Actualizado jail_audio

This commit is contained in:
2022-08-23 13:10:49 +02:00
parent cc13ca4a4b
commit df6a9a7541
3 changed files with 71 additions and 70 deletions

View File

@@ -1,3 +1,4 @@
#ifndef __MIPSEL__
#include "jail_audio.h"
#include "stb_vorbis.c"
@@ -77,7 +78,7 @@ void JA_Init(const int freq, const SDL_AudioFormat format, const int channels) {
JA_Music JA_LoadMusic(const char* filename) {
int chan, samplerate;
JA_Music music = (JA_Music)SDL_malloc(sizeof(JA_Music_t));
JA_Music music = new JA_Music_t();
music->samples = stb_vorbis_decode_filename(filename, &chan, &samplerate, &music->output);
SDL_AudioCVT cvt;
@@ -129,8 +130,8 @@ JA_Music_state JA_GetMusicState() {
void JA_DeleteMusic(JA_Music music) {
if (current_music == music) current_music = NULL;
free(music->output);
free(music);
SDL_free(music->output);
delete music;
}
JA_Sound JA_LoadSound(const char* filename) {
@@ -144,7 +145,7 @@ JA_Sound JA_LoadSound(const char* filename) {
cvt.buf = (Uint8 *) SDL_malloc(cvt.len * cvt.len_mult);
SDL_memcpy(cvt.buf, sound->buffer, sound->length);
SDL_ConvertAudio(&cvt);
free(sound->buffer);
SDL_FreeWAV(sound->buffer);
sound->buffer = cvt.buf;
sound->length = cvt.len_cvt;
@@ -167,7 +168,7 @@ void JA_DeleteSound(JA_Sound sound) {
for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++) {
if (channels[i].sound == sound) JA_StopChannel(i);
}
SDL_FreeWAV(sound->buffer);
SDL_free(sound->buffer);
delete sound;
}
@@ -209,4 +210,4 @@ JA_Channel_state JA_GetChannelState(const int channel) {
if (channel < 0 || channel >= JA_MAX_SIMULTANEOUS_CHANNELS) return JA_CHANNEL_INVALID;
return channels[channel].state;
}
#endif

View File

@@ -1,5 +1,5 @@
#pragma once
#include "ifdefs.h"
#include <SDL2/SDL.h>
enum JA_Channel_state { JA_CHANNEL_INVALID, JA_CHANNEL_FREE, JA_CHANNEL_PLAYING, JA_CHANNEL_PAUSED };
enum JA_Music_state { JA_MUSIC_INVALID, JA_MUSIC_PLAYING, JA_MUSIC_PAUSED, JA_MUSIC_STOPPED };

View File

@@ -267,188 +267,188 @@ void CreateActor(Tactor &a, Uint8 kind, Uint8 id, Sint16 dstx, Sint16 dsty, Sint
void setExecutablePath(std::string path)
{
executablePath = path.substr(0, path.find_last_of("\\/"));
printf("path: %s\n", executablePath.c_str());
//printf("path: %s\n", executablePath.c_str());
std::string p;
SDL_RWops *file;
p = FILE_MAP_VOLCANO = executablePath + "/../data/volcano.map.bak1";
printf("%s\n",p.c_str());
// printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_TILES_VOLCANO = executablePath + "/../media/gfx/tiles_volcano.png";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_TILES_SURFACE = executablePath + "/../media/gfx/tiles_surface.png";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_BKG_SURFACE = executablePath + "/../media/gfx/bkg_surface.png";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_MENU = executablePath + "/../media/gfx/menu.png";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_MENU_ANIMATION = executablePath + "/../media/gfx/menu_animation.png";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_ACTORS = executablePath + "/../media/gfx/actors.png";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_PLAYER = executablePath + "/../media/gfx/player.png";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_HUD = executablePath + "/../media/gfx/hud.png";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_FILTER = executablePath + "/../media/gfx/filter.png";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_SOUND_JUMP = executablePath + "/../media/sound/sound_player_jump.wav";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_SOUND_DEATH = executablePath + "/../media/sound/sound_player_death.wav";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_SOUND_COIN = executablePath + "/../media/sound/sound_player_coin.wav";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_SOUND_MENU_LOGO = executablePath + "/../media/sound/sound_menu_logo.wav";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_SOUND_MENU_START = executablePath + "/../media/sound/sound_menu_start.wav";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_SOUND_DROP_ENEMY = executablePath + "/../media/sound/sound_drop_enemy.wav";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_SOUND_DROP_SPLAT = executablePath + "/../media/sound/sound_drop_splat.wav";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_MUSIC_SURFACE = executablePath + "/../media/music/music_surface.ogg";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_MUSIC_VOLCANO = executablePath + "/../media/music/music_volcano.ogg";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
p = FILE_MUSIC_MENU = executablePath + "/../media/music/music_menu.ogg";
printf("%s\n",p.c_str());
//printf("%s\n",p.c_str());
file = SDL_RWFromFile(p.c_str(), "r+b");
if (file == NULL)
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", p.c_str());
//printf("Checking file %-20s [OK]\n", p.c_str());
}
SDL_RWclose(file);
}
@@ -1997,14 +1997,14 @@ int main(int argc, char *args[])
fullscreen = false;
// Inicializa SDL
printf("Init SDL..\n");
//printf("Init SDL..\n");
SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_HAPTIC);
window = SDL_CreateWindow((WINDOW_TITLE + BUILD).c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, SDL_WINDOW_SHOWN);
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
SDL_RenderSetLogicalSize(renderer, 320, 240);
// Inicia las variables con las rutas de los ficheros
printf("Init paths..\n");
//printf("Init paths..\n");
setExecutablePath(args[0]);
// Inicializa el audio