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super_pang_clone/source/globals2.h

19 lines
353 B
C

#pragma once
#include "ltexture.h"
#ifndef GLOBALS2_H
#define GLOBALS2_H
//Texturas con gráficos
LTexture gPlayerTexture;
LTexture gGameBackgroundTexture;
LTexture gTitleBackgroundTexture;
LTexture gWhiteFontTexture;
LTexture gBlackFontTexture;
LTexture gMenuTexture;
LTexture gBalloonTexture;
LTexture gBulletTexture;
LTexture gMiscTexture;
#endif