Hay que arreglar los include

This commit is contained in:
2022-10-20 14:10:46 +02:00
parent 04844b0a5b
commit ce509c6aa6

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@@ -40,31 +40,22 @@ un tipo asociado diferente a NO_KIND
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include <SDL2/SDL_image.h> #include <SDL2/SDL_image.h>
#include <SDL2/SDL_mixer.h> #include <SDL2/SDL_mixer.h>
#include <stdio.h> #include "background.h"
#include <string>
#include "const.h"
#include "struct.h"
#include "ltexture.h"
#include "globals.h"
#include "sprite.h"
#include "spriteanimated.h"
#include "player.h"
#include "balloon.h" #include "balloon.h"
#include "bullet.h" #include "bullet.h"
#include "background.h" #include "const.h"
#include "text.h"
#include "menu.h"
#include "gamedirector.h" #include "gamedirector.h"
#include "ltexture.cpp" #include "globals.h"
#include "sprite.cpp" #include "ltexture.h"
#include "spriteanimated.cpp" #include "menu.h"
#include "player.cpp" #include "player.h"
#include "balloon.cpp" #include "sprite.h"
#include "bullet.cpp" #include "spriteanimated.h"
#include "background.cpp" #include "struct.h"
#include "text.cpp" #include "text.h"
#include "menu.cpp" #include <iostream>
#include "gamedirector.cpp" #include <stdio.h>
#include <string>
//Arranca SDL y crea la ventana //Arranca SDL y crea la ventana
bool init(); bool init();