tot mes ben estructuraet i ara amb gestió d'events, context i subsystems. arreglos en el main loop
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@@ -6,8 +6,10 @@
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#include "core/rendering/video.hpp"
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#include "core/timer/timer.hpp"
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#include "core/eventmanager.hpp"
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#include "game/scenes/scene.hpp"
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#include "gamecontext.hpp"
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#include "context.hpp"
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#include "subsystems.hpp"
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class Director {
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public:
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@@ -17,11 +19,13 @@ class Director {
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auto iterate() -> int;
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private:
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GameContext context_;
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Context context_;
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Subsystems subsystems_;
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// Core
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std::unique_ptr<Video> video_;
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std::unique_ptr<Timer> timer_;
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std::unique_ptr<EventManager> event_manager_;
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// Game
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std::unique_ptr<Scene> scene_;
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