Comienzo de la reescritura de la clase animatedsprite
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@@ -5,9 +5,6 @@
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#ifndef ANIMATEDSPRITE_H
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#define ANIMATEDSPRITE_H
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#define MAX_FRAMES 30
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#define MAX_ANIMATIONS 20
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// Clase AnimatedSprite
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class AnimatedSprite : public MovingSprite
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{
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