# player animation tileSetFile: player.gif frameWidth: 12 frameHeight: 24 animations: - name: stand speed: 0 loop: -1 frames: [1] - name: walk speed: 0.07 loop: 0 frames: [2, 3, 4, 1] - name: turn_walk speed: 0.07 loop: 1 frames: [0, 2, 3, 4, 1] - name: jump speed: 0 loop: -1 frames: [6] - name: jump_peak speed: 0 loop: -1 frames: [5] - name: turn speed: 0 loop: -1 frames: [0]