loadmap ok
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@@ -48,12 +48,12 @@ const Uint16 GAME_WINDOW_WIDTH = 320;
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const Uint16 GAME_WINDOW_HEIGHT = 234;
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const Uint8 TEST_ROOM = 118; // 161
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const Uint8 STARTING_ROOM = 2;
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const Uint8 STARTING_ROOM = 25;
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const Uint8 STARTING_PLAYER_TILE_X = 5;
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const Uint8 STARTING_PLAYER_TILE_Y = 11;
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const Uint8 ENEMY_HITBOX_REDUCTION = 4;
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const Uint8 COOLDOWN_TIME = 50;
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const Uint8 GRAVITY = 0;
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const Uint8 GRAVITY = 1;
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const Uint8 MAX_SPEED_Y = 5;
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const Uint8 BASE_SPEED = 1;
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const Uint8 MAX_SPEED = 8;
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