Desactivada la inmunidad. Corregido el error tipografico en el marcador. Arreglado el audio
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@@ -874,7 +874,7 @@ void IniPlayer()
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player.jump_pressed_now = false;
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player.jump_pressed_now = false;
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player.jump_pressed_before = false;
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player.jump_pressed_before = false;
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player.standing = true;
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player.standing = true;
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player.invulnerable = true;
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player.invulnerable = false;
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player.jumpforce = 10;
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player.jumpforce = 10;
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player.active_animation = 0;
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player.active_animation = 0;
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player.enabled = true;
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player.enabled = true;
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@@ -2008,7 +2008,7 @@ int main(int argc, char *args[])
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setExecutablePath(args[0]);
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setExecutablePath(args[0]);
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// Inicializa el audio
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// Inicializa el audio
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JA_Init(22050, AUDIO_S16SYS, 2);
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JA_Init(44100, AUDIO_S16, 2);
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allocatePointers();
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allocatePointers();
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