From 2e4e549fd898266161ce344a046564a9f850de47 Mon Sep 17 00:00:00 2001 From: Sergio Valor Date: Wed, 10 Aug 2022 13:57:17 +0200 Subject: [PATCH] =?UTF-8?q?A=C3=B1adido=20el=20audio=20al=20jugador?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- source/player.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/source/player.cpp b/source/player.cpp index 2738422..2e31444 100644 --- a/source/player.cpp +++ b/source/player.cpp @@ -13,6 +13,10 @@ Player::Player(SDL_Renderer *renderer, Asset *asset) rect = {0, 0, 16, 24}; sprite->setSpriteClip(rect); + sound_coin = JA_LoadSound(asset->get("sound_player_coin.wav").c_str()); + sound_death = JA_LoadSound(asset->get("sound_player_death.wav").c_str()); + sound_jump = JA_LoadSound(asset->get("sound_player_jump.wav").c_str()); + // Inicializa todas las variables can_jump = false; enabled = false; @@ -50,6 +54,10 @@ Player::~Player() delete sprite; sprite = nullptr; + + JA_DeleteSound(sound_coin); + JA_DeleteSound(sound_death); + JA_DeleteSound(sound_jump); } // Actualiza todas las variables