Files
spectrum/source/game/defaults.hpp
T

17 lines
401 B
C++

// defaults.hpp
#pragma once
#include <string_view>
namespace Defaults::Video {
constexpr int ZOOM = 3;
constexpr bool FULLSCREEN = false;
constexpr float WIDTH = 320.0F;
constexpr float HEIGHT = 240.0F;
constexpr bool VSYNC = true;
} // namespace Defaults::Video
namespace Defaults::App {
constexpr std::string_view NAME = "Spectrum Engine";
} // namespace Defaults::App