1, -1, 182, 292, 292, 182, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [185, -1, 183, 186, 186, 186, 180, -1, 185, 183, -1, 182, 182, 292, -1, 184, 184, 184, 296, 184, -1, 182, 182, 182, 182, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [185, 181, 181, 290, 181, 181, 181, 181, 183, 183, 183, 183, 294, 183, 183, 183, 183, 185, 185, 298, 185, 185, 185, 185, 185, 185, -1, -1, -1, -1, -1, -1]
|
||||
- [182, 182, 182, 182, 182, 292, 288, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: breakout.yaml
|
||||
position: {x: 1, y: 6}
|
||||
velocity: {x: 132.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 6}
|
||||
position2: {x: 22, y: 6}
|
||||
color: white
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 39
|
||||
position: {x: 1, y: 13}
|
||||
counter: 1
|
||||
@@ -1,89 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 51.yaml
|
||||
left: null
|
||||
right: 42.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: right
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35]
|
||||
- [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35]
|
||||
- [35, 35, 35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35, 35]
|
||||
- [35, 35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35]
|
||||
- [35, 410, -1, -1, -1, -1, 410, 410, 410, 410, 410, 410, 410, 410, 410, -1, -1, -1, -1, 452, 452, 452, 452, 452, 452, 452, 452, -1, -1, -1, -1, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 386, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35]
|
||||
- [35, 410, 410, 410, 410, 410, 410, 362, 410, 410, 410, 410, 410, 410, 410, -1, -1, -1, -1, 452, 452, 452, 452, 452, 452, 452, 452, -1, -1, -1, -1, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, 314, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, 314, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [134, -1, -1, -1, -1, -1, -1, 314, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, -1, -1, 35, 35, 35, 35, 35, 35]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: paco.yaml
|
||||
position: {x: 6, y: 6}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 6, y: 6}
|
||||
position2: {x: 13, y: 6}
|
||||
color: yellow
|
||||
|
||||
- animation: paco.yaml
|
||||
position: {x: 16, y: 2}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 2}
|
||||
position2: {x: 16, y: 13}
|
||||
color: bright_red
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 1, y: 10}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 10}
|
||||
position2: {x: 14, y: 10}
|
||||
color: bright_yellow
|
||||
|
||||
- animation: lamp.yaml
|
||||
position: {x: 22, y: 2}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 22, y: 2}
|
||||
position2: {x: 22, y: 2}
|
||||
color: bright_yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 40
|
||||
position: {x: 1, y: 6}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 40
|
||||
position: {x: 1, y: 9}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 40
|
||||
position: {x: 30, y: 5}
|
||||
counter: 3
|
||||
@@ -1,81 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 18.yaml
|
||||
down: null
|
||||
left: null
|
||||
right: 55.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: blue
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [15, 15, 15, 15, 15, 15, 15, 15, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, -1, -1, -1, -1, 518, 348, 348, 348, 15, 15, 15, 15, 15, 15]
|
||||
- [15, 15, 15, 15, 15, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, 301, 15, 15, 15]
|
||||
- [15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15]
|
||||
- [15, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 31, 31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, -1, 348, 15, 15, -1, -1, -1, -1, -1, -1]
|
||||
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, 348, 15, 15, 301, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [31, -1, -1, -1, -1, -1, -1, 505, 31, 31, 31, 31, 31, 31, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [31, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [31, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [31, 31, 31, 31, 31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 408, 408, 408, 408, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [31, -1, -1, -1, -1, -1, -1, 408, 408, 408, 408, 408, 408, 408, 408, -1, -1, -1, -1, -1, -1, -1, -1, 518, 15, 15, 15, 15, 15, 15, 15, 15]
|
||||
- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, 336, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 31, 15, 133, 15, 133, 15, 15, 15, 15]
|
||||
- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, 336, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 31, 31, 15, 133, 15, 133, 15, 15, 15, 15]
|
||||
- [31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: spider.yaml
|
||||
position: {x: 2, y: 14}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 14}
|
||||
position2: {x: 18, y: 14}
|
||||
color: magenta
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 10, y: 1}
|
||||
velocity: {x: 0, y: 60.0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 1}
|
||||
position2: {x: 10, y: 6}
|
||||
color: yellow
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 7, y: 11}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 11}
|
||||
position2: {x: 14, y: 11}
|
||||
color: cyan
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 35
|
||||
position: {x: 15, y: 9}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 35
|
||||
position: {x: 1, y: 14}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 35
|
||||
position: {x: 1, y: 9}
|
||||
counter: 3
|
||||
@@ -1,68 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 54.yaml
|
||||
right: 56.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: left
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [15, 15, 15, -1, -1, -1, -1, 301, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15]
|
||||
- [15, 301, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15, 15, 15, 15, 15, 15, 15, 15]
|
||||
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15, 15, 15, 15, 15, 15]
|
||||
- [301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15, 15, 15, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 476, -1, -1, -1, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 325, -1, -1, -1, -1, -1, -1, -1, -1, -1, 325, -1, -1, -1, -1, 325, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, 15, 15, 15, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, 15, 15, 15, 15, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [15, 15, 15, 15, 15, 15, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: dimallas.yaml
|
||||
position: {x: 15, y: 13}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 13}
|
||||
position2: {x: 25, y: 13}
|
||||
color: cyan
|
||||
|
||||
- animation: guitar.yaml
|
||||
position: {x: 16, y: 4}
|
||||
velocity: {x: 0, y: 18.0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 4}
|
||||
position2: {x: 16, y: 10}
|
||||
color: red
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 25
|
||||
position: {x: 9, y: 4}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 25
|
||||
position: {x: 20, y: 11}
|
||||
counter: 2
|
||||
@@ -1,78 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 55.yaml
|
||||
right: 57.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_red
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: left
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, 302, 302, 302, 302, -1, 302, 302, 302, 302, 302, -1, 302, 302, 302, 302, 302, 302, 302, 302, 302, -1, -1, 302, 302, 302, 302, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [17, 568, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 567, 17]
|
||||
- [17, 568, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 567, 17]
|
||||
- [17, 568, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 468, 468, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 567, 17]
|
||||
- [17, 568, -1, -1, -1, -1, -1, -1, 410, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 410, 410, -1, -1, -1, -1, -1, -1, 567, 17]
|
||||
- [17, 568, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 567, 17]
|
||||
- [17, 568, -1, 17, 17, 17, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 17, 17, 17, -1, 567, 17]
|
||||
- [17, 568, -1, 566, 566, 566, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 566, 566, 566, -1, 567, 17]
|
||||
- [17, 568, -1, -1, -1, -1, -1, -1, 519, 410, 410, -1, -1, -1, -1, 468, 468, -1, -1, -1, -1, 410, 410, 543, -1, -1, -1, -1, -1, -1, 567, 17]
|
||||
- [17, 568, -1, -1, -1, -1, -1, 519, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 543, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 519, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 543, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, 519, -1, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, -1, 543, -1, -1, -1, 514, 17]
|
||||
- [17, 17, 17, 17, 17, 17, 17, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 17, 17, 17, 17, 17, 17, 17]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: demon.yaml
|
||||
position: {x: 12, y: 3}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 3}
|
||||
position2: {x: 12, y: 12}
|
||||
color: red
|
||||
|
||||
- animation: demon.yaml
|
||||
position: {x: 18, y: 5}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 18, y: 3}
|
||||
position2: {x: 18, y: 12}
|
||||
color: red
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 28
|
||||
position: {x: 15, y: 10}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 28
|
||||
position: {x: 16, y: 10}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 28
|
||||
position: {x: 15, y: 5}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 28
|
||||
position: {x: 16, y: 5}
|
||||
counter: 4
|
||||
@@ -1,96 +0,0 @@
|
||||
room:
|
||||
bgColor: red
|
||||
border: red
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 56.yaml
|
||||
right: 58.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: left
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, -1, -1, -1, 18]
|
||||
- [18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, -1, -1, -1, 18]
|
||||
- [18, -1, -1, -1, -1, -1, 18, 18, 18, -1, -1, -1, -1, 18, 18, 18, -1, -1, -1, -1, 18, 18, 18, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 524, 18]
|
||||
- [18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 524, -1, 18]
|
||||
- [18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 307, -1, -1, 18]
|
||||
- [18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 18]
|
||||
- [18, -1, -1, -1, -1, 524, 307, 307, 307, -1, -1, -1, -1, 307, 307, 307, -1, -1, -1, -1, 307, 307, 307, -1, -1, -1, -1, 307, -1, -1, -1, 18]
|
||||
- [18, -1, -1, -1, 307, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 18]
|
||||
- [18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 18]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18]
|
||||
- [492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: dimallas.yaml
|
||||
position: {x: 13, y: 12}
|
||||
velocity: {x: 54, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 12}
|
||||
position2: {x: 21, y: 12}
|
||||
color: green
|
||||
|
||||
- animation: heavy.yaml
|
||||
position: {x: 17, y: 5}
|
||||
velocity: {x: 0, y: 36}
|
||||
boundaries:
|
||||
position1: {x: 17, y: 2}
|
||||
position2: {x: 17, y: 10}
|
||||
|
||||
- animation: heavy.yaml
|
||||
position: {x: 10, y: 8}
|
||||
velocity: {x: 0, y: 36}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 2}
|
||||
position2: {x: 10, y: 10}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 32
|
||||
position: {x: 7, y: 8}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 32
|
||||
position: {x: 14, y: 8}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 32
|
||||
position: {x: 21, y: 8}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 7, y: 11}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 14, y: 11}
|
||||
counter: 5
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 21, y: 11}
|
||||
counter: 6
|
||||
|
||||
@@ -1,86 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: magenta
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 57.yaml
|
||||
right: 59.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [36, 410, 410, 410, -1, -1, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, -1, -1, 520, 410, 410, -1, -1, 410, 410, 410, 36]
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 520, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 520, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 520, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 520, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [36, 410, 410, 410, -1, -1, 410, 410, 410, -1, -1, 410, 410, 410, 544, -1, -1, 410, 410, 410, 410, 410, 410, 410, 410, 410, -1, -1, 410, 410, 410, 36]
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 544, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 544, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 544, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [36, 536, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 544, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: bird.yaml
|
||||
position: {x: 4, y: 2}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 2}
|
||||
position2: {x: 4, y: 12}
|
||||
color: yellow
|
||||
|
||||
- animation: bird.yaml
|
||||
position: {x: 9, y: 11}
|
||||
velocity: {x: 0, y: -30.0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 0}
|
||||
position2: {x: 9, y: 10}
|
||||
color: green
|
||||
|
||||
- animation: bird.yaml
|
||||
position: {x: 26, y: 5}
|
||||
velocity: {x: 0, y: -30.0}
|
||||
boundaries:
|
||||
position1: {x: 26, y: 2}
|
||||
position2: {x: 26, y: 12}
|
||||
color: white
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 10
|
||||
position: {x: 2, y: 8}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 10
|
||||
position: {x: 2, y: 3}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 10
|
||||
position: {x: 29, y: 8}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 10
|
||||
position: {x: 29, y: 3}
|
||||
counter: 4
|
||||
@@ -1,91 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: bright_magenta
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 60.yaml
|
||||
down: null
|
||||
left: 58.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, 63]
|
||||
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, 63]
|
||||
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, 63]
|
||||
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, 63]
|
||||
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, 63]
|
||||
- [63, 63, 63, 529, -1, -1, -1, 63, 63, 63, 63, -1, -1, -1, -1, 63, 63, 63, 63, -1, -1, -1, -1, 63, 63, 63, 63, -1, -1, 63, 63, 63]
|
||||
- [63, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63]
|
||||
- [63, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63]
|
||||
- [63, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63]
|
||||
- [63, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63]
|
||||
- [63, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63]
|
||||
- [63, 416, 416, 416, 416, -1, -1, -1, -1, 416, 416, 416, -1, -1, -1, -1, 416, 416, 416, 416, 416, 416, 416, -1, -1, -1, 505, 416, 416, 416, 416, 63]
|
||||
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, 63]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, 63]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, 63]
|
||||
- [63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: wave.yaml
|
||||
position: {x: 1, y: 10}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 10}
|
||||
position2: {x: 30, y: 10}
|
||||
color: magenta
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 30, y: 4}
|
||||
velocity: {x: -48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 4}
|
||||
position2: {x: 30, y: 4}
|
||||
color: cyan
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 15, y: 14}
|
||||
velocity: {x: -24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 3, y: 14}
|
||||
position2: {x: 30, y: 14}
|
||||
color: green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 24
|
||||
position: {x: 29, y: 13}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 24
|
||||
position: {x: 17, y: 6}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 24
|
||||
position: {x: 9, y: 6}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 24
|
||||
position: {x: 2, y: 9}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 24
|
||||
position: {x: 29, y: 3}
|
||||
counter: 5
|
||||
@@ -1,88 +0,0 @@
|
||||
room:
|
||||
bgColor: black
|
||||
border: bright_red
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 05.yaml
|
||||
down: 59.yaml
|
||||
left: null
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: red
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 410, -1, -1, 410, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 410, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, -1, -1, -1, -1, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, 307, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 307, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 410, 410, 410, -1, -1, -1, -1, 410, 410, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, -1, -1, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, 307, -1, -1, -1, -1, 307, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 307, -1, -1, -1, -1, 307, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 410, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, -1, -1, -1, -1, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, -1, -1, 168, 168, 168, 168]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: shock.yaml
|
||||
position: {x: 7, y: 2}
|
||||
velocity: {x: 0, y: 90.0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 1}
|
||||
position2: {x: 7, y: 14}
|
||||
color: yellow
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 24, y: 6}
|
||||
velocity: {x: 0, y: -90.0}
|
||||
boundaries:
|
||||
position1: {x: 24, y: 1}
|
||||
position2: {x: 24, y: 14}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 5, y: 4}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 4, y: 9}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 9, y: 9}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 22, y: 9}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 27, y: 9}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 26, y: 4}
|
||||
counter: 1
|
||||
Reference in New Issue
Block a user