tilemap=01.tmx
tileset=tiles_surface.png
enemyFile=01.ene
bgColor1=0,171,159
bgColor2=144,225,231
bgScroll=true

roomUp=0
roomDown=0
roomLeft=04.map
roomRight=02.map

[actors]

[diamond]
tileset=diamond.png
animation=diamond.ani
width=16
height=16
x=14
y=12
[/diamond]

[diamond]
tileset=diamond.png
animation=diamond.ani
width=16
height=16
x=19
y=18
[/diamond]

[diamond]
tileset=diamond.png
animation=diamond.ani
width=16
height=16
x=33
y=13
[/diamond]

[/actors]