#include "const.h" #include "text2.h" Text2::Text2() { init(nullptr, nullptr, 0); } Text2::~Text2() { init(nullptr, nullptr, 0); } void Text2::init(LTexture *texture, SDL_Renderer *renderer, Uint8 height) { Text::init(texture, renderer, height); mPosX = 0; mPosY = 0; mKerning = 0; mCaption = ""; mSpeed = 0; mCounter = 0; mIndex = 0; mLenght = 0; mCompleted = false; mEnabled = false; mEnabledCounter = 0; mId = -1; } void Text2::setPosX(int value) { mPosX = value; } void Text2::setPosY(int value) { mPosY = value; } void Text2::setKerning(int value) { mKerning = value; } void Text2::setCaption(std::string text) { mCaption = text; mLenght = text.length(); } void Text2::setSpeed(Uint16 value) { mSpeed = value; mCounter = value; } void Text2::setEnabled(bool value) { mEnabled = value; } bool Text2::IsEnabled() { return mEnabled; } void Text2::setEnabledCounter(Uint16 value) { mEnabledCounter = value; } Uint16 Text2::getEnabledCounter() { return mEnabledCounter; } void Text2::update() { if (mEnabled) { if (mCompleted == false) { if (mCounter > 0) { --mCounter; } if (mCounter == 0) { ++mIndex; mCounter = mSpeed; } if (mIndex == mLenght) { mCompleted = true; } } if (mCompleted) { if (mEnabledCounter > 0) { --mEnabledCounter; } else if (mEnabledCounter == 0) { if (mId < 0) { mEnabled = false; } else { //mIntroEvents[mId] = EVENT_COMPLETED; } } } } } void Text2::render() { if (mEnabled) { Text::write(mPosX, mPosY, mCaption, mKerning, mIndex); } } void Text2::center(int x) { setPosX(x - (lenght(mCaption, mKerning) / 2)); } void Text2::setId(int id) { mId = id; }