Primer commit

This commit is contained in:
2022-10-20 13:45:49 +02:00
commit eb7538ab59
143 changed files with 4339 additions and 0 deletions

BIN
media/.DS_Store vendored Normal file

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.6 KiB

View File

@@ -0,0 +1,10 @@
The assets in this repository are created at Sparklin Labs by Pixel-boy: https://twitter.com/2pblog1
Their creation is funded by your support on Patreon (http://patreon.com/SparklinLabs) and through donations (http://sparklinlabs.itch.io/superpowers) Thanks!
Originally downloaded from https://github.com/sparklinlabs/superpowers-asset-packs
Attribution/Licensing:
Creative Commons Zero: http://creativecommons.org/publicdomain/zero/1.0/
Attribution is not required but appreciated. Placing a link to http://superpowers-html5.com/ somewhere would be awesome :)
Also available at http://opengameart.org/content/superpowers-assets-bitmap-fonts

View File

@@ -0,0 +1,116 @@
CC0 1.0 Universal
Statement of Purpose
The laws of most jurisdictions throughout the world automatically confer
exclusive Copyright and Related Rights (defined below) upon the creator and
subsequent owner(s) (each and all, an "owner") of an original work of
authorship and/or a database (each, a "Work").
Certain owners wish to permanently relinquish those rights to a Work for the
purpose of contributing to a commons of creative, cultural and scientific
works ("Commons") that the public can reliably and without fear of later
claims of infringement build upon, modify, incorporate in other works, reuse
and redistribute as freely as possible in any form whatsoever and for any
purposes, including without limitation commercial purposes. These owners may
contribute to the Commons to promote the ideal of a free culture and the
further production of creative, cultural and scientific works, or to gain
reputation or greater distribution for their Work in part through the use and
efforts of others.
For these and/or other purposes and motivations, and without any expectation
of additional consideration or compensation, the person associating CC0 with a
Work (the "Affirmer"), to the extent that he or she is an owner of Copyright
and Related Rights in the Work, voluntarily elects to apply CC0 to the Work
and publicly distribute the Work under its terms, with knowledge of his or her
Copyright and Related Rights in the Work and the meaning and intended legal
effect of CC0 on those rights.
1. Copyright and Related Rights. A Work made available under CC0 may be
protected by copyright and related or neighboring rights ("Copyright and
Related Rights"). Copyright and Related Rights include, but are not limited
to, the following:
i. the right to reproduce, adapt, distribute, perform, display, communicate,
and translate a Work;
ii. moral rights retained by the original author(s) and/or performer(s);
iii. publicity and privacy rights pertaining to a person's image or likeness
depicted in a Work;
iv. rights protecting against unfair competition in regards to a Work,
subject to the limitations in paragraph 4(a), below;
v. rights protecting the extraction, dissemination, use and reuse of data in
a Work;
vi. database rights (such as those arising under Directive 96/9/EC of the
European Parliament and of the Council of 11 March 1996 on the legal
protection of databases, and under any national implementation thereof,
including any amended or successor version of such directive); and
vii. other similar, equivalent or corresponding rights throughout the world
based on applicable law or treaty, and any national implementations thereof.
2. Waiver. To the greatest extent permitted by, but not in contravention of,
applicable law, Affirmer hereby overtly, fully, permanently, irrevocably and
unconditionally waives, abandons, and surrenders all of Affirmer's Copyright
and Related Rights and associated claims and causes of action, whether now
known or unknown (including existing as well as future claims and causes of
action), in the Work (i) in all territories worldwide, (ii) for the maximum
duration provided by applicable law or treaty (including future time
extensions), (iii) in any current or future medium and for any number of
copies, and (iv) for any purpose whatsoever, including without limitation
commercial, advertising or promotional purposes (the "Waiver"). Affirmer makes
the Waiver for the benefit of each member of the public at large and to the
detriment of Affirmer's heirs and successors, fully intending that such Waiver
shall not be subject to revocation, rescission, cancellation, termination, or
any other legal or equitable action to disrupt the quiet enjoyment of the Work
by the public as contemplated by Affirmer's express Statement of Purpose.
3. Public License Fallback. Should any part of the Waiver for any reason be
judged legally invalid or ineffective under applicable law, then the Waiver
shall be preserved to the maximum extent permitted taking into account
Affirmer's express Statement of Purpose. In addition, to the extent the Waiver
is so judged Affirmer hereby grants to each affected person a royalty-free,
non transferable, non sublicensable, non exclusive, irrevocable and
unconditional license to exercise Affirmer's Copyright and Related Rights in
the Work (i) in all territories worldwide, (ii) for the maximum duration
provided by applicable law or treaty (including future time extensions), (iii)
in any current or future medium and for any number of copies, and (iv) for any
purpose whatsoever, including without limitation commercial, advertising or
promotional purposes (the "License"). The License shall be deemed effective as
of the date CC0 was applied by Affirmer to the Work. Should any part of the
License for any reason be judged legally invalid or ineffective under
applicable law, such partial invalidity or ineffectiveness shall not
invalidate the remainder of the License, and in such case Affirmer hereby
affirms that he or she will not (i) exercise any of his or her remaining
Copyright and Related Rights in the Work or (ii) assert any associated claims
and causes of action with respect to the Work, in either case contrary to
Affirmer's express Statement of Purpose.
4. Limitations and Disclaimers.
a. No trademark or patent rights held by Affirmer are waived, abandoned,
surrendered, licensed or otherwise affected by this document.
b. Affirmer offers the Work as-is and makes no representations or warranties
of any kind concerning the Work, express, implied, statutory or otherwise,
including without limitation warranties of title, merchantability, fitness
for a particular purpose, non infringement, or the absence of latent or
other defects, accuracy, or the present or absence of errors, whether or not
discoverable, all to the greatest extent permissible under applicable law.
c. Affirmer disclaims responsibility for clearing rights of other persons
that may apply to the Work or any use thereof, including without limitation
any person's Copyright and Related Rights in the Work. Further, Affirmer
disclaims responsibility for obtaining any necessary consents, permissions
or other rights required for any use of the Work.
d. Affirmer understands and acknowledges that Creative Commons is not a
party to this document and has no duty or obligation with respect to this
CC0 or use of the Work.
For more information, please see
<http://creativecommons.org/publicdomain/zero/1.0/>

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 29 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.5 KiB

Binary file not shown.

BIN
media/gfx/background.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.7 KiB

BIN
media/gfx/balloon.aseprite Normal file

Binary file not shown.

BIN
media/gfx/balloon.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1018 B

Binary file not shown.

BIN
media/gfx/black_font.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

BIN
media/gfx/bullet.aseprite Normal file

Binary file not shown.

BIN
media/gfx/bullet.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 263 B

BIN
media/gfx/menu.aseprite Normal file

Binary file not shown.

BIN
media/gfx/menu.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 130 B

BIN
media/gfx/misc.aseprite Normal file

Binary file not shown.

BIN
media/gfx/misc.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 962 B

BIN
media/gfx/player.aseprite Normal file

Binary file not shown.

BIN
media/gfx/player.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.4 KiB

BIN
media/gfx/title.aseprite Normal file

Binary file not shown.

BIN
media/gfx/title.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.1 KiB

Binary file not shown.

BIN
media/gfx/white_font.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

BIN
media/music/.DS_Store vendored Normal file

Binary file not shown.

BIN
media/music/playing.ogg Normal file

Binary file not shown.

BIN
media/music/title.ogg Normal file

Binary file not shown.

BIN
media/resources/.DS_Store vendored Normal file

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 30 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 26 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 17 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 720 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 708 KiB

BIN
media/resources/balloon.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.0 KiB

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 KiB

Binary file not shown.

Binary file not shown.

View File

@@ -0,0 +1,33 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>backingScale</key>
<real>1</real>
<key>mode</key>
<integer>0</integer>
<key>shapeSelectionFilename</key>
<string>shapeSelection</string>
<key>size</key>
<data>
NC10UHpTVFAQAAAAQCAAAAAAAABAIgAAAAAAAA==
</data>
<key>softness</key>
<real>0.0</real>
<key>timestamp</key>
<real>617963639.40729403</real>
<key>transform</key>
<array>
<real>1</real>
<real>0.0</real>
<real>0.0</real>
<real>1</real>
<real>0.0</real>
<real>0.0</real>
<real>0.0</real>
<real>0.0</real>
</array>
<key>version</key>
<integer>2</integer>
</dict>
</plist>

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>backingScale</key>
<real>1</real>
<key>pathFilename</key>
<string>path</string>
<key>version</key>
<integer>1</integer>
</dict>
</plist>

Binary file not shown.

BIN
media/resources/fondo.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.8 KiB

BIN
media/resources/fondo.pxm Normal file

Binary file not shown.

BIN
media/resources/fondo2.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 97 KiB

BIN
media/resources/fondo3.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 75 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.6 KiB

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.6 KiB

BIN
media/resources/menu.pxm Normal file

Binary file not shown.

Binary file not shown.

View File

@@ -0,0 +1,127 @@
==============================================================================
NOKIA CELLPHONE FC SMALL
========================
==============================================================================
Info
====
This is a font that emulates the bitmap font used by Nokia-based cell phones.
As the name implies ("Nokia Cellphone Small"), this is the "Small" font - used
on some menus, not the data fields (which it used a "big" font).
This was done because 1) I needed to use it on some projects and 2) I saw lots
of people asking for a font like this. So I had some experience in creating
bitmap-emulating truetype fonts (that is, a truetype, vector-based font that
works as if it was a bitmap-based font) and then I decided to do this thingie.
I send a message to my Nokia 6120 cell phone with every characters that the
cell phone had and then scanned the cellphone screens to rebuild it using
fontlab 3 and 4.
==============================================================================
How to use (read it please)
===========================
This is a "bitmap" font, a truetype font that emulates real bitmap fonts (with
no antialias, that is). It should be used at the same point size (8) or
multiples thereof (16, 24, 32) to produce the best result. When used properly,
it renders as the font found on the Nokia cellphones software.
Here's some specific hints:
Photoshop 5: use it as a normal font, with no antialias. The underline is way
too low, but I can't fix it.
Photoshop 7: use it as a normal font, with no antialias. If you're
experiencing variating vertical positions for the underline, use a fixed
leading/line spacing (10, for example) instead of the "auto" mode.
Flash: use it normally. It will not produce antialias as long as you position
your textfield on "rounded" pixels, related to the main flash stage. To do
this, draw/type your textfield on stage, go to the "Info" panel, and be sure
the topmost axis is selected (little black box) and its X and Y position are
set to a position with no decimal points (e.g., 10 and 8 instead of 10.1 and
8.5). You can embed the fonts too, *NO* antialias will occur as long as you use
it on the right positions.
==============================================================================
Modifications
=============
* VERSION 2.2 - A minor correction on wordspacing which got increased on the
last version. Now it's correct again (from 5 to 4 pixels).
* VERSION 2.1 - Small additions, due to a BIG help by Panu Tuominen from
PanuWorld (www.panuworld.net). Added characters:
<20> <20> - Y/y with acute
<20> <20> - A/a with ring
<20> <20> - Y/y with diaeresis (Y being *done from certain clues* - not sure it's right, but it probably is)
` - grave accent (unicode 0060)
* VERSION 2.0 - Took it to a new metric system (more fit for "bitmap fonts"),
fixed lots of small polygon discrepancies, and fixed some Flash filling holes
bugs. I've changed the leading too; since there's no standard leading on the
cellphone menus I've chosen one of my own.
Also, since I got a new Nokia (3310) cellphone, there's ton of new characters
available that I have added to the font. There are now 164 glyphs on the Nokia
cellphone truetype font. Here's what have been added:
<20> <20> - A/a with diaeresis
<20> <20> - E/e with grave
<20> <20> - E/e with diaeresis
<20> <20> - I/i with diaeresis
<20> <20> - I/i with circumflex
<20> <20> - O/o with grave
<20> <20> - O/o with diaeresis
<20> <20> - U/u with grave
<20> <20> - U/u with circumflex
<20> <20> - N/n with tilde
<20> <20> - O/o with slash/stroke
* * - G/g with breve (turkish codepage)
<20> - currency sign
<20> - latin capital letter AE
<20> - latin small letter AE
<20> - greek beta (I think)
<20> - Euro
* VERSION 1.4 - Fixed the WORDSPACE and LEADING size. Thanks to Gustavo Rodrigues
(from www.escritaurbana.com.br) for pointing me my mistakes. I also fixed some
mistakes on the documentation (this file).
* VERSION 1.2 - Optimized for Macromedia Flash usage (no hollows) and with
a MAC TTF version provided by Chris Moritz (members.home.net/fieldofaction3).
==============================================================================
Copyright and stuff
===================
This is a free font/file, distribute as you wish to who you wish. Do NOT sell
this font within a CD or any other media; it's not yours and you can't make
money of it. You'd rather ask me first via email, I may probably let you do it
as long as it's for a good cause.
I don't know if the original Nokia font has some copyright which prevents
people from making new fonts based on it. I hope not. Anyways, buy a Nokia,
and I think everything's gonna be alright.
Special thanks on this version go out to Carlos B<>la (www.goldenshower.gs) and
Diogo Kalil (www.sincolor.com.br) for helping me out with the Mac version of
the font. It has been extensively tested to ensure it's as smooth (hint,
kerning, spacing and aliasing-wise) as the pc one is.
==============================================================================
Author
======
This font was done by Zeh Fernando on Fontlab 4 (www.fontlab.com) on a PC.
Zeh Fernando
zeh@fatorcaos.com.br
www.fatorcaos.com.br

Binary file not shown.

After

Width:  |  Height:  |  Size: 481 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 195 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 88 KiB

BIN
media/resources/player.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.5 KiB

BIN
media/resources/player2.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.5 KiB

Binary file not shown.

BIN
media/resources/sprite.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 18 KiB

BIN
media/resources/title 3.pxm Normal file

Binary file not shown.

BIN
media/resources/title 4.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.5 KiB

Binary file not shown.

BIN
media/resources/title.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 58 KiB

45
media/resources/title.svg Normal file

File diff suppressed because one or more lines are too long

After

Width:  |  Height:  |  Size: 369 KiB

BIN
media/resources/title2.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 136 KiB

BIN
media/resources/title2.pxm Normal file

Binary file not shown.

BIN
media/resources/title3.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.4 KiB

BIN
media/sound/.DS_Store vendored Normal file

Binary file not shown.

Some files were not shown because too many files have changed in this diff Show More