From ce509c6aa62761846bea300b01a5b8b44b3f291e Mon Sep 17 00:00:00 2001 From: Sergio Valor Date: Thu, 20 Oct 2022 14:10:46 +0200 Subject: [PATCH] Hay que arreglar los include --- main.cpp | 35 +++++++++++++---------------------- 1 file changed, 13 insertions(+), 22 deletions(-) diff --git a/main.cpp b/main.cpp index 9dd1dbc..96c4732 100644 --- a/main.cpp +++ b/main.cpp @@ -40,31 +40,22 @@ un tipo asociado diferente a NO_KIND #include #include #include -#include -#include -#include "const.h" -#include "struct.h" -#include "ltexture.h" -#include "globals.h" -#include "sprite.h" -#include "spriteanimated.h" -#include "player.h" +#include "background.h" #include "balloon.h" #include "bullet.h" -#include "background.h" -#include "text.h" -#include "menu.h" +#include "const.h" #include "gamedirector.h" -#include "ltexture.cpp" -#include "sprite.cpp" -#include "spriteanimated.cpp" -#include "player.cpp" -#include "balloon.cpp" -#include "bullet.cpp" -#include "background.cpp" -#include "text.cpp" -#include "menu.cpp" -#include "gamedirector.cpp" +#include "globals.h" +#include "ltexture.h" +#include "menu.h" +#include "player.h" +#include "sprite.h" +#include "spriteanimated.h" +#include "struct.h" +#include "text.h" +#include +#include +#include //Arranca SDL y crea la ventana bool init();