ja tenim algo de gamecontext. lo proxim va a ser fer algo per a la gestió del temps

This commit is contained in:
JailDesigner committed 2026-11-06 09:31:48 +01:00
1 parent 9b168f02eb
commit ffc2dee311
7 files changed
+52 -6

No files matched your search

+4 -1
View File
@@ -6,6 +6,7 @@
#include "core/rendering/video.hpp"
#include "game/scenes/scene.hpp"
#include "gamecontext.hpp"
class Director {
public:
@@ -15,8 +16,10 @@ class Director {
auto iterate() -> int;
private:
GameContext context_;
// Core
std::shared_ptr<Video> video_;
std::unique_ptr<Video> video_;
// Game
std::unique_ptr<Scene> scene_;