tileset_img=surface.png room_up=0 room_down=03.map room_left=01.map room_right=0 [tilemap] 02.tmx [/tilemap] [enemy] tileset=walking_eye.png animation=walking_eye.ani width=16 height=16 x=3 y=17 vx=0.4 vy=0 x1=3 y1=17 x2=13 y2=17 [/enemy] [enemy] tileset=flying_eye.png animation=flying_eye.ani width=16 height=16 x=18 y=11 vx=0 vy=0.5 x1=18 y1=11 x2=18 y2=17 [/enemy] [enemy] tileset=flying_eye_horn.png animation=flying_eye_horn.ani width=16 height=16 x=21 y=11 vx=0 vy=0.7 x1=21 y1=11 x2=21 y2=17 [/enemy]